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  Click here to go to the first Dev post in this thread.   Thread: Feedback: Lost Expedition

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    CTO asommers's Avatar
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    Default Feedback: Lost Expedition

    Let us know what you think!

    Preview thread for the new adventure is located here (link).

    -ALS

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    Is Unlocking the past daily quest the only way to obtain keys to open Lost Expedition Chests? 5x chance per day to loot helm or armor to continue quest or buy it from lucky person, are those my options? I guess keys should drop from bosses. This is not feedback to new content, it will take me some time before i enter new maps, but i could not find better place to ask my question.

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    2nd part of my comment above...

    Completed new content questline and got to play new maps. Have to say it is very complicated to even get to play new maps, should be simplified. Talk to him, loot this, open with key, get this piece, wear 3 pieces, complete quest, talk to him again, find larisa, talk to him, craft this, craft that, talk to other npc, finish map, go through portal to play new map. It is required to do only 1x tho, but for future i would prefer simplified questline.

    New maps:
    - i like them, they are short so we get to loot gold 2x in short time, something to compete with portal map (Hedourah), that's cool. 1st map i did not find anything bad about it, i like burning wolves. Second map i must say i don't like i have to wear impermeable armor + helm just to enter map, and if i want to stay alive on map i should wear this set entire time. I am lucky to be warrior so i can use horn for 4.5 sec immortality and swap to other sets to proc weapons and armors and get back to set with impermeable helm + armor to finish enemy. At boss it is silly, i have 5 sec to kill boss if i want to get gold haha. Because once heal is over, i die. This can make warriors very important on that map. :-D I love pick of green color design of map, looks great. Warriors can manage with heal skill, not sure about other 2 classes if they decide to run map let's say solo.

    Summary:
    - I think keys should drop from bosses.
    - preview says portal to poison caverns is in indigo caverns, but it is in blue abyss
    - preview says we have to wear helm + armor to open dahl questline, but we need to wear weapon + helm + armor
    - new maps are short so it is great bonus to original maps (2 maps in short time to give us gold as competition to Hedourah portal map)
    - powerful stones for being active is great
    - drop rates od star stone components should be buffed
    - design of maps is cool
    - burning wolf should be pet
    - poison caverns should give 2-3 sec before poison kills me when i am not wearing impermeable set
    - need more equipment loadouts
    - this new content is fun. Ty!
    Last edited by dmqp; 05-24-2024 at 03:16 AM.

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    The drop rate of components only 5% or 1%?

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    Why there is no mention of poison droplet wisp in expedition guide

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    Quote Originally Posted by deathhbringer View Post
    Why there is no mention of poison droplet wisp in expedition guide
    thats right. need explaination if other lootable item is not mention yet.

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    The drop rate of components for jewels are very low, by the way the new wisp drop only at poison cavern?

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    flawlesss jewels are around 50m and only give 15 stats, this new jewels give 18 and dmg, it would crazy if they were ez to loot mate

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    Ya i don think the new stone is a easy loot for everyone.

    Plus there is no a time limit for you to loot the components, like power stone where you only can loot it from Mech.

    So, overall it is looking good for keeping people got content to do when the portal is not open yet.

    And it is an alternative of farming on another content rather than just farming on portal for gold.

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    Give us more gear loadouts. All these new sets, 8 just isn't enough.

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    Quote Originally Posted by Fiasaria View Post
    flawlesss jewels are around 50m and only give 15 stats, this new jewels give 18 and dmg, it would crazy if they were ez to loot mate
    very rare loot, relax


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    Quote Originally Posted by Fiasaria View Post
    flawlesss jewels are around 50m and only give 15 stats, this new jewels give 18 and dmg, it would crazy if they were ez to loot mate
    its ok. price will drop and anyone can afford to buy it

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    new jewel drop rate should be low and it seems like it is low , so thats good

    but maybe can increase the gold drop from the new maps alittle

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    increase the drop rate of materials pls, check in ur dsta base @.@


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    Materials are like lootable in elite version of it. Ty for listening about force weaps regarding rusk but can u increase the chest count and gold loot of bosses so it is grindworthy for very hard to loot materials?

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    This is a very good update overall! The new maps are very fun and grindy to do which is good. And the drop rates are not high which is very good, it will keep the player base busy on farming those maps I suggest not to increase the drop rates even if it is requested by the players base. But with the new set and how compulsory it is to use them on the new map I think we need more pre load out slots (not hot bars) but the set up of gears which we have pre set. Eg- I have ss-gl se,DMG set,aegis set,rusk set, star beast set, etc... so it becomes difficult to keep changing my DMG set to swap out the Armor n helmet to impermeable set everytime I want to farm poision caverns. It will be awesome if u add 3-4 more pre load out sets.

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    Overall very happy with the new contents! There is items / materials to loot which hits the nostalgic of old arcane legends.
    Oh and also can u add a 2-3 second immunity to debuff after u proc ur lost expedition weapon to purify urself. Ive encountered a small problem of directly getting debuffed after using the lost expedition weapon to purify myself which is quite annoying since the weapon proc has a cooldown

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    3rd and last part of my feedback...

    10k pve kills later i know what to expect from new content. I have to say that dozens of runs later i still like both of new maps (bonus gold + bonus loot). Sadly, i have to add 2 negative things to my feedback that showed up after running new content for longer time.
    1-
    Poison Caverns map just showed me, that 8 loadouts and hotbars is not enough in current PvE. I had to destroy (edit) 2 of my loadouts to put Impermeable helm + armor in (one set for dmg and one set for gold loot). I tried some pets to run Poison Caverns with and hero staggos was quite good there, but in the end i have decided to sacrifice gold loot from helm + armor to create 2nd gold loot set to make sure i won't die there... So please try to find a way to create at couple of new equipment loadouts (perhaps with 2 dropdown menus next to each other where each open 8 loadouts).
    2 -
    10k pve kills from Blue Abyss + Poison Caverns when Blue abyss has about 100 mobs... Let's round it, 100 runs and not a single mythic component... We need 10 mythic from Poison Caverns, 10 from Black Ash Forest and 5 from Hedourah to craft 1 stone. Yes, stones are powerful, but let's not forget they can't be taken out of item... We put them in current sets and then we will need more for 86 arcane gear. I'll continue to run new content, but i hope drop rates can be buffed. :-)

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    Where is Larysa?


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    I cannot stress the need for additional loadouts. We have to wear impermeable set and that's at least 3 additional saves that we need with our current gear.

    Feedback- the quest chain was fun and interesting. Was exciting to have everyone in camp trying to figure it all out. Thanks for putting in additional content for us.

    We see that Hedo timer has been buffed since everyone will now be running the Elder Woods.
    Please keep an eye on it because seems like it maybe was dialed back too far? We do want it to open!


    The poison map- Perhaps the poison can stop once boss dies? We love to open the chests with our GL sets on.

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