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  Click here to go to the first Dev post in this thread.   Thread: Most annoying things in AL...

  1. #21
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    social - no pretext/preset messaging



    Itemazition -
    1 no item preview on trade and other class weapons and stats.
    -I like to compare my current item to the one that im buying.
    -I want to see if this item would be cool for my alt.

    2. making used/leveled pets to be tradable.
    Last edited by Cero; 11-07-2012 at 03:04 PM.

  2. #22
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    I played the game for like 10 minutes. And I can say exiting menus. The fact that if you go into a menu say skills and you exit and go back to the game instead of the menus again, is very annoying!
    PL: Enisceloz: Level 76 (Warrior/Tank/Eni Express...Choo Choo!!!!)
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  4. #23
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    Seems to me STS is walking a fine line by releasing a new game every time they have a few good ideas in stead of incorporating them in the existing games. Why yet another fantasy based game? I know you can't put every feature of every game in the other games, but let me give a few examples:

    - Parties are a good idea and could be easily implemented in the other games
    - The graphics of AL are very nice. So why not a hi-res interface for PL and SL?
    - Stat points are useless in SL, it's always best to make pures
    - Combo's should be existent in every game and not as useless as in SL
    - Why does SL only have ranged weapons and DL only melee?
    - Why can't all of the games have many different pets. And if pets add stats there shouldn't be just two similar looking pets who have stats. Because now in SL, everyone who can calculate takes the same pets which looks boring.
    - Why can't the games have a stable in-game economy. Right now i can expect that some stuff in AL is gonna loose or gain value rapidly because of tweaks. For a beta this is fine, but it happens every time in all your games.
    - Why can't we have gender choice for each class in PL and AL?

    Are these urgent bugs? No.

    Are these things gonna increase STS short term revenue? No.

    Is this what annoys me most about AL? Yes

    STS should want a long term healthy community of guilds and players in stead of people feeling you abandon your games to quickly cash in every time you have a few new ideas.
    Last edited by pizzaman; 11-08-2012 at 04:21 AM.
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  6. #24
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    Pets are stealing kills -.-
    Yes they are useful when killing enemys but they shouldnt steal the kills.
    thats why i dismissed my pet and im trying to get the owl somehow.

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    Senior Member dugantale's Avatar
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    The frog quest... I can't get my froggy....

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    I can't trade with anyone? And where's the auction house? Oh, again, ADD camera rotation!

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    Auction hause is in Kraag town i guess.

  10. #28
    Senior Member Bebsi's Avatar
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    1.)The rogue uses mana up too quick.
    Maybe it would be a good idea that we could get potions from opening chests till we have 25 like in PL. That would help a lot at low lvls.

    2.) An option to change sets.
    It's so frustrating when I want to quickly change my outfit or weapons and need to scroll through a huge list of items.

    3.) An option enable/disable camera rotation

    4.) An option to host/lock games

    5.) Could u guys make gold and potions stashable within one account like in PL?
    Atm I need to buy gold for every single toon :/

    6.) The roles of the characters are a bit confusing.
    Warrior seems to have the best mana/health regen. Shouldn't the Mage at least have better mana/health regeneration spells (much weaker)?

    7.) A premium guild hall makes u loose more time cause u need to walk through an extra room.
    Premium should help us save time including the better prices for potions and hopefully elixiers later on.
    Last edited by Bebsi; 11-07-2012 at 05:58 PM.

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    !!!!ROTAT3 CAM3RA!!!!!
    pls pls pls pls pls pls pls pls
    ^du it plox

  12. #30
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    Boss fights are the most annoying not being avle to target them and sometimes not knowing where they are... Put health bar and names above their heads or something like that would be nice..... And i like the camera locked the way it is

    Thundarr lvl 15 warrior
    Midas lvl 12 sorcerer
    Guinevere lvl 12 rogue

  13. #31
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    Quote Originally Posted by Dalinuel:844376
    Boss fights are the most annoying not being avle to target them and sometimes not knowing where they are... Put health bar and names above their heads or something like that would be nice..... And i like the camera locked the way it is
    I just look for the big guy glowing in flames and wielding a big Ax. That's how I know where they are

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  15. #32
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    Sam has stated in another thread that this game will be LOCKED CAMERA mode and they will not go back and change it.

    And my suggestion is for pets, can you please change the name to match their respective rarities? b/c when you have a few dozen+ pets going through the list to find the pink pet is difficult at times

  16. #33
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    Default Most annoying things in AL...

    Your let's kills add to you kill total. They have to be linked to your character so linking kills should be doable

  17. #34
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    Quote Originally Posted by gundamsone:844474
    Sam has stated in another thread that this game will be LOCKED CAMERA mode and they will not go back and change it.
    They also said DL would be a game heavily reliant on their energy system, look at it now.

    Sam said they didn't want to change it. Considering they changed DL, with this many people saying they would prefer the option to turn camera lock on or off, i wouldn't be surprised if they did decide to put in that extra effort.

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  18. #35
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    Camera rotation is a must!

    PvP when it's added will be over run with Warrior, as they are OP as hell. (Being over run with one Class gets boring easily)

    As we are now grouping with other's making a break from other titles, along with rolling a more MMO approach I don't see the need of host/lock games.

    If you want to lock a game, you just group up. No other player can join after that. (Not counting if you join in an instance already made)

    Pets, have less functionality than they could have. Atm it's pretty much a Gold Sink, after the fun of seeing them do a trick once or twice. I like the way they lvl, and even can hit elite cap also Arcane ability and powers up when hit -1 cap, farming them or questing is all fun (or was until quests got nuked).

    But feed/trick, should be reworked to actually allow your pet to stay at least a little happy before you have to feed them again. If you neglect them then fair enough you suffer having to pay to feed, but just having them need feeding after a few runs has no real meaning.

    Before the "release" many thought along the lines of "tamagotchi" and to be revolved around pets.

    Overall at this time, Balance between classes needs the most work. (Unless you are Lix'd up, then no one cares)
    Last edited by BodMaster; 11-07-2012 at 10:00 PM.

    Still trying to comprehend how 2k+ can die from Barrels O.o

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    Oh when runs are timed
    Just xp or luck elixirs shouldnt count as an elixired run

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    Idk if this would be possible reguarding balance
    Make pure int more playable

  21. #38
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    Quote Originally Posted by Elyseon View Post
    Idk if this would be possible reguarding balance
    Make pure int more playable
    Pure Dex is just the same, die in one hit, and run out of Mana if using a charged skill. (I'm not even pure dex have about 800-900hp, and can still get insta-killed if it catches me)

    Still trying to comprehend how 2k+ can die from Barrels O.o

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    Camera rotation definitely

  23. #40
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    Quote Originally Posted by BodMaster:844691
    Quote Originally Posted by Elyseon View Post
    Idk if this would be possible reguarding balance
    Make pure int more playable
    Pure Dex is just the same, die in one hit, and run out of Mana if using a charged skill. (I'm not even pure dex have about 800-900hp, and can still get insta-killed if it catches me)
    I have 200 something hp >.>
    Dmg is awesome and im fine with a good tank unless the boss had aoe dmg

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