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  Click here to go to the first Dev post in this thread.   Thread: Preview - The Dragkin Temple Challenge 2024!

  1. #121
    Senior Member Rikochhan's Avatar
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    Quote Originally Posted by Cinco View Post
    A +20% speed multiplier, +1 level, some better stats, and a cool visual effect make for an interesting choice. On the other hand, a set that gives 2.7X or 3X (or higher) eliminates the choice entirely and makes this hypothetical Dragkin set a must-have for anyone who cares about speed.

    Lower level Dragkin speed items exist because a good number of our players enjoy making new characters every Season - and thus there is still a strong desire for powerful equipment at those lower levels. Making it just for Level 86 feels like a deliberately missed opportunity.

    Speed jewels don't make a lot of sense to me because of movement speed Awakenings. I feel like these concepts occupy the same space... but I am not completely opposed to the idea of adding speed multiplier jewels that have some other interesting characteristics. I'll see if we can come up with something that works for some future event / expansion.
    Is the content for Dragkin final already or there are still chances of adding something new? Perhaps like a new gem for lvl 1 and above, new powerful pet in locks and lootable badge?

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  2. #122
    Senior Member Ilove_Poopoo's Avatar
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    Are mobs immune to Lifesteal, Execute, Banish sources?

  3.   Click here to go to the next Dev post in this thread.   #123
    Design Department Cinco's Avatar
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    Quote Originally Posted by Ilove_Poopoo View Post
    Are mobs immune to Lifesteal, Execute, Banish sources?
    For the most part, yeah.
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  4.   Click here to go to the next Dev post in this thread.   #124
    Design Department Cinco's Avatar
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    Some things...

    - the Dragkin Temple monsters are not going to come to you; you need to aggro them (for the most part).

    - some later wave boss monsters have 'puzzle' type mechanics. You'll figure them out, of course, but be wary of the weird encounters.

    - some Dragkin Temple monsters can siphon your Mana pool down to zero (0) and leave you with a debilitating Mana deficit for several seconds.

    - still other Dragkin Temple monsters can afflict your Potions with 'weakness,' making their effect far less than normal for a while.

    - and then there's the 'Reset Ultimate' attack which will literally reset your Ultimate Skill charge progress.


    TLDR; don't linger in red zones.

    Kisses,

    Cinco
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  6. #125
    Luminary Poster Encryptions's Avatar
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    Quote Originally Posted by Cinco View Post
    Some things...

    - the Dragkin Temple monsters are not going to come to you; you need to aggro them (for the most part).

    - some later wave boss monsters have 'puzzle' type mechanics. You'll figure them out, of course, but be wary of the weird encounters.

    - some Dragkin Temple monsters can siphon your Mana pool down to zero (0) and leave you with a debilitating Mana deficit for several seconds.

    - still other Dragkin Temple monsters can afflict your Potions with 'weakness,' making their effect far less than normal for a while.

    - and then there's the 'Reset Ultimate' attack which will literally reset your Ultimate Skill charge progress.


    TLDR; don't linger in red zones.

    Kisses,

    Cinco
    If its just redzone attacks that cause these effects then we're good. If it was rng attacks that aren't dodge-able then that would be annoying.

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  7. #126
    Luminary Poster Encryptions's Avatar
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    Btw @Cinco can we have the 20% points elixir affect the points for the accumulative lb and not our solo / group runs. The way this works is you open the elixir and while you run it shows your elixir boosted points but at the end when you die it shows your normal points and elixir points. Normal points go towards solo/group lb elixir goes towards accumulative.

    Sent from my SM-S928U1 using Tapatalk

  8.   Click here to go to the next Dev post in this thread.   #127
    Design Department Cinco's Avatar
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    Quote Originally Posted by Encryptions View Post
    Btw @Cinco can we have the 20% points elixir affect the points for the accumulative lb and not our solo / group runs. The way this works is you open the elixir and while you run it shows your elixir boosted points but at the end when you die it shows your normal points and elixir points. Normal points go towards solo/group lb elixir goes towards accumulative.

    Sent from my SM-S928U1 using Tapatalk
    No - but where are you getting this 20% points thing from? It's 15% bonus points.

    The 20% is the amount of stacking damage you get from using the elixir in the event zone.
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  9. #128
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    Quote Originally Posted by Cinco View Post
    No - but where are you getting this 20% points thing from? It's 15% bonus points.

    The 20% is the amount of stacking damage you get from using the elixir in the event zone.
    Misread but still that elixir is very unbalanced.

  10. #129
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    Do we need luck to loot items from wave bosses?

  11. #130
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    Quote Originally Posted by Cinco View Post
    Yeah... it also won't hurt to be Level 10+ :-)
    x2 xD


    Enviado desde mi iPhone utilizando Tapatalk

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    boss waves until 50? hopefully u tested it and its beatable

  13.   This is the last Dev post in this thread.   #132
    CTO asommers's Avatar
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    Moving discussion to feedback thread (link) now that the event is live.

    -ALS

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    Default Sacred flame vanity wep

    Does these vanity weapons actually dropping from bosses. Didn't see anywhere yet or the drop rate very low?

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  16. #134
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    Default Sacred flame vanities

    Hi,

    Can anyone confirm these vanities actually exist? I've never seen a single piece anywhere, nor have I heard anyone looting one. If they do drop, then... I think the drop rates should be increased significantly. I don't see the point of making these so hard to get.

    Thanks

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    Default Anyone pull the new locked??!??

    The new locked! Does anyone pull it? How hard was the new ss to drop? is it the same as goblin ss like previous event or harder? Thanks in advance!!

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    Its nothing like locked goblin crates tbh, 10000x harder to loot SS compared to locked gob

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