Excuse me. I disagree completely.
A long time ago I made a bunch of mage alts with the specific task of farming specific scaled level items. At the time I made one for every 5 levels up to L50. This was back when you actually had to have a group of 20-22s, 28-30s, 50-52s to get the drop level you wanted.
Around the time when the BS era finally ended I made more toons in preparation for new campaigns. I made mages that would end up being twinks up to L100.
When they changed the drop mechanic to have loot drop for your level regardless of the highest toon in the instance, I was quite peeved. Scaled farming was essentially nerfed since you could now farm while higher levels were present.
While the value of my farming twinks were lessened, I found an alternate form of enjoyment with them. I found that I actually like playing older maps with level appropriate toons. (Just don't get me started on the annoyance that they no longer gain kills) It's a nice feeling to find someone struggling on a map by themselves and then help them out without using "a main".
When the Forgotten event happened, I added a bird army so that all the bows I got could be used. Yes, every 5 levels. I only bothered getting Forgotten items every 5 levels, plus some strategic levels based on stats as well.
Then blessings were added.
I didn't really do blessings when it was first introduced. The SF Giants were doing well, and I attended as many games as I could.
Then I discovered you can get plat from them. So of course I tried it!
When my first 5th day finally came around, I got enough plat to essentially make a bear army, so I did! After all, I've got a ton of Str gear from all campaigns that are basically sitting around.
I'm not as big a plat buyer as a lot of other players who frequent the forums, but I do have "enough". I could've made a bear army a long time ago if I wanted. Blessings basically gave me the motivation to work on them sooner. I mean, c'mon, 3x combo blessings for 24 hours? They allow me to more efficiently play the toons with 3x + dailies for 5 minutes each and then come back around once all of them have exhausted their daily.
I played a lot during BS. Maybe more than I should have.
I didn't play much during Nuri because, well we all know why.
I played a bit during Mount Fang because some of the bosses were pretty fun. Almost to the caliber of AO3/BS, but not quite.
Humania I didn't play as much because I just didn't find it that interesting.
But now with blessings, everybody has a good excuse to at least log in every day and play for a bit. That's a good thing!
I'm all for a blessings nerf. I've pm'd G my basic thoughts on it, some of which others have now mentioned in this thread.
There is a balance somewhere, and I'm sure STS will find it.
But, please, don't ever say anybody who has a ton of toons has them to abuse the game just because of what such a person can do with them regarding blessings. There are many players who've had many toons long before blessings were around.
Won't work at all. Did you notice how people were dissatisfied when the DOTD popped up between every toon change during last weekend for the Big Lucks? Personally, it didn't bother me. But that was just one click and it was gone. A 30-60 second delay, heck even a 10 second delay is enough for people to bring out the pitchforks. People already complain when Fetching Greatness takes 10 seconds.
I don't think they need "another" delay. There's already an effective delay in place with the toon list scroll. I used to think that scrolling was a pain in the butt, but then I realized it had quite a few essential purposes which may or may not have been STS' intention. I don't think I have 100 toons, but I would hate to scroll though that thing with anywhere above 100 toons.
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