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Thread: Mage Time Shift

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    Forum Adept crestmage's Avatar
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    Default Mage Time Shift

    Hey guys. I need some help regarding the mage's (little blue thingy...lol) Time Shift skill. In the description it says
    "Damages and snares your enemies"

    And i was kinda wondering what the "snare" means. Would really appreciate some help thanks!
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    Snare means to entangle. to wrap or twist together. When you use time shift it pretty much is a few second hold on the monster from moving. TBH dont go for timeshift not worth it in the long run. I'd suggest, Fire ball skill, gforce (tornado), Heal, Lightning (for bossing - great if you have critical upgrade)

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    Forum Adept crestmage's Avatar
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    Heh thanks But one problem is that when i cast the time shift skill, the enemies don't root? They walk slightly slower but they aren't rooted.
    PL: Crestmage -- Crestwar -- Crestbear -- Crestphoenix -- Twinkworld -- Tearacecaz
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    Banned gundamsone's Avatar
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    Default

    you'll need to

    unlock the root skill
    charge the skill for it to take effect

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    Snare: slows enemies' movement
    Root: stops enemies in place

    I believe that is how this particular skill uses those terms.
    Gandalf—Level 21 Arcane Legends Sorcerer
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    I would take time over Gale anyday. The dps with time is awesome.
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    Quote Originally Posted by mike1298 View Post
    I would take time over Gale anyday. The dps with time is awesome.
    I like Time too, because even if its cd is longer, it hits harder and damages over time as well + root. It is a very powerful skill, albeit a little hard to control in terms of where it hits. :P
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    The gale stun + fire stun combo is awesome. Mobs have no chance of hitting you. Although, I'm yet to try out Time Shift. Is it that beneficial?

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    Quote Originally Posted by XghostzX:851559
    The gale stun + fire stun combo is awesome. Mobs have no chance of hitting you. Although, I'm yet to try out Time Shift. Is it that beneficial?
    I found a charged time comboed with fire then charged lightning will nuke hard. Extremely powerful on bosses too.
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    Hmm, after update I found my time shift disappearing upon cast. Anyone noticed? And some enemies are immune to root? They can still move but slowly.
    I noticed my Time magic is doing 0-1 dmg to bosses. I have all the upgrades.

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    Senior Member Superduper's Avatar
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    Go with 5-fire 5-heal 5-lightning. Fire blast skill is absolutely great. It has no maximum number of targets, is powerful, knocks down every enemy it hits, and does a considerable amount of damage.

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    Time shift is a great skill imo, it helps you run away if you have no hp left


    also, it does area damage. isnt that what mage is all about? >.<


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    Quote Originally Posted by kikibibi View Post
    Hmm, after update I found my time shift disappearing upon cast. Anyone noticed? And some enemies are immune to root? They can still move but slowly.
    I noticed my Time magic is doing 0-1 dmg to bosses. I have all the upgrades.
    I noticed that sometimes my clocks don't drop after I cast them, but i don't know if that's my hit chance/miss?

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    Senior Member Montanabro's Avatar
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    Quote Originally Posted by kikibibi View Post
    Hmm, after update I found my time shift disappearing upon cast. Anyone noticed? And some enemies are immune to root? They can still move but slowly.
    I noticed my Time magic is doing 0-1 dmg to bosses. I have all the upgrades.
    Root only slows down mobs. Snare will fully stop them. Hope this helps.
    Montanaguy (16 Warrior) [elite lvl cap: 16; 26; 31] / Montanaman (16 Mage) [16] / Montanadood (16 Rogue) [16]


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    Quote Originally Posted by Montanabro View Post
    Root only slows down mobs. Snare will fully stop them. Hope this helps.
    It is the opposite. Stopping them would be more powerful, and the base skill says snare if I remember correctly. They would not make a weaker upgrade.

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    Senior Member Montanabro's Avatar
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    Quote Originally Posted by vyledust View Post
    It is the opposite. Stopping them would be more powerful, and the base skill says snare if I remember correctly. They would not make a weaker upgrade.
    You're right. I got them mixed up.
    Montanaguy (16 Warrior) [elite lvl cap: 16; 26; 31] / Montanaman (16 Mage) [16] / Montanadood (16 Rogue) [16]


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    Fire ball as your initial skill for knocking enemy down + damage/s then time shift for more damage + root lock ( they cnt move/atk within the sphere except enemies with range skill or mage/rangers) then Gale to blow them up for finale lol, and oh get mallison ( has awesome damage and normal atk is aoe) and green dragon (forgot the name) and flap jack they have aoe aracane ability + blue dragon aswell

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    I try to lead with Time whenever possible. Often its easier to get a larger cluster of enemies in the beginning when they're funneling toward you and before they start getting scattered from player knockdown abilities.

    When you're in a group, if you can time your approach on the enemy JUST after a group member makes initial contact with any type of attack, the group member will have aggro, and you can literally waltz yourself straight into the middle of a group of mobs for perfect positioning to drop Time without provoking them. Of course after the Time drops aggro will likely shift so just make sure the group is already in your rear view.

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    Hi, does anyone have the Root unlocked? I'd like to ask if enemies stepping INTO the area AFTER it's already cast will be rooted at the edge and take the DoT damage.

    (as far as I know, they are snared if they come in from outside for as long as the shell lasts. Hoping it applies to rooting as well.)

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    Senior Member Montanabro's Avatar
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    Quote Originally Posted by primaeva View Post
    Hi, does anyone have the Root unlocked? I'd like to ask if enemies stepping INTO the area AFTER it's already cast will be rooted at the edge and take the DoT damage.

    (as far as I know, they are snared if they come in from outside for as long as the shell lasts. Hoping it applies to rooting as well.)
    I can confirm that enemies that walk into the area are rooted and take the DoT.
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