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  Click here to go to the first Dev post in this thread.   Thread: Feedback: Elite Elder Woods

  1. #21
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    Quote Originally Posted by Cinco View Post
    It hasn't. The difficulty increase is in the neighborhood of ~20% additional health, damage.







    Please do let us know how difficult you expect this content to be.

    We set it up so that it's still accessible to players who aren't rocking full Bio / Star Beast - which seems fair :-)
    Mobs die within couple of sec to single proc of kraken aegis n armor nothing else required at least make them tanky as I remember during zodias elite skull dozer axes were doing less damage but now kraken can clear even 86 expansion we wont be needing lvl 86 arcanes I guess

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    Junior Member zulice zion's Avatar
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    Quote Originally Posted by Cinco View Post
    It hasn't. The difficulty increase is in the neighborhood of ~20% additional health, damage.







    Please do let us know how difficult you expect this content to be.

    We set it up so that it's still accessible to players who aren't rocking full Bio / Star Beast - which seems fair :-)
    2k stat with semi set krak, i use krak aegis and snow wep as dmg. Dint use sb or bio gear.

    Well i expect map become super hard like playing in catatomb map

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    Quote Originally Posted by Cinco View Post
    It hasn't. The difficulty increase is in the neighborhood of ~20% additional health, damage.







    Please do let us know how difficult you expect this content to be.

    We set it up so that it's still accessible to players who aren't rocking full Bio / Star Beast - which seems fair :-)

    yeah i expected that too but the gold drops are low and moobs are weak and the drops rate for tektite runner chests too is also very rare...

    hope it will become more harder so when arcane new weapons releases we can do solo until that time...

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    Bit off topic maybe, but I was wondering where the 2x fathom event is , or whether it's postponed

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    Senior Member Candylicks's Avatar
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    Please add Elite Elder Woods in guild challenges.

    TY!

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    Senior Member Candylicks's Avatar
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    Quote Originally Posted by Cinco View Post
    It hasn't. The difficulty increase is in the neighborhood of ~20% additional health, damage.







    Please do let us know how difficult you expect this content to be.

    We set it up so that it's still accessible to players who aren't rocking full Bio / Star Beast - which seems fair :-)
    Do not change the difficulty any more on these maps. Hollow Grove boss is quite hard, I think many players will not be able to play this map already. It's a nice flow right now and if you make it too hard then nobody will farm.

    I like that you are keeping in mind the accessibility of all the players and their journey in Arlor with acquiring gear.

    Just leave it!

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    Senior Member Deathlyreaper's Avatar
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    Do not change the difficulty, let the maps be playable for new players. Honestly this is what happens when the gap between rich and normal players are too high, especially with these ridiculously insane procs that allows players to reach 1m dmg. They are able to solo maps faster than a 4/4 party of normal players. Honestly at most the strongest player in the game should be equivalent to 3 normal players and that's the STRONGEST. Most strong/high geared players should just be as strong as 2 normal geared players. I truly hope that the game start to move away from this type of thinking with the new 86 arcane weps.

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  9.   Click here to go to the next Dev post in this thread.   #28
    Design Department Cinco's Avatar
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    Thanks for the excellent feedback!

    Quote Originally Posted by deathhbringer View Post
    Mobs die within couple of sec to single proc of kraken aegis n armor nothing else required...
    This isn't a bad thing. Kraken (and Rusk) Arcanes are currently the most powerful gear in the game.

    Quote Originally Posted by zulice zion View Post
    ... i expect map become super hard like playing in catatomb map
    Arcane Catacombs is meant to be especially difficult. Elite Elder Woods is meant to be accessible to endgame players with modest gear.

    Quote Originally Posted by HaMuD View Post
    ...the gold drops are low and moobs are weak and the drops rate for tektite runner chests too is also very rare...
    We don't plan on increasing the drop rates of the Tektite chest or the amount of gold that drops - so it's a good thing that difficulty remains nominal.

    Quote Originally Posted by Candylicks View Post
    Hollow Grove boss is quite hard, I think many players will not be able to play this map already. I like that you are keeping in mind the accessibility of all the players
    Agreed - when I test with my mixed sets on my 'not so OP' toons, my intermediate Pet companions, and my middle-aged reflexes, the Elite Elder Woods is a death-march. Making this content significantly harder would alienate more players than it would entertain.


    Do not despair, my OP Legends! While the Elite Elder Woods may not be the KDR-crushing meat-grinder you were expecting, the team is developing a new content system that is designed to present you with the most deadly challenge you have ever experienced in Arlor. More details will be coming in the next few weeks and I really hope that you find it an appropriate match for your skills, experience, and gear.

    Best wishes!
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    Need help? Please visit our Support Website at http://support.spacetimestudios.com

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  11. #29
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    Quote Originally Posted by Cinco View Post
    Thanks for the excellent feedback!



    This isn't a bad thing. Kraken (and Rusk) Arcanes are currently the most powerful gear in the game.



    Arcane Catacombs is meant to be especially difficult. Elite Elder Woods is meant to be accessible to endgame players with modest gear.



    We don't plan on increasing the drop rates of the Tektite chest or the amount of gold that drops - so it's a good thing that difficulty remains nominal.



    Agreed - when I test with my mixed sets on my 'not so OP' toons, my intermediate Pet companions, and my middle-aged reflexes, the Elite Elder Woods is a death-march. Making this content significantly harder would alienate more players than it would entertain.


    Do not despair, my OP Legends! While the Elite Elder Woods may not be the KDR-crushing meat-grinder you were expecting, the team is developing a new content system that is designed to present you with the most deadly challenge you have ever experienced in Arlor. More details will be coming in the next few weeks and I really hope that you find it an appropriate match for your skills, experience, and gear.

    Best wishes!
    Cant wait for the new content ty for ur support ,

  12. #30
    Senior Member iheartu's Avatar
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    Difficulty is fine for average players. Pls dont change. Thank you.

    Enjoying the map so far.

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    question about the tektite crates do they drop only from the boss and mobs or just bosses in the elite map


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    does poison droplets wisp and poison fog aura drops from elite dead estus? because in tektite chest preview, only the poison fog aura is available.
    Last edited by TheBoon; 08-23-2024 at 06:48 AM.

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    I like Elite Content. There is thing i miss tho. I miss rare loot from bosses. Something like boss can drop badge | arcanite smokey. New runner chests are great, furniture is ok as loot, but i miss this super rare loot, that brings good feeling once you loot it. Something, that Poison caverns have in form of poison wisp. Hope rare loot can be added to boss loot table. Other than that i am satisfied with Elite Content and APS. Ty

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    What is the real use of BIO set I have it but seems useless

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    Default 4 ultra-rare mini-boss

    the post says ''ultra rare mini boss''

    The achievement says ''rare mini boss''.

    Are they rare or ultra rare?

  18. #36
    Senior Member jazzbloonist's Avatar
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    Quote Originally Posted by Mehmetwehbe View Post
    What is the real use of BIO set I have it but seems useless
    Sell it then

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    Quote Originally Posted by TheBoon View Post
    does poison droplets wisp and poison fog aura drops from elite dead estus? because in tektite chest preview, only the poison fog aura is available.
    Yesterday I did more than 290 runs in Elite Poison Caverns and I didn't see a single Poison Wisp or Star Stones ingredients, nobody of the people who were with me in PT.

    Which makes me think that in elite they are not dropping those items or ingredients, and I also think that their drop % is still too low.

    Remember that the Poison aura only comes from the tek chest, not from the boss.

    Could a Dev confirm if wisp posion, indigo moth ingredients, and Star stones ingredients are dropping in elite? We appreciate the response as there is still a lot of confusion xd

    In conclusion should we continue going to normal Poison caverns?




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    Reset lb timed run elite elder woods. After still being the same as normal elite, now it is harder for mobs there to be timed

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    Hedourah's Lair bar progress haven't moved since the elite content release, the same happened when elder woods expedition release, which is weird since both releases more players were playing and killing mobs/bosses... Is it intended to happen every elder woods update or just a bug?

  22. #40
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    Maybe a little cooldown drop on Lost Expedition set proc? It applies the antitoxin but the moment you play on the 1st map and literally step from 1 pool onto the other set loses its value drastically.
    Also would like to see more drops of stuff like Sliced Mushrooms or Tree Moss, there's only couple spots per map that offer those. Could add some more in the maps in general.

    Aka Ares/Twerrk/Mystery. :]

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