Originally Posted by
Heev
mages kill mobs faster, but compared to a rogue with the same mage-equivalent equipment and well-defined skills, the rogue kills the boss with much more ease and speed.
I think the game was moving towards a place where you didn't need other people to make a map, of course, there has to be a certain difficulty to make it worth going together instead of going alone.
Going back in time so that each character is only good at one thing would be bad because you would always need more people to do your things.
It's good that the game is played in groups, but everyone needs to be strong enough to do things alone if they want, but of course, with a certain level of difficulty that is different for each character.
I wish the final meteor had 3 meteors like rogues have in their ult. but this would give us a very high level of independence. We already kill the mobs quickly, if we kill the boss with the ease of a rog or warr, we would be independent of everyone and still maintain a high speed in doing things, but we can still do the boss alone, it just takes longer than in a group .
If the rogue gains agility to eliminate mobs and still maintains the speed to kill the boss quickly alone, it would be fair for the mage to gain speed to kill the boss quickly and alone as well.
I see it's okay, you often encounter your character's difficulty, which is killing mobs compared to a mage.
this is based on slightly well-established characters. final characters with the most upgraded items are pretty much the same in my opinion.
When I'm on my rogue, I feel like abilities shouldn't wait to activate and take effect. the wizard and the warrior just activate their skills and are ready, the rogue needs to put the skill on the ground and wait for it to activate, this for a class that doesn't have high defense is very harmful.
[translator was used in this comment]
Bookmarks