Cool specs provided. Thanks everyone!

For awhile I was running Skyward Smash and Windmill along with Horn of Renew and Juggernaut. However, that my health rarely dipped below 50% and I was often waiting around for an attack to come off cooldown. So, I've gone into a heaver DPS build. Granted, I am only at Watch and recognzie I may need to add a defensive skill for elites, but this is working great now. Since I use plat and can always pop a health potion, I saw no need to have Juggernaut which is essentially a free couple health pots. This heavier DPS build lets me mow down mobs quickly for the small price of using a few extra health pots per run.

Current setup (I also use Flapjack so having 3 attacks doesn't deplete my mana; without mana regen you'd be popping mana pots as well):

Skyward Smash - 3 (not bottom two)
Chest Splitter - 3 (not middle two)
Windmill - 4 (not bottom one)
Horn of Renew - 4 (not bottom one)

Not sure what my level 16 skill will be. Perhaps the last upgrade under Horn for team play, or Decimation under Chest Splitter.