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  Click here to go to the first Dev post in this thread.   Thread: Feedback: Mythic Star Beast Bow/Gun/Hammer

  1. #21
    Senior Member Candylicks's Avatar
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    Quote Originally Posted by Cinco View Post
    We'll take a look - not sure if something happened to the damage during testing but it was pretty powerful (compared to the Daggers... which should be more powerful due to the range limitation) - but the damage should be formidable.

    Not sure what's going on with the 'misses,' but we will get that sorted out also. Update: the bow charged attacks can be 'dodged' but aren't allowed to 'miss.'

    Thanks!
    Thanks so much. We will all be waiting for this update.

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    Please buff star beast bow please.. the proc are kinda useless. Make it a bit usefull please .. ty


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  3. #23
    Junior Member XOLEA's Avatar
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    I seriously hope you’re gonna do something about it because this might singlehandedly be the worst of all other Star Beast weapons and it was supposed to give Rogues at least *some* edge in the current meta.

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    can someone give feedback on sb gun

    Sent from my 2311DRK48G using Tapatalk

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    Quote Originally Posted by Cinco View Post
    That is definitely a bug - and we'll get it sorted out as soon as possible.

    My guess is that you aren't seeing the 'weapon cooldown' icon on your screen when the Hammer proc activates?
    Yes! I checked, for kraken sword + sb hammer there are no 2 cd icons, but I checked and it still applies 300% damage and has a proc effect of a set beam over time, with Neptaris + sb hammer there will be 2 cd icons. And finally I hope the new weapon works like that, it will be very interesting, although it deals a lot of damage but takes a lot of manipulation to achieve, hope the developer will not nerf it or be gentle. Thank you very much!

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    Senior Member trueido's Avatar
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    Quote Originally Posted by Cinco View Post
    We'll take a look - not sure if something happened to the damage during testing but it was pretty powerful (compared to the Daggers... which should be more powerful due to the range limitation) - but the damage should be formidable.

    Not sure what's going on with the 'misses,' but we will get that sorted out also. Update: the bow charged attacks can be 'dodged' but aren't allowed to 'miss.'

    Thanks!
    The damage is just super low
    In comparison to the Sb daggers =
    SB daggers does millions of damage to mobs and boss
    While my bow does 40k -80k damage hit on mobs and boss

  7.   Click here to go to the next Dev post in this thread.   #27
    Design Department Cinco's Avatar
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    Quote Originally Posted by arcanelengends View Post
    Yes! I checked, for kraken sword + sb hammer there are no 2 cd icons, but I checked and it still applies 300% damage and has a proc effect of a set beam over time, with Neptaris + sb hammer there will be 2 cd icons. And finally I hope the new weapon works like that, it will be very interesting, although it deals a lot of damage but takes a lot of manipulation to achieve, hope the developer will not nerf it or be gentle. Thank you very much!
    Thank you for the response!

    We found the issue with the Star Beast Hammer and will be testing a fix for it shortly.
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  8.   Click here to go to the next Dev post in this thread.   #28
    Design Department Cinco's Avatar
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    Quote Originally Posted by trueido View Post
    The damage is just super low
    In comparison to the Sb daggers =
    SB daggers does millions of damage to mobs and boss
    While my bow does 40k -80k damage hit on mobs and boss
    You are correct - the Star Beast Bow damage is too low by comparison.

    To be clear: it should be lower than the daggers 'cause the daggers require you to be in close proximity to your target - assuring that you'll take damage and increasing the risk that you might die. However, the Bow Damage is set incorrectly. I think this happened during testing (my fault for this) and it will be addressed very soon!

    Thanks for the feedback! :-)
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    Quote Originally Posted by anaktokdalang View Post
    can someone give feedback on sb gun

    Sent from my 2311DRK48G using Tapatalk
    Very low. I tested on super badly equiped mage. It did 20 to 30% of normal fly hp, while my hyperos can kill it right before proc ends.

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    Sb gun damage is very low, i deal more dmg with lv 81 mythic weapons

  12.   Click here to go to the next Dev post in this thread.   #31
    Design Department Cinco's Avatar
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    Quote Originally Posted by MaAaT View Post
    Very low. I tested on super badly equiped mage. It did 20 to 30% of normal fly hp, while my hyperos can kill it right before proc ends.
    Quote Originally Posted by Youraveragemage View Post
    Sb gun damage is very low, i deal more dmg with lv 81 mythic weapons
    We'll take a look.

    Just so you know: it is not meant to overtake the Staff in terms of raw damage; it's main thing is stripping your target of damage potential (by nerfing it by upwards of 75% in PvE).

    That said, I am pretty sure now that I created a problem with the damage formulae during testing (which we already found with the Bow) - so a buff to the Shock Cannon Damage is definitely coming ;-)


    Very much appreciate the feedback!
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  13.   Click here to go to the next Dev post in this thread.   #32
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    Break in thread for the latest server (content) update (link).

    -ALS

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    can anyone give feedback about sb gun after buff

    Sent from my 2311DRK48G using Tapatalk

  15. #34
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    Now if could you fix unintended proc stack of the Star beast hammer with other kraken weapons that would be great ^^

    Aka Ares/Twerrk/Mystery. :]

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    obrigado por torna hammer star inutil lol

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    thanks for making Hammer Star useless haha

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    LoL StarBeast Hammer Proc is weaker then Krak Sword . ????.

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    Quote Originally Posted by Wortwechsel View Post
    LoL StarBeast Hammer Proc is weaker then Krak Sword . ????.

    yeah when i proc with star beast hammer and switch to damage set the damage is too low

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    Starbeast Hammer Proc is WEAKER then Kraksword. And the "second" charged attack is useless . Pls make it as n normal attack .

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    Hammer is useless now i guess. Previously i can do gavel attacks non stop. just charge attack on every mob. thought it was a new feature seeing how it doesn’t have a cooldown stated on its description. “Beast Hammer” and “galactic gavel” are one proc it seems.
    IGN: Dsgn

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