I hope this "campaign" is as hard as y'all say and don't see rogues with 67k dps with all the titles and badges by sunday afternoon. #respectfully
I truly hope that this is the case with the Rogue class. Fun meaning hopefully not challenging to the point of near death with every run having no defensive utility whatsoever other than a high dodge chance which is negated by a random mob one shotting :/. As of right now even Elite Indigo with end game gear is manageable but painful (one shots) when no pet AA's for defense/damage reduction.
Can you provide the list of all the curses?
Also, since many of us have huge amount of damage, I wanna know if you can provide some info about the "damage reflection" curse, whats the %? thanks!
Finally some solo content and it looks pretty fun. Looking forward to trying this out once I get decent gear.
I would like to suggest a small chance at item drops (special gems, maybe mythic gear) if someone completes a round with a certain number of curses. Or maybe even the more curses you have on, the higher your chances are of looting something.
Whats with awakening Event? On the roadmap it shows its before cursed elder woods event
Can we get 4 more hotbars since we are getting even more things to put into them?
Barely got enough as it is now with all the different sets and pets.
are we allowed to die? does the map get reset?
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Is this a bad time and place to bring up the issue of Rogues having no shield/defense for PVE? Legitimate concern btw, considering the debuffs as curses on top of one shots with mobs and cooldowns on pet AA timers. Sounds quite concerning for Rogues yeah? I'm assuming the strategy involved in completing these maps will be way different with and without defensive attributes in the kit
Moving discussion to feedback thread (link) now that the system is live.
-ALS
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