whats g0in 0n? why is it mythic set 5 wit blood set 3 is far m0re str0nger than using bl0od set 8/8. i mean cm0n. wat is hapenning. even 3/3 SB with bl0od str0nger than 8/8 blo0dset. wats g0in 0n? realy.
ign: sagenote
whats g0in 0n? why is it mythic set 5 wit blood set 3 is far m0re str0nger than using bl0od set 8/8. i mean cm0n. wat is hapenning. even 3/3 SB with bl0od str0nger than 8/8 blo0dset. wats g0in 0n? realy.
ign: sagenote
My mixed sb bloood set 5.6k dex was weaker then my 8/8 blood set in terms of dmg even tho 8/8 blood had 3.4kdex iam able to ebp solo hedo with it all my awakes is elite and boss dmg idk why 3/3bld 3/3sb was weaker tho in terms of dmg on blood proc DOT and that is my dmg capped out in stats at 1.6m and 8/8 blood at 950k werid but for now i stick with 8/8 blood might be diff for everyone
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There is really no use for 8/8 blood and it is weaker than mix of sb + blood pieces whether you use eye/fury gems or nature gems. Equally awakened 8/8 blood is weaker than 3 sb 3 blood in damage output, i have been testing it for some time and nobody can prove me otherwise. After playing around with /stats command i have found issue with protection numbers from sb set, sent pm to dev. This finding brought me an idea, tho.
Full sb provides greater protection and on top of that cosmic killer buff (+200% dmg +60% dmg reduction) while Full Blood provides nothing of that sort. I would like to see cosmic killer (could be called blood killer) in 8/8 blood set:
+225% DMG (+25% over Sb),
+25% ELEMENTAL DMG (+25% over Sb),
+60% DMG REDUCTION (+0% over Sb),
+25% ELEMENTAL REDUCTION (+25% over Sb)
This way 8/8 blood will provide greater buff than full Sb and players get motivation to collect all pieces, even bad pieces (belt/ring/bracelet). Of course cosmic killer from SB and blood killer from full blood can't be stacked, whichever is activated first is active. It would help in cursed woods too to have protection from full blood, mobs would not eat me for snack the moment i touch them with 8/8 blood.
Ty
Good post
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It feels weak compare to 3/8 blood + 3/7 star beast
Yes, a full set should be better.
The best demonstration of how bad this set is will be when the Arcane Curse Woods are released and their APs completed with SB mythic set.
Break in thread for the release of the new Arcane Blood Star Weapons (Bow, Blade, and Rifle).
-ALS
@cinco
Is the intention to have new blood weapons very unbalanced between classes?
Bow proc appears very strong while the gun is not very useful
why is the bow 300% damage proc not stacking, just make it say " here you get 0% damage" because thats what we get because its not stacking and we already get 300% from armor
you have to change the 300% non stacking damage proc of bow to stacking damage, we already get 300% from armor so we get 0% from the new blood bow
STS can you please post the progression of the stats on the new blood weapons as you lvl them up?
The blood bow does NOT have stacking damage for those of you thinking about picking one up. I will post better on it, just trying to lvl it a little first.
High Society Guild Officer
If you click on the Ascendant icon (on the right hand side of the item details pane) you will see a detailed display of all stats per item level :-)
Can you provide some details please - the buff you get from the Blood Star Bow most certainly does stack. All buffs, including damage are set up to stack.
The description was incorrect until recently and did not call this out properly. Details for the Bow, Rifle and Blade are fixed (if you patch).
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why you copy paste warriors blood proc to mages proc
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Buff weaps for mages and wars... i understand rogue have to be the queen of dmg, but this diff is way too much! Fix!
Blood bow doing way less dmg then blood chak idk if its a bug but in stats it shows 1.02m dmg but not killing bos compared too chak took me 30 sec to kill boss with blood bow compared to 5sec with blood chak am i missing something is there no dmg overtime on blood bow
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Blood bow does 1.1m-3.5m dmg max pet hit with everthing proc but stats show 1.05m dmg anyways that per hit and blood bow dont have dot so its take long to fire each shot charged or not well blood chak does 6-8-15m dmg per tick thats every 0.3-0.5sec compared to bow that deals 1.1-3.5m dmg every 2sec only thing blood bow good for is the bomb proc from amu literally 1 shots boss. Otherwise the buff u get from wep is idk how to put it for a wep that dont have dot effect very very underwhelming. Okay i retest arti was the one doing all dmg but took me 4min+ with bow and 5-12sec with blood chak dot and basic atk combine
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