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  Click here to go to the first Dev post in this thread.   Thread: Feedback: Malicious Maker

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    CTO asommers's Avatar
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    Default Feedback: Malicious Maker

    Let us know what you think!

    Preview thread located here (link).

    -ALS

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    Default

    Are class specific crates going to be added?

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    what good is a furniture event if you dont give us more house slots to place more things?

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    Default

    STS----

    The new house and location is so good. Beautiful and detailed. LOVE THESE!!!!!!!!

    (players if you want to see my house is open... Candykissed)

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    Default

    So far it seems very good, good gold drop and furniture, love the last boss dropping houses deed and location, nice to see previous year items on loot table aswell.

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    Default

    +
    3 different maps
    high gold income from Malzarek's Lair
    new hybrid of speed/stat set
    Giant black enemies in Malzarek's Lair
    new house + location
    design of 3rd map
    -
    difficulty
    abyssal prism furniture last only 10 days?!

    suggestion:
    make abyssal prism furniture permanent
    lower difficulty
    make 3 maps follow 1 another. Player/s (solo or in same group) finish 1st map, portal gets them to 2nd map, finish 2nd map and portal gets them to 3rd map.
    make 1 of Giants from Malzarek's Lair a pet

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    yuliana map's starting circle make it bigger

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    Can Do Malzarek Multi Party Thanks

    Enviado desde mi 21121210G mediante Tapatalk
    A Cast Of My Life

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    It will be great if you increase gold drop, because it is worse then from jarl.

    Ty!

    Отправлено с моего SM-A325F через Tapatalk

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    Please make the green crystal in Malzarek’s lair easier to target, my skills keep on focusing the boss while I try to destroy the crystal (he keeps on following me all run) it’s kinda annoying. Great event btw


    Sent from my iPhone using Tapatalk

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    10plat for 10mins elixir, no ty.

    Sent from my TECNO CK8n using Tapatalk

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    Default

    wow did the last boss wear ss??

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    dam that malazrek lair is op . you should add notes to the portal "Hardcore players beware" .


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    - Please reduce the number of chests 1-2. The elixir only lasts for 10 min, so really not intuitive to open like 10 chests one by one
    - Please make 3rd map multiplayer. Its a MMORPG game. Incredibly boring to run maps solo.

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    Quote Originally Posted by dmqp View Post
    +
    3 different maps
    high gold income from Malzarek's Lair
    new hybrid of speed/stat set
    Giant black enemies in Malzarek's Lair
    new house + location
    design of 3rd map
    -
    difficulty
    abyssal prism furniture last only 10 days?!

    suggestion:
    make abyssal prism furniture permanent
    lower difficulty
    make 3 maps follow 1 another. Player/s (solo or in same group) finish 1st map, portal gets them to 2nd map, finish 2nd map and portal gets them to 3rd map.
    make 1 of Giants from Malzarek's Lair a pet
    +1 on permanent version of abyssal prism furniture. It looks op and could be an item like candy bowl, that only has a function besides looking cool, when the event is here.

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    Please make it possible to join orc cave without having to defeat Malzarek after turning in quests, some hardcores cant which is limiting their ability to play this event.

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    Also please let us to the yuliana protect zone without having to defeat malzarek…

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    Very good event, good duration of elixir and u were right in that it is for going alone, beautiful location and house, thank u!^^


    Enviado desde mi iPhone utilizando Tapatalk

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    Default Malicious maker

    Hello everyone, i woud like to give some suggestions to improve event, i would like to see inventory slots and other slots in general like jarl event... those things are so needed, also i would like to play last map with my friends and not alone, and since is the best map loot wise, i think everyone can agree, i would like to see other people opinions as well, tysm!

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    make the only map worth farming not a solo zone please. Also could we get Guild variants for the Voidstone furniture.

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