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  Click here to go to the first Dev post in this thread.   Thread: Cumulative damage and gold

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    Default Cumulative damage and gold

    Hello devs and players. i would like to see an option that let you choose, if you want to see the damage you done and receive as cumulative (for example when we fighting hedo and we proc our gears and hit him, it will show me the damage done as a whole big number and not single hits) or not cumulative so it means it stays like it is now, same for the gold, when we kill hedo ( same example we done kill hedo and we pick up our golds from boss and chests, and if gold is picked up withing 2 or 3 sec it will increase and show the total gold as a whole big number instead) would be a so cool feature please think about it thanks!!!

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    Very good idea, totally agree
    +1

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    Why not just add a meter for gold and damage dealt. So u can track ur hourly and per min run

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    Good idea.. agreed with this

  6.   This is the last Dev post in this thread.   #5
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    We'll consider this.

    -ALS

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    add this fr

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    +1

    Enviado desde mi NX769J mediante Tapatalk

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    Exclamation

    something like this:
    + Unique Damage Counter: You will be able to see players damage to the unique (boss) once the unique is dead, also you will be able to see the highest and the lowest damage in the counter.

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    With your idea, an idea occurred to me, the birthday event is the only event where players massively meet,
    face a boss, with this feature, that event could be rearranged, or a new one made, where the first 3 to do the most damage,
    have a chance of a unique drop, depending on the event, mechanics, etc.

    ˇYou could even think of this as something that is permanent in the game, it would be like an LB, without LB prizes, but with prizes for competing in loot!

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    Would be horrible to have another interface clutter the screen, especially with numbers into the billions.

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    Quote Originally Posted by dexxiedex View Post
    Would be horrible to have another interface clutter the screen, especially with numbers into the billions.
    My original idea doesent involve any other interface, just replace the existing dmg numbers seen in the screen, the only change is the numbers will show the sum of total dmg instead of single hits, same goes for gold loot nothing too complicated.

    Inviato dal mio RMX2202 utilizzando Tapatalk

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    Quote Originally Posted by sectioned View Post
    My original idea doesent involve any other interface, just replace the existing dmg numbers seen in the screen, the only change is the numbers will show the sum of total dmg instead of single hits, same goes for gold loot nothing too complicated.

    Inviato dal mio RMX2202 utilizzando Tapatalk
    Ah thanks for clearing that up. Cool idea but still would rather see individual damage ticks so I can see when procs wear off and stuff :s

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    I think if this would be an option to enable it'd be amazing. It would be very useful in testing gear I think

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    Quote Originally Posted by MaAaT View Post
    I think if this would be an option to enable it'd be amazing. It would be very useful in testing gear I think
    That would be nice indeed

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    Default Loot Gold Achievement Increase (Or tracker)

    Can we add a higher Loot Gold Achievement (with or w/o achievement pts just like a tracker)? I sometimes want to know how much I farmed from the moment I started playing until now, but we only have up to 1B.

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    It would be nice if we could keep track of the gold farmed +

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