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Thread: Drop Rate in Blacksmoke Mountain dungeons

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    Default Drop Rate in Blacksmoke Mountain dungeons

    Everyone has had discussions about whether the drop rate is high or low in Blacksmoke Mountain, but nobody has done any actual calculations about it. I spent about 15 minutes going through my Nexus accounting tonight, and counted that I have gone through the Underworld plat dungeon 143 times since BSM was released.

    There are 7 bosses in the plat dungeon. The 5 main bosses always give a drop and the 2 mini-bosses give a drop to 1 or 2 players each time, but not all 5 players (assuming you have a full party). So let's assume 1 drop every 5 runs from the mini-bosses. That means in 143 runs I have gotten approximately 715 drops from bosses and 57 drops from mini-bosses, for a total of 772 drops.

    When I run the plat dungeon, I always have an elixir of some sort that gives 30-35% luck, either a daily combo or a crazy dumpster elixir, and I also usually wear my big luck helm which adds another 10-15% luck, so I get rerolls on approximately half of my purples. The net result has been that most of my pinks have been rerolls, but a few have just been pinks without a reroll.

    So in all of these runs, I have managed to get 11 Natural Red Diamonds, 1 L75 Sharp Dragonscale Helm, 1 L75 Flying Dragonscale Armor, 1 Flying Dragonscale Wing, and 5 or 6 recipes. So the pinks are rare in BSM, and if you are going to try to farm a set (or farm enough pinks to sell and then buy a set), you're going to have to do hundreds and hundreds of runs through the dungeons, and if you have no luck or daily combo elixirs, then you're going to have to do thousands of runs.

    IMO this is the way it should be. Crafted end-game sets should be rare and only those players who put in the time and effort should be able to earn them. They should not be so cheap that everyone can have them. You'll notice that nobody farms the Monster Bash plat dungeon anymore. The reason is that there is nothing that drops there that is worth much at all, so it's not worth spending the plat there. The drop rate for rare pinks should be such that the price stays high enough so that even after the campaign is over people still would be willing to pay 3 plat to farm the turnstyle dungeon.

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    Thanks for sharing (:


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    Thanx for the thread, we always need this type of analysis for whatever map. Drop rates are always tricky to figure out & baffling. I've been running w/Shamus Shamrock the whole time on my main & I've gone some crazy luck streaks happen to me. One day I got back to back runs of 2 Natural Red diamonds per map. I got one on the 1st boss dragonet then one on Red dragon on the way out. I've also witnessed where Red dragon dropped 2 reds at one time, that was cool.

    Still another day, I got 5 Natural reds in like 2 hrs which is the most I've looted for a single day. I couldn't believe it, been really lucky with reds...way more than Ocean blue diamonds.
    I'd have to agree that the set pinks aren't dropping as much & are rare like Energizeric said. I think the shields are the rarest drops like always...got lucky w one dex shield drop. I saw a few Flying armors dropping especially at Dragone but I haven't gotten one myself. Hoping to score one as they are like 2 million plus in the CS.

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    Senior Member McBain's Avatar
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    Is the drop rate in the plat dungeon the same as everywhere else? I've never done the plat map, but 18 pinks out of 772 for yourself seems to be a huge improvement from what I've seen in the main campaign. Unfortunately, I don't have actual numbers here as far as how many runs, but I'm sure I've done at least 100 combined runs (conservatively) of the different BSM maps, also with some sort of luck booster most of the time. I've seen a total of 2 pinks drop in that time, and that's for everybody. So, 2 pinks out of around 500 drops.

    I agree that the top endgame sets should have a certain level of rarity, but, that seems rather low to me. Along those same lines, I don't think plat spending should play as big a role as it does. Buying and spending plat doesn't equal "putting in the work" IMO. It's obvious that the prevalence of luck boosters, which have jumped the shark with the Shamus elixir, have forced the pink drop rates to come down drastically to compensate, so that the market doesn't get flattened by wave upon wave of pinks from people using such elixirs. The end result of this are drop rates that are extremely unbalanced, such that if you don't buy these elixirs, your chances of getting a pink drop are virtually zero, and that just ain't right.

    What's the answer? Simple. Ideally, get rid of luck boosters altogether, but realistically, I would get rid of Shamus elixirs. They're screwing up the balance way too much. A 30-35% re-roll chance (+ big luck if you have it) should be the highest luck boost you can get. Okay, rant over.
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    Luminary Poster Energizeric's Avatar
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    Quote Originally Posted by McBain View Post
    What's the answer? Simple. Ideally, get rid of luck boosters altogether, but realistically, I would get rid of Shamus elixirs. They're screwing up the balance way too much. A 30-35% re-roll chance (+ big luck if you have it) should be the highest luck boost you can get. Okay, rant over.
    I certainly wouldn't have a problem with that.

    As for the drop rates in the plat dungeon compared to the regular dungeon, I do think they are the same. Back in the early days of the Monster Bash dungeon the drop rates were higher there than in the regular Humania maps. They were then lowered to be the same and I remember Techno posting that from now on the drop rates would be the same on such maps with the advantage of the turnstyle dungeon being that you get 5 bosses in the same map.

    I will add that I've probably run 50-100 runs in the regular map, also with the usual non-shamus luck boosters, and I've gotten 3 pinks, a lvl73 Flying Dragonscale Wing, L75 Sharp Dragonscale Helm & L75 Sharp Dragonscale Staff, but no diamonds since I did these runs during the first week of BSM before the crafting update and there weren't any diamonds or recipes yet. So I don't know if the drop rate of regular set pinks was lowered when diamonds and recipes were added to the drop table. I think that may be the case since now I see many more diamonds and recipes than set pinks.

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    Thumbs up

    In the platinum map in the last three days over five hours of farming I received 5 red diamonds
    One str helm,one int armor,two int bracers, one dex armor,one str armor and one recipe.
    No complaints here!

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    I will say yesterday was awful I didn't get 1 pink

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    5 hours, and it usually is about 7-8 minutes per run, so that means 8 runs per hour, or about 40 runs over the 5 hours, around 200 bosses and 80 mini-bosses. And you got 12 pinks. That is a REALLY GOOD day!! What kind of luck elixir were you using, if any?

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    Shamus one 100% re-roll.
    All of my pinks were re-rolls.

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    Quote Originally Posted by modredd View Post
    Shamus one 100% re-roll.
    All of my pinks were re-rolls.
    That explains the high drop rate. But keep in mind that almost triples the cost of going through the plat dungeon. Plat dungeon takes 7-8 minutes with a good group. That means 4 runs per half hour. Cost of 4 runs is usually 12 plat. With Shamus elixir, cost of 4 runs is now 32 plat, or 8 plat per run instead of 3 plat per run.

    I have done the math on this one, and I believe you would do better if you just did 11 runs with a dailly combo elixir rather than do 4 runs with shamus. And the plat cost would be the same. Although if time is an issue then you certainly do save time by using shamus.

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    Well I farmed the turnstile to level up my 75 Mage to cap over the last few days. There seems to be an extreme rarity with getting any shield or armor. I don't have any real complaints except I keep getting Dex gear except shields and armor as well. If I had a bird, I'd be happy. I have gotten a ton of diamonds but I can't even find anybody who even has beastly gear for me to buy. And the Dex wings and talons aren't worth anything. I was going to craft the swift wing and even that is so junky nobody is selling it. I don't mind that you have to put in work (gold or farm) but even as a zillionaire with thousands of plat, I can't seem to complete my bear's set. As an aside, is there supposed to be a set bonus for wearing all pink L75 gear on a character? I've got the entire int set on my Mage but there doesn't appear to be a bonus. And can the egg serve as the shield as part of the set? Thanks.

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    Senior Member Traebeles99's Avatar
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    Quote Originally Posted by Energizeric View Post
    Everyone has had discussions about whether the drop rate is high or low in Blacksmoke Mountain, but nobody has done any actual calculations about it. I spent about 15 minutes going through my Nexus accounting tonight, and counted that I have gone through the Underworld plat dungeon 143 times since BSM was released.

    There are 7 bosses in the plat dungeon. The 5 main bosses always give a drop and the 2 mini-bosses give a drop to 1 or 2 players each time, but not all 5 players (assuming you have a full party). So let's assume 1 drop every 5 runs from the mini-bosses. That means in 143 runs I have gotten approximately 715 drops from bosses and 57 drops from mini-bosses, for a total of 772 drops.

    When I run the plat dungeon, I always have an elixir of some sort that gives 30-35% luck, either a daily combo or a crazy dumpster elixir, and I also usually wear my big luck helm which adds another 10-15% luck, so I get rerolls on approximately half of my purples. The net result has been that most of my pinks have been rerolls, but a few have just been pinks without a reroll.

    So in all of these runs, I have managed to get 11 Natural Red Diamonds, 1 L75 Sharp Dragonscale Helm, 1 L75 Flying Dragonscale Armor, 1 Flying Dragonscale Wing, and 5 or 6 recipes. So the pinks are rare in BSM, and if you are going to try to farm a set (or farm enough pinks to sell and then buy a set), you're going to have to do hundreds and hundreds of runs through the dungeons, and if you have no luck or daily combo elixirs, then you're going to have to do thousands of runs.

    IMO this is the way it should be. Crafted end-game sets should be rare and only those players who put in the time and effort should be able to earn them. They should not be so cheap that everyone can have them. You'll notice that nobody farms the Monster Bash plat dungeon anymore. The reason is that there is nothing that drops there that is worth much at all, so it's not worth spending the plat there. The drop rate for rare pinks should be such that the price stays high enough so that even after the campaign is over people still would be willing to pay 3 plat to farm the turnstyle dungeon.
    Love how u say crafted is cheap lol dude most i have had is 1 mil and ive played since 56 cap xD never been rich and never will be.
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    Quote Originally Posted by Traebeles99 View Post
    Love how u say crafted is cheap lol dude most i have had is 1 mil and ive played since 56 cap xD never been rich and never will be.
    Either you don't play pve very much or you do and just waste your gold. All you have to do is farm a little bit and you can make 1m easy. I've also had days where I made more than 1m without ever leaving the CS area.

    I've been playing since the lvl66 cap (less than a year) and if you count the value of all of my gear and gold, I probably have around 50-60m. And that is just one toon. I don't have any alts. These people who have alts for farming lower level pinks can make even more.

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    Default Drop Rate in Blacksmoke Mountain dungeons

    The drop rates are decent...except on the armor. Hate that I can't even build a set because the armors are 2m+
    Kaytar

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    I have to kind of agree with 99. After seeing how long it took me to make 1m, I couldn't see the light at all for 9.9m. I've been playing since 71 cap and even after completing Ichor quest I never got enough stuff to get zillionaire. Once I finally started getting pinks worth more than 1m during that quest, I thought there was hope. I never got a pink in mystery mash and once in a rarity would I get a pink worth more than 100k. And I was super stingy with gold. I would wear cap purple gear as a "set" without a thought to buying anything better. And I don't really care about looks. I just want to have the best equipment that offers the best stats. I got the full cyber gear for Mage and bear which looks really cool. But the instant they give us a chance to sell, craft, or give it away, it's going out of my stash. It seems like the items I do put in the hard work for, I get nothing for them (Ichor quest axe- cant sell or form a set; fossilized egg:can't sell or form a set). But I'll take what I got and at least I got a ring of valiance for capping twice.

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    Dude, unless you're super lucky, earning 1m gold is tough for most people, and it kinda irritates me when people say "just go farm, bro, it's easy." If you farm with a shamus elixir all the time, then yeah, maybe, but otherwise it's a struggle.
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    Quote Originally Posted by McBain View Post
    Dude, unless you're super lucky, earning 1m gold is tough for most people, and it kinda irritates me when people say "just go farm, bro, it's easy." If you farm with a shamus elixir all the time, then yeah, maybe, but otherwise it's a struggle.
    I don't use shamus elixir. I farm when I get a daily combo elixir, otherwise I merch. I sit in the CS and buy and sell items. That's all. Yesterday (Saturday) I earned about 1.5m in about 6-7 hours of playing. Yes, it is easy for some of us. And luck has nothing to do with it. I own 3 dragon sets, and I bought them all. I tried farming dragon items and spent weeks doing it with no luck. I have a crafted lvl75 Savage set, and I bought the entire set, all 4 pieces. I never got any of them as drops. I did farm the diamonds to craft the set as stated above. I don't spend a heck of a lot of plat compared to many end game players. I've purchased 2000 plat packages a couple of times when plat was on sale, and I still have quite a bit of it leftover.

    If you been playing for over a year and still haven't managed to earn 1m, then you are doing something very wrong. But I suppose there are adults in real life who have worked 30 years and have nothing to show for it either. Much like real life in a good portion of the world, capitalism is the economic system of choice in Pocket Legends. It's a system where those who are smarter and in some cases lucky, do better than everyone else and get rich while everyone stays poor. That's how it works in the real world, and that's how it works in Pocket Legends too. We could make it a socialist system, and in real life socialism has its merits, but in a game such as this socialism would just make it plain old boring.

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    Senior Member McBain's Avatar
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    Or most people don't have time to sit in the CS for 6-7 hours a day.

    As for the whole socialist bit, don't know where that came from. All I'm saying is it's lame when someone says "go farm" as if becoming rich in this game is the easiest thing in the world. As if nobody has ever thought of farming before.
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    Quote Originally Posted by McBain View Post
    Or most people don't have time to sit in the CS for 6-7 hours a day.

    As for the whole socialist bit, don't know where that came from. All I'm saying is it's lame when someone says "go farm" as if becoming rich in this game is the easiest thing in the world. As if nobody has ever thought of farming before.
    You confuse "difficult" with "time consuming". Is it time consuming? Absolutely! Is it difficult? Not really.

    If you put in the time you can certainly become rich. Will you have 50m or 100m? Probably not. That IS "difficult". But can you have 5-10m? Certainly. But yes it does take time. 6-7 hours per day? No! But some days. Like anything else, the more time you play the more gold you can earn, whether you do it by farming, merching, or some other way.
    Last edited by Energizeric; 11-26-2012 at 01:25 AM.

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    Senior Member McBain's Avatar
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    I'm not confusing anything. "Time consuming" and "difficult" are pretty much synonymous. There's not much about this game that's actually difficult in truest sense of the word.
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