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  Click here to go to the first Dev post in this thread.   Thread: Feedback: Arcane Blood Star Weapons

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    Also do enchanted eyes stack? The description does not state it.

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    when will the next set of blood weps come out

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    Ty Sir


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    We need a clear upgrade from the star beast weapons with the remaining 2 blood weapons. I currently have 10 weapons favorited and can't use them all. 12 is just going to make it worse. Jewels alone is out of hand. Enough variety and choices. We can't use all the gear out now let alone adding two new weapons. I don't want to move jewels around just to run maps. I don't want to redo my hotbars to run maps. I don't want to reset my load outs to run maps. Give us clear choices for what is best and let us focus on those instead of 10 similar weapons.

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    Stronger weapons are dead last on the list of things this game needs. Existing blood weapons already give 10k more damage than myth and dominate pvp. That is way too powerful already. Other elemental weapons shouldn't get any stronger.
    We can clear maps using different weapons, even older ones, and that's a good thing. You can run indigo, events, hedo, and even do some pvp with the same 4-5 loadouts. Every single map in the game is a cakewalk, probably because there are people who don't want any loadout swapping.
    But to stay on top, one must do something more complicated than visiting plat store and opening enough lockeds to equip a full set. Optimizing one's loadouts is another part of doing well in this game. No single weapon or set premade by devs should work as the ultimate solution if you want maximum efficiency.
    The real problem with older weapons (at least as far as I can see) seems to be with weapons that proc damage buffs. Damage buff procs easily outperform all other procs due to the sheer amount of stacking damage multipliers aswell as the fact that most skills/weapons in the game benefit from them. Warriors' sb, mage's aquaris, all classes' kraken - they are all about damage buffs, and people often claim they outperform newer stuff.
    It is easy to say that you don't want any nerfs, but the inevitable result of that approach is worse game balance.

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    make the daggers hit targets in a bigger area and give a visual effect when hitting multiple enemies like rusk sword. besides that weapon works well :=D

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    I hope the blood set can replace everything including cosmic killer. Thx

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    Make it less powerfull.
    We already surpass the power level the game can handle while keeping the balance between item rarities.
    What is needed is utility arcane gear that have purpose.
    I would say that nerfing every procs and lowering the difficulty of the maps would be an amazing move.
    And new weapons could have great utility procs that would create teamplay.
    This would bring back joy to the gameplay.

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    What is the drop rate on blood star items from the featured crate?
    If I receive one blood star item, can I get a duplicate or are unowned items prioritised?
    How much platinum (roughly) would I have to spend to get one blood star item.
    I’m planning to buy platinum and do a big opening to try get a full blood star set so I’m curious as to how much platinum it would cost me.

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    Blood Sword bad proc , SB Hammer better xd

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    Quote Originally Posted by Rxzu View Post
    What is the drop rate on blood star items from the featured crate?
    If I receive one blood star item, can I get a duplicate or are unowned items prioritised?
    How much platinum (roughly) would I have to spend to get one blood star item.
    I’m planning to buy platinum and do a big opening to try get a full blood star set so I’m curious as to how much platinum it would cost me.

    Around 6-8k roughly should get u a full set

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    Quote Originally Posted by Statsonly View Post
    Around 6-8k roughly should get u a full set
    No way unless you are extremely lucky

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    Would be awesome if blood daggers had shorter time span between ticks (can lower dmg and increase number of ticks during proc) would help clear on maps


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    Quote Originally Posted by Stefal View Post
    Would be awesome if blood daggers had shorter time span between ticks (can lower dmg and increase number of ticks during proc) would help clear on maps


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    Bump


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    You really should nerf blood Shield, staff and daggers. And Maybe do a rework of them.

    They are the best on single target damage. Compaired to other blood weapons they do like twice the damage.

    They are too easy to proc. They have litteraly no identity as weapons. It is like they are just the strongest blood weapons for everything.

    They do everything too well. From clearing mobs to killing bosses, they even boost stats way better than sword and gun on proc (bow's proc buff is still the best) . It is juste the go to weappon that has no replacement, the only reason you won't use it is because you do not have it.



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    can blood sword be made more useful. barely does damage to bosses, and does way less damage to mobs compared to alternative weapons.

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    Default Blood artifact proccing more difficult now

    Did u sts guys modify the blood artifact proc chance?
    I thought I was imagining things for the past few days, until another player asked me if I'd I noticed. Then I asked 5 other players and all said they noticed that blood artifact is now more difficult to proc.
    (Using this thread coz the right one is closed)

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    Quote Originally Posted by CLN3696 View Post
    can blood sword be made more useful. barely does damage to bosses, and does way less damage to mobs compared to alternative weapons.
    So true.
    Outperformed by every blood weapons for everything such as gun.

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    maybe u using with wrong combination o.o

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