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  Click here to go to the first Dev post in this thread.   Thread: Lethality doesn't execute

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    Default Lethality doesn't execute

    I noticed that I can execute enemies only with normal attack. Skills and procs damage don't seem to cause execution.

    Also some weapons normal attack doesn't execute either (snowstorm orb doesn't work although blood orb works).

    Is it by design or bug?
    Tao

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    Spacetime Studios Dev Futumsh's Avatar
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    Default

    Snowstorm orb may be a bug, the rest sounds like it's as intended.

    Direct weapon attacks are primarily what should trigger lethality.

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    Spacetime Studios Dev Futumsh's Avatar
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    Default

    Snowstorm Chakram/Orb lethality fixed for next update, along with many others (mostly also chakrams and orbs).

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    Default

    Lethality should works automatic on the correct amount of enemy health.
    The equipment gives the lethality and should be works from it.
    But for my own experience only the rusk gun was the best with low amount of % lethality make those kills.

    But clearly I don't get it, the enemy it supposed to die anyway, on his last 30? 20? % of health lethality should works automatically.
    Why not working automatically?

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    Default

    I have no idea what that means.

    Lethality happens when a direct weapon attack does damage and the target is under the health threshold before the damage is done (and the %lethality roll is made).

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    I have 12.800 lethality kills already but now somehow not do lethality kills. For me is problem on your ability.

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    Default

    We want lethality to be applied by all sorts of dmg sources - proc , skills , pets , etc...

    But you said that's not what you envision so idk what to say.. There's a good reason nobody uses lethality , so if it's like this that only weapon attacks can proc it then it's even worse...

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    I really can't get it in my mind.
    If the enemy has 20% health and you do him a direct hit with any weapon after you have proc all damage equipment, and you switch to lethality, the enemy dies from the hit or from the lethality % bonus?

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    Default

    Quote Originally Posted by Mitsooos View Post
    I really can't get it in my mind.
    If the enemy has 20% health and you do him a direct hit with any weapon after you have proc all damage equipment, and you switch to lethality, the enemy dies from the hit or from the lethality % bonus?
    Enemy dies with a chance that's the % of lethality

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    Default

    Quote Originally Posted by Futumsh View Post
    Snowstorm orb may be a bug, the rest sounds like it's as intended.

    Direct weapon attacks are primarily what should trigger lethality.
    This is sad. Majority of damage comes from skills and procs, not from direct weapon attacks.

    Maybe consider taking one more damage source (either skills or procs) into account because as it is now it barely executes unless you use set without procs and just spam direct weapon attacks.

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    Spacetime Studios Dev Futumsh's Avatar
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    Default

    Closing, bug has been addressed. Wishing it worked differently than intended would go in suggestions.

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