Results 1 to 9 of 9

  Click here to go to the first Dev post in this thread.   Thread: Blood amulet bomb damage

  1. #1
    Senior Member
    Join Date
    Apr 2017
    Posts
    712
    Thanks Thanks Given 
    167
    Thanks Thanks Received 
    43
    Thanked in
    29 Posts

    Default Blood amulet bomb damage

    Blood amulet bomb damage seems too vary.
    Tested numerous times at orrick and indigo, it's so random and unpredictable.
    It will do 2/3 to 1/10 of orrick, 10/10 to 1/10 of indigo.

    Can this be more consistent? It will be much useful to have something that does same damage all the time than something does so much damage by luck once a while.
    Ign: Brimstony

  2. #2
    Senior Member
    Join Date
    Dec 2013
    Posts
    720
    Thanks Thanks Given 
    116
    Thanks Thanks Received 
    75
    Thanked in
    46 Posts

    Default

    I think that proc its not for boss but for mobs,
    maybe I'm wrong but its good for events like temple, gauntlet, etc

  3. #3
    Senior Member |Ares|'s Avatar
    Join Date
    Jan 2018
    Location
    Garden of Eden
    Posts
    2,068
    Thanks Thanks Given 
    414
    Thanks Thanks Received 
    899
    Thanked in
    379 Posts

    Default

    Quote Originally Posted by Elec View Post
    Blood amulet bomb damage seems too vary.
    Tested numerous times at orrick and indigo, it's so random and unpredictable.
    It will do 2/3 to 1/10 of orrick, 10/10 to 1/10 of indigo.

    Can this be more consistent? It will be much useful to have something that does same damage all the time than something does so much damage by luck once a while.
    Damage is consistent, it's about how you use it.

  4. The Following User Says Thank You to |Ares| For This Useful Post:


  5. #4
    Senior Member
    Join Date
    Dec 2013
    Posts
    720
    Thanks Thanks Given 
    116
    Thanks Thanks Received 
    75
    Thanked in
    46 Posts

    Default

    I test in hydra lb, and yes, its very random (maybe something is not stacking at the same time, or it does not activate as the same proc of the amulet with the weapon, the particles that come out or the bomb)
    just 2 of 6 times stack all the amulet correctly :/

  6. #5
    Senior Member |Ares|'s Avatar
    Join Date
    Jan 2018
    Location
    Garden of Eden
    Posts
    2,068
    Thanks Thanks Given 
    414
    Thanks Thanks Received 
    899
    Thanked in
    379 Posts

    Default

    Quote Originally Posted by Yuggernaut View Post
    I test in hydra lb, and yes, its very random (maybe something is not stacking at the same time, or it does not activate as the same proc of the amulet with the weapon, the particles that come out or the bomb)
    just 2 of 6 times stack all the amulet correctly :/
    Are you expecting an item that procs different amount of damage based on procs from other items to deal same amount of damage everytime? Y'all really gotta start using items correctly before rolling out buff/nerf/fix opinions.

  7. #6
    Senior Member
    Join Date
    Dec 2013
    Posts
    720
    Thanks Thanks Given 
    116
    Thanks Thanks Received 
    75
    Thanked in
    46 Posts

    Default

    you can try with 8/8 at the start you won a heavy first 1hit/bomb that is not consistent, i think we are talking about that, not about how good or bad we are at timing procs sir

  8.   Click here to go to the next Dev post in this thread.   #7
    CTO asommers's Avatar
    Join Date
    Feb 2010
    Posts
    6,130
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    3,996
    Thanked in
    1,821 Posts

    Default

    We'll take a look.

    -ALS

  9. #8
    Senior Member
    Join Date
    Dec 2013
    Posts
    720
    Thanks Thanks Given 
    116
    Thanks Thanks Received 
    75
    Thanked in
    46 Posts

    Default

    Quote Originally Posted by asommers View Post
    We'll take a look.

    -ALS
    btw, the only class i think that have no problems are the warriors, the rogues and mages are the one having the problem, not always have the 1hit/first bomb heavy dmg with the 8/8 set :/

  10.   This is the last Dev post in this thread.   #9
    Design Department Cinco's Avatar
    Join Date
    Feb 2010
    Posts
    7,001
    Thanks Thanks Given 
    104
    Thanks Thanks Received 
    12,552
    Thanked in
    3,371 Posts

    Default

    While I can easily see how you can make the damage vary with gear swaps, pet buffs, and positioning errors, I don't see anything inconsistent about the damage.

    There is a 15% variance in the min, max damage from a single projectile. Damage for the Rogue is primarily from Dexterity but additional damage comes from Strength. Sorcerers also gain additional damage from Strength (though the shard blast primary damage comes from Intelligence). For the Warrior its' Strength primary, Intelligence secondary.

    If I don't change gears I see a variance of 15% on the projectile impacts on monsters. Are you switching gears? Or are you staying with one gear set the whole time and seeing "inconsistent" damage values? I ask because I cannot make the projectiles vary in damage more than 15% while maintaining my 8/8

    What is the monster / target doing? If a monster has a buff phase then it's going to negate some amount of the damage from all sources (including the projectiles).

    Are you trying to nuke from 'inside' the monster? This is currently possible but you need to be literally at the same position as the target (and due to varied connection speed you might not always be where you think you are).

    Thanks in advance!
    | | | |

    Need help? Please visit our Support Website at http://support.spacetimestudios.com

Similar Threads

  1. Replies: 0
    Last Post: 03-01-2025, 03:45 PM
  2. B) Blood Chakram 15cd / Blood Amulet R
    By Dex2571 in forum AL Traders Market
    Replies: 0
    Last Post: 03-01-2025, 08:10 AM
  3. S) blood amulet 35%ms (r)
    By Peazchir in forum AL Traders Market
    Replies: 0
    Last Post: 02-28-2025, 11:27 PM
  4. Replies: 25
    Last Post: 08-19-2024, 04:44 PM
  5. bug: cycorp testing, no bomb detected while bomb equiped
    By tearacan in forum SL Technical Issues and Bugs
    Replies: 17
    Last Post: 09-05-2012, 02:53 PM

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •