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  Click here to go to the first Dev post in this thread.   Thread: Future of DL Lb's....

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    Quote Originally Posted by Anoonymoous View Post
    The whole arguement is happening because i'm in support of cinco idea and you're not. I am agreeing with the problems cinco mentioned and you're not. Obviously if a developer himself is pointing out the problems publically about their game, that means they know more then you do and probably knew how upset some players might get when they face the change. But sometimes the change is necessary for the betterment of the game and to make it fair for everyone.

    I don't see it as a big deal as some players do, you still get to compete for Rare Badges/title/banner via Leaderboards.

    New or old vanities can be achieved via vendors/daily deals/Locked crates/Rare drops.

    So basically, you're not arguing with me here, you're indirectly arguing the devs. Because it was their idea to begin with and they already gave it a thought and changed the system for one game. Possiblity is it might happen to other games as well, if someone ask me ? It should !

    The leaderboards vanities should come as rare drops. People still have to play the game the only difference is the drop depends on their luck not the guranteed reward via scoreboard

    Leaderboards rewards should be only - Rare Title , Badge and Banner which imo should be bound. Non-tradeble but character friendly like cinco mentioned.
    So you're saying now is I'm arguing with the devs because I'm arguing with you? I don't support Cinco's because I don't support you? Like I expected, you keep jumping to one topic to another. It's their idea yet you keep forcing me to see it in your way as if you're one of them, you keep explaining adding unrelated topics as if you know the whole reason about these changes. Not to mention those reasons they posted are meant for AL, for DL is still unknown, it could be under different reasons.

    I'm stating my concerns regarding leaderboard items that will be removed. I'm stating it here so they can see other people's concerns. Not everything I say is about you. Let other people talk without you trying to convince them to see it your way. And glad to see you called your buddies to support you. However, from all those supporters I haven't seen one active leaderboard player, why not call all leaderboard players and ask for their opinions. Not so different from the person everyone's trying to get rid of. I have my own mind and my own opinion and sorry if it doesn't align with your personal interests.

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    Quote Originally Posted by Eternalflamee View Post
    So you're saying now is I'm arguing with the devs because I'm arguing with you? I don't support Cinco's because I don't support you? Like I expected, you keep jumping to one topic to another. It's their idea yet you keep forcing me to see it in your way as if you're one of them, you keep explaining adding unrelated topics as if you know the whole reason about these changes. Not to mention those reasons they posted are meant for AL, for DL is still unknown, it could be under different reasons.

    I'm stating my concerns regarding leaderboard items that will be removed. I'm stating it here so they can see other people's concerns. Not everything I say is about you. Let other people talk without you trying to convince them to see it your way. And glad to see you called your buddies to support you. However, from all those supporters I haven't seen one active leaderboard player, why not call all leaderboard players and ask for their opinions. Not so different from the person everyone's trying to get rid of. I have my own mind and my own opinion and sorry if it doesn't align with your personal interests.
    Please stop trolling in the thread- i haven't called anyone, this is a public platform everyone is allowed to state their opinion as they see fit, leaderboard exist in all sts games and the problem cinco mentioned happens in DL as well.

    You're just making stuff up because you only want the same faces to recieve all good vanities via Leaderboards just because they have more time to spend then others.

    Having a Rare title, Badge , banner in leaderboards as rewards is more then enough to compete for.

    Cinco suggestions helps the game as a whole, the only difference is you get drops via bosses as rare drop/based on luck. Farming freely without worrying about scoreboards. That's what makes it fun.

    Also please stop trolling and making it seem like i'm stopping anyone from stating their opinion. Everyone is free to state whatever they want.

    Just don't get upset when others do the same thing.

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    Quote Originally Posted by Anoonymoous View Post
    Noone will buy them overpriced because after this gets implemented you will be able to get black or gold conqueror or gazers masks as rare drop like cursed shield. Currently only a few faces in lb is usually winning every now and then, and then they sell their LB reward for 700b-1 trillion and more.

    This change lets you get all vanities via either daily deals / event vendors / locked crates or as rare drop. Basically lb vanities turns into rare drop which is random not fixed. You either get lucky get within a single day or you don't get anything at all. It gives all players a chance to run events and try their luck without worrying about scoreboard.

    Instead of talking about dreams, be realistic it is happening, it happened in AL and might as well happen in other games. It solves many problems which cinco mentioned.
    Did I misunderstand everything? LB rewards will be bound version.. There is no such thing as dropping as rare. For example, Crimson Gazer top 10 reward and the people who won it, that is, the people who entered the top 10, will remain as character bound. Other than that, it will not be possible to obtain. There is no update in AL such as LB items dropping as rare drops.

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    Quote Originally Posted by Tlo View Post
    Did I misunderstand everything? LB rewards will be bound version.. There is no such thing as dropping as rare. For example, Crimson Gazer top 10 reward and the people who won it, that is, the people who entered the top 10, will remain as character bound. Other than that, it will not be possible to obtain. There is no update in AL such as LB items dropping as rare drops.
    They have publically said they removed vanities from AL LB and they will keep adding vanities via Daily deals, locked crates, as rare drop, event vendors, tier rewards (bronze, silver , gold, platinum)

    Tier rewards is something which dl also need imo.

    And this change don't impact old lb rewards, you can still trade them do whatever you want with it. But in future vanities will be added via only those 5 mediums cinco mentioned instead of lb &

    Future lb rewards will be bound :- banner/title/badge

    "We're still going to put the same effort into creating vanity sets, wisps, auras, vanity weapons and the like. These items will be in loot, in token vendors, awarded for Tiers, for direct sale and in crates. We just won't be doing LB specific sets."

    -Cinco

    "This is only about the future stuff. The trade status of existing items is not meant to change :-)"

    -Cinco

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    Hello dear Developers, I've read the comments in that post from AL thread, most players wanting to still receive leaderboard items and I'm hoping the same for DL, hopefully you guys can consider it. Maybe we can still receive vanities or equipments as part of leaderboard rewards. Mainly, these items can help players to sell it and earn from it, those items are the source of their motivation as well. Not all leaderboard runners are platinum buyers, for some those items are the source of their future trading.

    Furthermore, if leaderboard items might no longer be rewarded in the future, what will happen to all preexisting leaderboard items? Will they return again and be sold for platinum? That wouldn't be fair. Players spent time to compete for those items and after awhile the system changes and if it happens to return via platinum/gold/loot, it will strip away the efforts they made and the time they spent competing for those items.

    If this is meant to happen in the future like vanities or equipments might no longer be part of leaderboard rewards, if I may suggest that all those preexisting leaderboard items should stay tradeable and to never return them because old-school LB items should at least gets what they deserve and that is to stay as it is since vanities or equipments might be no longer part of leaderboard rewards. This is like the approach with Helix, you guys never return it and allowed it to stay tradeable, although I can see the difference between level cap rewards and leaderboard rewards. Nevertheless, hopefully you can do the same approach to all preexisting leaderboard items.

    Change is good and the possible leaderboard rewards we might receive in the future will be titles, badges and banners. But what I'm trying to say, what we're asking to please remember those items were part of the competition, the effort and time spent by obtaining it through competing in leaderboard is different from obtaining it via platinum/gold/loot. Returning them for platinum/gold/loot will make those items depreciate in value and the essence of competing for leaderboards would change overtime. All previous leaderboard competition should at least means something.

    I remember this statement about "previous leaderboard items may return, but only as leaderboard rewards, and only for the same event they were rewards for previously" and that at the end of the day, when it's all said and done, I do hope this specific statement will upholds it's original decision despite any future changes.

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    They might probably come back as rare drops so all the players get the opportunity to get them and sell them to make profit in game not just a handful of people who can stay online 2 weeks straight.

    If you are scared their value will decrease if they added them as rare drop, you have enough time to sell them before the change happen to make profit. But honestly i even seen rare drops like cursed shield sold for 600-800b so it is not a major difference but still it is not as ridiculous as i have seen some players even demanding more then 1-2 trillion for a simple LB vanity mask item. Happened months ago but still.

    People just want guranteed drops via LB thay's why they're opposing. Getting the vanities drops randomly/based on luck is more fun without worrying about scoreboard.

    Basically so far old players who can stay online 2 weeks straight was selling those items above 1-1.5 trillion, they won't be able to rip off other players anymore if devs added lb awards as rare drop. That's why all the arguement is happening.

    It proves my point further, a handful of people, the same faces who play events and win LB rewards every time only want the content for themself, but cinco idea/my suggestion allows anyone to farm and access these drops without worrying about scoreboards.

    And i hope cinco do this for DL.
    Last edited by Anoonymoous; 06-10-2025 at 01:59 AM.

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    Quote Originally Posted by Sufflate View Post
    Hello dear Developers, I've read the comments in that post from AL thread, most players wanting to still receive leaderboard items and I'm hoping the same for DL, hopefully you guys can consider it. Maybe we can still receive vanities or equipments as part of leaderboard rewards. Mainly, these items can help players to sell it and earn from it, those items are the source of their motivation as well. Not all leaderboard runners are platinum buyers, for some those items are the source of their future trading.

    Furthermore, if leaderboard items might no longer be rewarded in the future, what will happen to all preexisting leaderboard items? Will they return again and be sold for platinum? That wouldn't be fair. Players spent time to compete for those items and after awhile the system changes and if it happens to return via platinum/gold/loot, it will strip away the efforts they made and the time they spent competing for those items.

    If this is meant to happen in the future like vanities or equipments might no longer be part of leaderboard rewards, if I may suggest that all those preexisting leaderboard items should stay tradeable and to never return them because old-school LB items should at least gets what they deserve and that is to stay as it is since vanities or equipments might be no longer part of leaderboard rewards. This is like the approach with Helix, you guys never return it and allowed it to stay tradeable, although I can see the difference between level cap rewards and leaderboard rewards. Nevertheless, hopefully you can do the same approach to all preexisting leaderboard items.

    Change is good and the possible leaderboard rewards we might receive in the future will be titles, badges and banners. But what I'm trying to say, what we're asking to please remember those items were part of the competition, the effort and time spent by obtaining it through competing in leaderboard is different from obtaining it via platinum/gold/loot. Returning them for platinum/gold/loot will make those items depreciate in value and the essence of competing for leaderboards would change overtime. All previous leaderboard competition should at least means something.

    I remember this statement about "previous leaderboard items may return, but only as leaderboard rewards, and only for the same event they were rewards for previously" and that at the end of the day, when it's all said and done, I do hope this specific statement will upholds it's original decision despite any future changes.

    Hello again Developers, I've decided to go over again the thread discussing this topic in AL. I got curious as why some players saying preexisting/previous leaderboard reward items will return via platinum/gold/loot even though the thread was mainly talking about and emphasizing "Our aim is to eliminate all trade-friendly Leaderboard rewards". Can't find any trace of statements by the Developers talking about returning preexisting/previous leaderboard reward items (vanities or equipments) for platinum/gold/loot. Most comments I've seen were discussing about why leaderboard reward items are being removed. (https://www.spacetimestudios.com/sho...coring-Changes)

    Here are the 4 main things they tackle: (FOR AL)
    - Leaderboard rewards will be bound
    - Locked Crates will no longer award event score
    - Farmer Elixirs will no longer buff event score
    - Leaderboards will have simple, predictable rewards (titles, badges, banners)

    Cannot find any trace of it and yet some are trying to manipulate the true objective of those changes by insisting their true intentions which is to ask for the items they don't have. First, it was about Black and Golden Conqueror Masks which part of leaderboard rewards, Helix which part of level cap rewards, then Firestar and it got approved and now asking again for preexisting/previous leaderboard reward items to return in the future via platinum/gold/loot. It's very easy for us to ask something like that if we never experience competing or grinding or we no longer care about how the game would turn out.

    I appreciate the Developers doing what they can with every request made by players. But others are taking advantage of the system, asking for preexisting/previous leaderboard items to return via platinum/gold/loot since it's the fastest way to get it. This is not the first time others asked for preexisting/previous leaderboard reward items to return, and even after Futumsh who is also important like Cinco, mentioned something about leaderboard reward items, others still keep on going and refuse to acknowledge the decisions that has been made on behalf of his team.

    Everyone can try competing in leaderboard just to get the leaderboard reward items they desire. Everyone were given the opportunity to obtain those items via leaderboard. And there are other ways to get them as well by trading with other players which most players already did. The leaderboard is about defeating others and acquiring the highest score as possible, even if players try to put alts in those spots, if you can beat them it will happen and you will get those spots.

    Most players are not worrying about how much price will it be when they return, this is not about money. This is about honoring all previous leaderboard competition and this should include Old-School LB rewards.

    There are plenty of items a player can buy or to be looted, but leaderboard reward items are not the same, they are only obtainable through hardwork and competition and that's what makes it unique. Obtaining something by competing for it is very different from obtaining something by purchasing it or looting it. So I hope dear Developers the content of screenshot I attached still matters even in the future, it was a statement specified by the Developer himself. But in the end, whatever happens, happens.

    Name:  IMG_20250610_172657.jpg
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    Last edited by Sufflate; 06-11-2025 at 02:19 AM.

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    All the arguements proving here further why a handful of people want guranteed LB rewards only for themself because they can play 2 weeks straight.

    Removing vanities from LB and adding them as rare drops helps all sort of players to drop these items without worrying about scoreboards. It is still rare and can be still sold for good price to make profit.

    You shouldn't get guranteed rewards if you play 2 weeks straight.

    I agree with cinco idea and i hope he implement the same thing in DL. AL has way more players then DL, and their LB is way harder then compared to DL most of these players aren't even aware of.

    If this thing can happen in AL, then why not dl ?

    People still has to farm vanities the only change is it is turning into rare drops instead of having the rewards guranteed by playing 2 weeks straight.


    And these players are still getting the rewards for lb score which is Rare title,banner,badge. But they want more

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    Quote Originally Posted by Anoonymoous View Post
    All the arguements proving here further why a handful of people want guranteed LB rewards only for themself because they can play 2 weeks straight.

    Removing vanities from LB and adding them as rare drops helps all sort of players to drop these items without worrying about scoreboards. It is still rare and can be still sold for good price to make profit.

    You shouldn't get guranteed rewards if you play 2 weeks straight.

    I agree with cinco idea and i hope he implement the same thing in DL. AL has way more players then DL, and their LB is way harder then compared to DL most of these players aren't even aware of.

    If this thing can happen in AL, then why not dl ?

    People still has to farm vanities the only change is it is turning into rare drops instead of having the rewards guranteed by playing 2 weeks straight.


    And these players are still getting the rewards for lb score which is Rare title,banner,badge. But they want more
    Hi, just speaking from the POV of a player who only engages in the highest score stands leaderboard events

    The idea that only a handful of players want guaranteed leaderboard rewards because they can “play two weeks straight” completely misses how highest score leaderboards actually work. These events aren’t about farming endlessly but they’re about executing one or a few perfect runs. Success comes from strategy, skill, coordination, and optimizing builds. You don’t need unlimited time, you need precision. That’s exactly why guaranteed rewards in these events make sense.

    Turning leaderboard vanities into rare drops doesn’t make the system better—it just strips value from competitive play. Just because an item can technically drop doesn’t mean it’s earned the same way. A top score on the leaderboard is the result of real planning and effort. Rewarding that with exclusive items motivates players to push for the best possible run. Removing that takes away the incentive to even compete.

    Also, saying people shouldn’t get guaranteed rewards because they played for two weeks straight is a weak generalization. That may apply to grind-based events, but it doesn’t fit in all leaderboard contexts. In highest score events, one performance can carry you. It’s not about time played, it’s about how you play.

    As for comparing DL to AL—different game, different player base, different systems. Just because something was done in AL doesn’t mean it’s automatically the right move in DL. Copying it without considering balance, pacing, and event structure just leads to problems.

    To get to your last point, leaderboard players aren’t asking for “more” just because they get titles and banners. Those are symbolic. The exclusive vanities are part of what makes competing worthwhile. If you remove those, you devalue the effort it takes to reach and stay at the top. There’s room for both rare drops and leaderboard rewards. Removing one doesn’t make the game better, just less competitive.

    Just my opinion on the matter
    Enchantress

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    Quote Originally Posted by Pisces View Post
    Hi, just speaking from the POV of a player who only engages in the highest score stands leaderboard events

    The idea that only a handful of players want guaranteed leaderboard rewards because they can “play two weeks straight” completely misses how highest score leaderboards actually work. These events aren’t about farming endlessly but they’re about executing one or a few perfect runs. Success comes from strategy, skill, coordination, and optimizing builds. You don’t need unlimited time, you need precision. That’s exactly why guaranteed rewards in these events make sense.

    Turning leaderboard vanities into rare drops doesn’t make the system better—it just strips value from competitive play. Just because an item can technically drop doesn’t mean it’s earned the same way. A top score on the leaderboard is the result of real planning and effort. Rewarding that with exclusive items motivates players to push for the best possible run. Removing that takes away the incentive to even compete.

    Also, saying people shouldn’t get guaranteed rewards because they played for two weeks straight is a weak generalization. That may apply to grind-based events, but it doesn’t fit in all leaderboard contexts. In highest score events, one performance can carry you. It’s not about time played, it’s about how you play.

    As for comparing DL to AL—different game, different player base, different systems. Just because something was done in AL doesn’t mean it’s automatically the right move in DL. Copying it without considering balance, pacing, and event structure just leads to problems.

    To get to your last point, leaderboard players aren’t asking for “more” just because they get titles and banners. Those are symbolic. The exclusive vanities are part of what makes competing worthwhile. If you remove those, you devalue the effort it takes to reach and stay at the top. There’s room for both rare drops and leaderboard rewards. Removing one doesn’t make the game better, just less competitive.

    Just my opinion on the matter
    My point being, there were always people running leaderboards for one reason or another, bragging rights for some, profit for others, but at the end of the day these events aren’t made solely for top 10 leaderboard runners.

    Most of us has noticed the lack of players, new and old, actively running these events as well as the returning players logging back after years during main holiday events just to log off immediately after due to the lackluster experience. I see this update as an opportunity for sts to restore events back to their former versions or better.

    I understand some lb players will get upset who was winning all lb's easily by staying online for 2 weeks straight and farming with similar players together to stay in top 10 every event. That was a nice strategy and precision gameplay right there.

    But we need something better like cinco idea which makes vanities as rare/surprised drop. So nobody knows who drops what/when. They had to play and find out. No guranteed rewards make it more fun imo and makes it more fair for everyone.

    I hope cinco implement the same thing in DL, because people like the AL content when it gets introduced in DL. Whether it is new pets or gold bar feature from AL.

    But they don't want this change to happen because they somehow think AL and DL LB's are different somehow. But the truth is all sts game has LB and this problem sort of exist in all games. Either all LB rewards should be completely bound or remove the vanities from LB and add them as rare drop.

    Keep the title , badge , banner for LB's as bound reward.

    Also we can explain here why it should or shouldn't happen, but the devs already aware of this that's why they started making the necessary changes by starting with one of their biggest games. It is upto them if they want to keep lb as it is or make the necessary changes.

    If they want the same faces to win lb every event and get rewards for playing event 2 weeks straight non-stop OR

    If they want to introduce the vanities as rare/surprised drop so people has to farm and try their luck.

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    Quote Originally Posted by Anoonymoous View Post
    My point being, there were always people running leaderboards for one reason or another, bragging rights for some, profit for others, but at the end of the day these events aren’t made solely for top 10 leaderboard runners.

    Most of us has noticed the lack of players, new and old, actively running these events as well as the returning players logging back after years during main holiday events just to log off immediately after due to the lackluster experience. I see this update as an opportunity for sts to restore events back to their former versions or better.

    I understand some lb players will get upset who was winning all lb's easily by staying online for 2 weeks straight and farming with similar players together to stay in top 10 every event. That was a nice strategy and precision gameplay right there.

    But we need something better like cinco idea which makes vanities as rare/surprised drop. So nobody knows who drops what/when. They had to play and find out. No guranteed rewards make it more fun imo and makes it more fair for everyone.

    I hope cinco implement the same thing in DL, because people like the AL content when it gets introduced in DL. Whether it is new pets or gold bar feature from AL.

    But they don't want this change to happen because they somehow think AL and DL LB's are different somehow. But the truth is all sts game has LB and this problem sort of exist in all games. Either all LB rewards should be completely bound or remove the vanities from LB and add them as rare drop.

    Keep the title , badge , banner for LB's as bound reward.

    Also we can explain here why it should or shouldn't happen, but the devs already aware of this that's why they started making the necessary changes by starting with one of their biggest games. It is upto them if they want to keep lb as it is or make the necessary changes.

    If they want the same faces to win lb every event and get rewards for playing event 2 weeks straight non-stop OR

    If they want to introduce the vanities as rare/surprised drop so people has to farm and try their luck.
    I understand the goal of making events more engaging. But removing guaranteed leaderboard rewards, especially for highest score events, doesn’t actually solve the problem. It risks driving away the competitive players who still show up and put in the effort.

    Leaderboard events have always been a space for players who enjoy competition. That doesn’t mean they exclude others, it just means they serve a specific purpose. Not every part of a game needs to be for everyone. Turning leaderboard vanities into random drops takes away what makes those events meaningful. It replaces skill and planning with pure chance.

    The point about “playing for two weeks straight” mostly applies to grind-based events. In highest score events, one great run can make the difference. It’s not about who can stay online the longest. It’s about strategy, timing, and precision. That kind of effort deserves something solid in return, not a low chance at a drop.

    I get that surprise drops can be fun. But taking vanities out of the leaderboard pool entirely removes a big part of the reward structure. A lot of players are motivated by being able to work toward something they know is there, not just hope something drops. That’s a different kind of excitement, and it’s just as important.

    Titles and banners are fine, but let’s be honest. Vanities are the real reward. They’re visible, they stand out, and they represent a clear achievement. Without them, leaderboard spots start to feel hollow.

    Adding rare drops can be a good thing. But taking away guaranteed leaderboard rewards doesn’t make things more fair. It just shifts the focus away from skill and toward luck. There’s a way to do both, and that would actually be better for the whole player base.

    Sure, the developers will make the final call, but suggesting that only those who play nonstop for two weeks can win leaderboard vanities is a lazy take that overlooks how score-based events actually work. It’s not about endless farming; it’s about one well-executed run. Maybe try it sometime
    Enchantress

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    "There’s a way to do both, and that would actually be better for the whole player base."

    That's what they're trying to do.. but some people has gotten so used to the current system that they believe the game will stay forever as it is and they assume things will never change. I don't think the game devs said anywhere that they will never change the LB system and it will stay as it is forever.

    They will keep making the changes how they see fit which is fair for everyone not for just a handful of people & i agree with everything Cinco mentioned & i request them to make changes for all games since they're all almost similar/connected in some way & also all sts games has LB's, this problem exist in all games so changes should be made for all.

    We have been using the current system for some years, it's definately time for a change which is inevitable.

    However, thanks everyone for reading this thread and stating your honest opinion.

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    Quote Originally Posted by Anoonymoous View Post
    "There’s a way to do both, and that would actually be better for the whole player base."

    That's what they're trying to do.. but some people has gotten so used to the current system that they believe the game will stay forever as it is and they assume things will never change. I don't think the game devs said anywhere that they will never change the LB system and it will stay as it is forever.

    They will keep making the changes how they see fit which is fair for everyone not for just a handful of people & i agree with everything Cinco mentioned & i request them to make changes for all games since they're all almost similar/connected in some way & also all sts games has LB's, this problem exist in all games so changes should be made for all.

    We have been using the current system for some years, it's definately time for a change which is inevitable.

    However, thanks everyone for reading this thread and stating your honest opinion.
    You’re missing the point. When I said “there’s a way to do both,” I meant adding new reward/drops alongside leaderboard rewards, not replacing them. But based on your posts, it sounds like you’re more interested in removing the connection between effort, strategy, and reward altogether, in favor of pure luck.

    Let’s be honest here competing for exclusive items, whether they’re vanities, titles, or something else, is what drives a lot of engagement. That’s not gatekeeping, that’s how competition works. The idea that everything should be equally accessible regardless of time, skill, or planning is a nice fantasy, but it completely ignores what makes leaderboard events compelling in the first place.

    Maybe instead of trying to take rewards away from those who put in the effort, it’s time to start putting some in yourself.

    Just my perspective tho
    Enchantress

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    "it sounds like you’re more interested in removing the connection between effort, strategy, and reward altogether, in favor of pure luck."

    Yes, because it solves all problems which cinco mentioned.

    "The idea that everything should be equally accessible regardless of time, skill, or planning is a nice fantasy, but it completely ignores what makes leaderboard events compelling in the first place."

    You're getting a rare Title / Badge & Banner for your precious efforts which is fair not just in my perspective but also devs.


    "Maybe instead of trying to take rewards away from those who put in the effort, it’s time to start putting some in yourself."

    No thanks, i don't really like the strategy of account sharing to stay online 2 weeks straight & teaming up with like minded people to stay top 10 in LB's to get vanities easy and then ask people 1trillion for them.

    I prefer the rare drops which gets decided by game not a group of players who teams up and do weird stuff to stay top 10.

    (Note- I'm not accusing you or anyone of doing this. But i'm sure devs must have heard a few complains sometimes about people sharing accounts to stay on top 10 in lb, if not for dl then maybe for al/pl/sl.)

    This is why i keep mentioning all sts games are similar, all have lb and people who can do anything to get top 10.

    I'm just mentioning this stuff because it sometimes happens. Sometimes players get caught doing this, sometimes they don't. Which is why we believe removing vanities from LB's and adding them as rare drops solves many problems.
    Last edited by Anoonymoous; 06-12-2025 at 07:27 PM.

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    Quote Originally Posted by Anoonymoous View Post
    "it sounds like you’re more interested in removing the connection between effort, strategy, and reward altogether, in favor of pure luck."

    Yes, because it solves all problems which cinco mentioned.

    "The idea that everything should be equally accessible regardless of time, skill, or planning is a nice fantasy, but it completely ignores what makes leaderboard events compelling in the first place."

    You're getting a rare Title / Badge & Banner for your precious efforts which is fair not just in my perspective but also devs.


    "Maybe instead of trying to take rewards away from those who put in the effort, it’s time to start putting some in yourself."

    No thanks, i don't really like the strategy of account sharing to stay online 2 weeks straight & teaming up with like minded people to stay top 10 in LB's to get vanities easy and then ask people 1trillion for them.

    I prefer the rare drops which gets decided by game not a group of players who teams up and do weird stuff to stay top 10.

    (Note- I'm not accusing you or anyone of doing this. But i'm sure devs must have heard a few complains sometimes about people sharing accounts to stay on top 10 in lb, if not for dl then maybe for al/pl/sl.)

    This is why i keep mentioning all sts games are similar, all have lb and people who can do anything to get top 10.

    I'm just mentioning this stuff because it sometimes happens. Sometimes players get caught doing this, sometimes they don't. Which is why we believe removing vanities from LB's and adding them as rare drops solves many problems.
    Funny how “teaming up with like minded people” suddenly becomes “doing weird stuff” when it fits your argument.

    You’re lumping every leaderboard into one category, but I’m clearly talking about highest score rank events like Anniversary and Beach, not two week grindfests. Those events are about one good run, not endless farming.

    And that 1T vanity example? That’s just the Conqueror mask which you cherry picked to exaggerate. Not every LB vanity ends up like that.

    If your whole argument relies on generalizing and stretching the worst case scenario, maybe the real issue isn’t the leaderboard — it’s losing to people who play it better.
    Enchantress

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    As someone who also engages competing in all types of leaderboard events, I would still prefer having vanities or any item as part of the leaderboard rewards. Those items are the real incentive of the competition. It gives more meaning, reason and motivation for us to participate and to compete during leaderboard events.

    We keep hearing that only those people who always on top leaderboards opposed this idea. Let's be realistic on how most competitor views the leaderboard events in DL, I've known people who been competing and those who wants to try to be part of leaderboard, most of them always looking forward for the vanities or any items which they might receive if they win. Aside from titles, badges or banners, the thing that we love the most after playing is collecting the item we've earned by competing for it.

    Now I don't expect anyone to get this same feeling as we do. But for those who never competed with any types of leaderboard events, it might be hard for them to understand and for us to see eye to eye. For us, it's not about debating on whose idea is better, it's about understanding the difference between competition and rare drop, loots or something that can be purchased.

    There was an incident back then, where this specific vendor was only accessible for those who entered top 25 leaderboard. Then years after, several requests has been made, the special vendor came back and made it accessible to everyone and the items were made cheaper. Like expected, numerous leaderboard players walked away after they've been reminded on how little their effort and strategy was meant to the game. I, myself almost walked away. Before, that was only a vendor and now imagine previous leaderboard items returning for rare drops or loots from the chests or even in daily deal. Whatever happened back then, this serves as a lesson and the impact shows how fast it made players to be less engaged in competing in future events or even less invested playing the game.

    If we're talking about fairness, let's sum it up here. There are items that are only available for platinum, gold, or tokens. There are items that are only available from tier rewards during live events. There are items that are considered rare drop and only available during live events. There are items that were only available from level cap rewards. So why there shouldn't be an item that are only available from leaderboard events. Turning previous leaderboard rewards items into drops or loots or even for platinum purchase is just an excuse for not wanting to compete for it, for wanting to acquire those items easily without going through the same process like those players who competed for it. We all went the same process in order to acquire those items, we all competed for it, we all put efforts and strategic gameplay in times of competition, so if we're being fair, why should it be different for others.

    Receiving titles, banners, and badges as rewards in the future seems fair, yes. But wanting to return previous leaderboard items for drops or loots or in daily deal, now that doesn't seem fair.

    As a player who advocates these events to my fellow players, I always tell them to participate in events especially during leaderboard events because I know how those items will mean to them, how helpful it can be. It's not about wanting more. Having titles, banner and badges as rewards are okay but nothing compares from receiving a real incentive (Vanities or any items) for all those efforts and strategic gameplay. After all, I speak from experience, those leaderboard items helped me as it helped others.

    Above all, this is my opinion only. And whichever changes and decisions will be made in the future, I hope all angles, it's cause and effect should be considered at least.
    Last edited by Innovation; 06-13-2025 at 02:18 AM.

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    "And that 1T vanity example? That’s just the Conqueror mask which you cherry picked to exaggerate. Not every LB vanity ends up like that."

    -Enchantress/Pisces

    Thanks for confirming it does happen, it doesn't matter which vanity item it is, thing here is it is happening. And some people think they're smart by sharing accounts and teaming up with like minded people to stay top 10 and then selling those drops overpriced for upto 1 trillion and more. The current system gurantee rewards to players who break game rules and it also force other players who doesn't end up in top 10 to buy the new or returning content from them for which they charge 1t or more which is outrageous.

    The game should be equal and fair for all players, not for just 10 faces who wins lb every month with their tricks and pretend how hard they worked for it. I'm not saying all lb players do that but it does happen.

    "Receiving titles, banners, and badges as rewards in the future seems fair, yes. But wanting to return previous leaderboard items for drops or loots or in daily deal, now that doesn't seem fair."

    -innovations

    If they make the previous LB rewards bound which means non-tradeble then i really don't have the problem if they never return. It basically means whoever hold the previous LB items :- it will become bound on their character. They can make previous LB rewards bound/non returnable and after this change the new content should only come via Daily Deals/Locked crates/Rare drops/Event vendors etc.

    Also i'm not going to repeat the same stuff and explain over and over because it seems like LB players are jumping in one by one and coming with weird theories to keep the system as it is, because it benefits them not all of the playerbase but regardless change is inevitable, devs are starting to find out the truth.

    Some people also think they're smart because they do account sharing with a new/random lvl 51 account just incase devs catch them, they don't lose their mains. They just lose the new account they created for LB.

    Why are these so called players afraid of this change ? If they're hardcore players ? They can still farm drops and sell them to make profit but truth is they don't want other players to have their hands on the content other then themself.

    Cinco/my suggestion makes the game equal and fair for everyone.

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    Quote Originally Posted by Anoonymoous View Post
    "And that 1T vanity example? That’s just the Conqueror mask which you cherry picked to exaggerate. Not every LB vanity ends up like that."

    -Enchantress/Pisces

    Thanks for confirming it does happen, it doesn't matter which vanity item it is, thing here is it is happening. And some people think they're smart by sharing accounts and teaming up with like minded people to stay top 10 and then selling those drops overpriced for upto 1 trillion and more. The current system gurantee rewards to players who break game rules and it also force other players who doesn't end up in top 10 to buy the new or returning content from them for which they charge 1t or more which is outrageous.

    The game should be equal and fair for all players, not for just 10 faces who wins lb every month with their tricks and pretend how hard they worked for it. I'm not saying all lb players do that but it does happen.

    "Receiving titles, banners, and badges as rewards in the future seems fair, yes. But wanting to return previous leaderboard items for drops or loots or in daily deal, now that doesn't seem fair."

    -innovations

    If they make the previous LB rewards bound which means non-tradeble then i really don't have the problem if they never return. It basically means whoever hold the previous LB items :- it will become bound on their character. They can make previous LB rewards bound/non returnable and after this change the new content should only come via Daily Deals/Locked crates/Rare drops/Event vendors etc.

    Also i'm not going to repeat the same stuff and explain over and over because it seems like LB players are jumping in one by one and coming with weird theories to keep the system as it is, because it benefits them not all of the playerbase but regardless change is inevitable, devs are starting to find out the truth.

    Some people also think they're smart because they do account sharing with a new/random lvl 51 account just incase devs catch them, they don't lose their mains. They just lose the new account they created for LB.

    Why are these so called players afraid of this change ? If they're hardcore players ? They can still farm drops and sell them to make profit but truth is they don't want other players to have their hands on the content other then themself.

    Cinco/my suggestion makes the game equal and fair for everyone.
    Claiming something is unfair just because it isn’t accessible to you isn’t a solid argument.

    I’m a PvPer. I compete to win. Highest score leaderboards are just that — competitive. You earn your spot through the right build, timing, and strategy. That’s not broken, that’s how competition works.

    You keep repeating the same claims without responding to what’s actually being said. Score-based events aren’t about farming 24/7. It’s one good run, not two weeks of grinding.

    And no, you don’t need to thank me for “confirming” the “1T” Conqueror mask. It’s public info. You just picked the most extreme example to make your argument sound stronger.

    Not everything in the game is meant to be equal. Some rewards go to the best players. That’s how it should be. It’s called a leaderboard for a reason — it’s meant for those who lead.

    If that bothers you, maybe the problem isn’t the system. Maybe it’s that not everything is supposed to be accessible to everyone.
    Enchantress

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    "Claiming something is unfair just because it isn’t accessible to you isn’t a solid argument."

    Claiming something is fair and shouldn't change just because a few faces benefit from it by using cheap tricks isn't a solid arguement either.

    "I’m a PvPer. I compete to win. Highest score leaderboards are just that — competitive. You earn your spot through the right build, timing, and strategy. That’s not broken, that’s how competition works."

    It's not about you or the 10 faces in lb, it's about the game as a whole. This change makes the game equal and fair for everyone. Whether you're High lvl or low lvl, whether you're using good equipment or bad ,whether you're farming solo or in team. Whether you can stay online 24/7 or can only login 1 hour a day.

    Adding all the future vanities under Daily Deals/Event vendors/Rare drops solves many problem and make the playground equal for everyone.

    "You keep repeating the same claims without responding to what’s actually being said."

    You don't understand the problems cinco mentioned and you don't understand what i tell you either. Some players create a new account and play Scoreboards events via that account. They make turns for day/night/evening. They get the rewards and sell it for more then 1trillion and share the profits and work in every scoreboard event like that.

    You ban one account in game, they create another. You ban one account in forum, they come back in another. Why should developers spend their precious time chasing ghosts and trying to find out whose who ? When they can simply make the changes which makes game fair for everyone.

    This one change solves many problems

    "And no, you don’t need to thank me for “confirming” the “1T” Conqueror mask. It’s public info. You just picked the most extreme example to make your argument sound stronger."

    Like you are making you're arguement sound stronger because after this change the game will become equal for everyone like anahozug said which old players don't want to happen even after they're being offered all the good looking title/badge/banners....

    "If that bothers you, maybe the problem isn’t the system. Maybe it’s that not everything is supposed to be accessible to everyone."

    The problem is the players who want all the content for themself via abusing a system with account sharing, and then selling rewards for insane prices.

    If these things can't be stopped even after banning players and they seem to return back with new names then it's better to modify and make some changes for the betterment of game.

    It's like the last response i will give, we have all shared our opinion and we can keep wasting our energy, i can go on but i believe the devs are already aware of this which is why they started making changes starting with one of their biggest games.

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    Forum Adept Innovation's Avatar
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    Quote Originally Posted by Anoonymoous View Post
    "And that 1T vanity example? That’s just the Conqueror mask which you cherry picked to exaggerate. Not every LB vanity ends up like that."

    -Enchantress/Pisces

    Thanks for confirming it does happen, it doesn't matter which vanity item it is, thing here is it is happening. And some people think they're smart by sharing accounts and teaming up with like minded people to stay top 10 and then selling those drops overpriced for upto 1 trillion and more. The current system gurantee rewards to players who break game rules and it also force other players who doesn't end up in top 10 to buy the new or returning content from them for which they charge 1t or more which is outrageous.

    The game should be equal and fair for all players, not for just 10 faces who wins lb every month with their tricks and pretend how hard they worked for it. I'm not saying all lb players do that but it does happen.

    "Receiving titles, banners, and badges as rewards in the future seems fair, yes. But wanting to return previous leaderboard items for drops or loots or in daily deal, now that doesn't seem fair."

    -innovations

    If they make the previous LB rewards bound which means non-tradeble then i really don't have the problem if they never return. It basically means whoever hold the previous LB items :- it will become bound on their character. They can make previous LB rewards bound/non returnable and after this change the new content should only come via Daily Deals/Locked crates/Rare drops/Event vendors etc.

    Also i'm not going to repeat the same stuff and explain over and over because it seems like LB players are jumping in one by one and coming with weird theories to keep the system as it is, because it benefits them not all of the playerbase but regardless change is inevitable, devs are starting to find out the truth.

    Some people also think they're smart because they do account sharing with a new/random lvl 51 account just incase devs catch them, they don't lose their mains. They just lose the new account they created for LB.

    Why are these so called players afraid of this change ? If they're hardcore players ? They can still farm drops and sell them to make profit but truth is they don't want other players to have their hands on the content other then themself.

    Cinco/my suggestion makes the game equal and fair for everyone.
    By saying "the current system guarantee rewards to players who break game rules", those are strong accusations and also implying that the game and their system allow certain players to continue playing after violating their rules.

    There's a report button and their support team, if you think someone is breaking the rules, why not report them. If they get ban, then they really violated the rules. But if they don't, then you were throwing and spreading false accusations to players that didn't even break any rules.

    If you want those leaderboard rewards items to be bound then you could've said that from the start. But that's not really what's happening here.

    Also saying, "they don't want other players to have their hands on the content other then themself", well you can have the content too, if you try your best to win. You can find and build your own team to compete against other team. If it's solo then you can also make a run for it and acquire those leaderboard reward items as well by trying to win.

    I also want to add the part "it also force other players who doesn't end up in top 10 to buy the new or returning content from them for which they are charge 1t or more which is outrageous", I get that you are mad at certain players who are trying to overpriced those leaderboard reward items, but no one is forcing anyone to buy those items and it's called freewill for agreeing to pay for that kind of prices. You either try your best to win in leaderboard just to acquire the item or you can buy the item from other players.

    The point is, you were trying to ask for leaderboard reward items to return in the most easiest way. It's not the same way like those players who put their effort and strategic gameplay into it. You refused to compete for it unlike the rest of the players who's still trying to compete for those items. They're doing it the hard way and someone want the easy way, tell me when did that idea became fair?

    To talk about fairness, one must put themselves into other's shoes. But you, yourself are ignoring and disregarding all those efforts made by the players who competed for it. Fairness is all about looking at the both sides, taking consideration from the both sides, not just your side.

    Yes, the leaderboard brigade is here, jumping in one by one to save the day! These are not theories, these are facts. Accusing someone of cheating is not a fact, that's a theory. Not everyone is the same, I'm speaking from experience and I'm only trying to defend those who are innocent and getting accused from time to time just because they are good at what they do.
    Last edited by Innovation; 06-14-2025 at 02:01 AM.

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