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  Click here to go to the first Dev post in this thread.   Thread: Add a key farming system or bring back unlocked

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    Default Add a key farming system or bring back unlocked

    This would help with gear supplies.

    Either having keys drop from bosses with a daoly bases on every maps or by adding them as daily quests rewards.

    Or bringing back unlocked chests for each level range as boss drop.

    Or even during events as you used to do.


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    Design Department Cinco's Avatar
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    Hmmmm... don't think this is needed.

    Considering another post I read (of yours) recently - You can simply grind the gold that you need to purchase keys and open as many locks as you wish.
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    Right now the key prices are super crazy and considering the average amount of
    investment you need to hit a jackpot, i don't think many of us actually is willing to spend.
    On the other hand if keys drops from boss, they are bound, and it means maybe we get a free locked or two
    every month. I don't wanna gamble, but i don't hate the idea of some free gambling every once in a while.

    Those who buys keys will still buy, and those who weren't interested, might really
    get into it if they accidentally get something nice

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    Quote Originally Posted by Irg View Post
    Right now the key prices are super crazy and considering the average amount of
    investment you need to hit a jackpot, i don't think many of us actually is willing to spend.
    On the other hand if keys drops from boss, they are bound, and it means maybe we get a free locked or two
    every month. I don't wanna gamble, but i don't hate the idea of some free gambling every once in a while.

    Those who buys keys will still buy, and those who weren't interested, might really
    get into it if they accidentally get something nice
    Sounds like the volume of keys you're expecting to loot from bosses would be equally "crazy"... which I also figured - so it's still a 'no.'

    Saying "those why buy keys will still buy" is just made-up; you and I know that the expected drop rate for free keys would be sufficient to kill the key market.
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    Quote Originally Posted by Cinco View Post
    Sounds like the volume of keys you're expecting to loot from bosses would be equally "crazy"... which I also figured - so it's still a 'no.'

    Saying "those why buy keys will still buy" is just made-up; you and I know that the expected drop rate for free keys would be sufficient to kill the key market.
    1 or 2 locked a month = 15-30 keys a month
    I don't think thats anywhere near "crazy"

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    Quote Originally Posted by Irg View Post
    1 or 2 locked a month = 15-30 keys a month
    I don't think thats anywhere near "crazy"
    Gotcha. In that case it seems like 15-30 keys purchased for gold is the best option for the interested player.


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    Quote Originally Posted by Cinco View Post
    Gotcha. In that case it seems like 15-30 keys purchased for gold is the best option for the interested player.


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    Makes sense too, but for the ones that don't trust their luck like myself
    Inviting then to try might be a good idea for engagement. Just suggesting tho
    "I don't wanna do it, but if its free, why not", and most will do more later

    Thx anyways for the response, much appreciated

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    Quote Originally Posted by Cinco View Post
    Hmmmm... don't think this is needed.

    Considering another post I read (of yours) recently - You can simply grind the gold that you need to purchase keys and open as many locks as you wish.
    Well
    Your game your call.


    Closed then

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