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  Click here to go to the first Dev post in this thread.   Thread: Implement raids

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    Default Implement raids

    Can we have raid contents still up to 4 players or maybe 5 or more like 6 if possible ?

    Those maps could be amazingly big like deep Marsh or bigger if possible.

    You could add more stratégies that would be mendatory to complete them. Such as spécial mobs that take no damage if not pulled on the right spots such as in one map where everything is purple i forgot the name of it.

    The map could have multiple bosses that also requires a specific method to be beaten. Not just raw damage. (The game has plenty of those mechanics in lower level maps)

    In this map the use of potions should be prohibited so we must play with skills, procs and class synergy or at least nerfed as hell by some curses specific to the map.

    I can give more ideas if you are intrested by the concept.

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    CTO asommers's Avatar
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    Default

    See this thread (link).

    -ALS

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    Default

    Nightmare raid was really fun, would love to see more of those.
    One possible fix is to add a vote kick or power requirements.
    One if the concern regarding vote kick is when map is only 4 players, it can easily be abused
    But if its something larger, like 6-12, if half of the players vote out a single person for leeching
    or slacking, then he is probably slacking

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    Quote Originally Posted by asommers View Post
    See this thread (link).

    -ALS
    Well what i would like is not a world of Warcraft mobile there is already a game doing that greatly (Adventure quest 3d).

    But more slow arcane legends with 3 class synergy. And longer runs.


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    Default

    There has been raid type event, like birthday event and house blotto for bosses. I assume it'll be imbalanced for those with high ms and new players to run longer maps.

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    Quote Originally Posted by Smilesilly View Post
    There has been raid type event, like birthday event and house blotto for bosses. I assume it'll be imbalanced for those with high ms and new players to run longer maps.
    Ms awaks can be restricted in those maps due to some curses effects.
    Moreover they should be restricted to only people who completed all curses till 20 (non stacking).
    So only players who really play the game will play it and reduce leeching.

    Except for me because i am the leechking imma sell my gear and leech :3

    Joke aside what can be done is that there are multiple versions of the raid. Normal that have no restriction and lesser drops but can help build your character. And an elite version that will require to form a party before entering.

    To make it better random curses can touch this dungeon every week so the way to complete it will change everytime.

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