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  Click here to go to the first Dev post in this thread.   Thread: Revisiting Shred Armor bug

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    Senior Member MageFFA's Avatar
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    Default Revisiting Shred Armor bug



    From what is shown in the video there seems to be a bug with foxes Shred Armor skill making it hit twice. From the skill description you’re supposed to take off 60 armor at level 6 or 90 at level 10, it instead takes off 110 at 6 and 170 at 9. This is not intended and has only recently appeared around the times passives did.

    The fox I’m showcasing this bug with is level 40 so he should only have access to level 6 shred. As i stated in the video he should be subtracting 60 off of my armor value, 70, leaving me with 10 remaining. Instead I have negative 40 for the first second of combat. This is with no enchantments or elite ring amulets so it’s not a stat page bug. We managed to get 3 Shred Armor procs active which left me with -100 armor. That indicates the total armor debuffed through Shred Armor is -170 at level 6. This bug has allowed foxes to one shot enemies even in full elite gear with 110 base armor and 1K health.

    This also brings in the question of whether or not we can get cinco to weigh in on future class buffs or nerfs. Despite the exploit, fox remains a mid tier class in levels above 65 alongside bird. Shred armor bug is theoretically the only thing keeping foxes around, I can go into more details on the issue in a different thread.

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  3.   Click here to go to the next Dev post in this thread.   #2
    Spacetime Studios Dev Futumsh's Avatar
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    Default

    The current behavior is what's intended, but the skill description text is incorrect.

    For the rank 6 example, it's -60 armor for 10s and an additional -50 armor for 5s (so in total -110 armor for 5s then -60 armor for the next 5s, and multiple applications of the parts stack). I'll see about getting the descriptions corrected.

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    Senior Member MageFFA's Avatar
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    Quote Originally Posted by Futumsh View Post
    The current behavior is what's intended, but the skill description text is incorrect.

    For the rank 6 example, it's -60 armor for 10s and an additional -50 armor for 5s (so in total -110 armor for 5s then -50 armor for the next 5s, and multiple applications of the parts stack). I'll see about getting the descriptions corrected.
    This I did not know. Is this a feature added recently or has it always been here?

  5.   Click here to go to the next Dev post in this thread.   #4
    Spacetime Studios Dev Futumsh's Avatar
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    It has always worked like that as far as I'm aware. Descriptions should be fixed if you patch.

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    From what I remember, I’m not the most knowledgeable of the class, it was always the initial shred did 60 then dropped to 50 for the remaining duration. Foxes performed rather poorly in twink back then, -110 armor would’ve had the opposite effect. If this is to stay then it’ll just be something new to adapt to, or at least to avoid out right by refusing to vs foxes.

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    Senior Member MageFFA's Avatar
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    Ngl. If shred is going to be set at this can we get Break Armor and Shattering Scream raised on bird? Kinda insane seeing Fox deal 15x the damage archer is supposed to do despite both originally having the same amount of armor reduction.

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    Spacetime Studios Dev Futumsh's Avatar
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    The skill wasn't changed at all, only the descriptions updated to match what they do. Closing.

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