Let us know what you think!
-ALS
Let us know what you think!
-ALS
Bug: charged and normal attacks do the same damage.
Suggestion off point: since war and mage weapons work with haste can the bow have a proc duration increase by 4 seconds since haste doesn't work on bows?
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It really needs to be changed to the same as mages gun. They are both "projectiles" flying through the air.
Or give rogues 2x shots every attack
Or shorten the attack cd after leveling 86
Its proc only does 300k damage per tick... I have a 3/3 set equipped with 7/6 star and kraken vest procs active along with the dune bow.
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Let me add something to that dune bracelet does (on reflection) about 10k damage on mobs bracelet is absolutely useless on new map mobs do high damage and the reflection does nothing in return should be buffed by a lot I would like to see since it’s only active for 5 seconds that mobs around me who attack me on any floor get their hp taken off by 50% each hit they attack slow anyways so it will make way more sense atm it’s pretty much waste of gold/time to have/use
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Speaking as rogue, tried 5/5 set. Mixed sets, procs etc. It does NO dmg. Especially on rogue because of bow no haste thing.
5 sec is too short, swaps, etc.
I understand you need to put solar gems in it, awakes etc. But it does worse then clean Sb set even. It should be legendary set at best. Im guessing this set will be something like Lost expe/Imperable sets in elder? Useless forever and waste of gold early on expansion.
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I've tried the 3/3 (bow+helmet+amu) set, and it's terrible. I thought it would be better to use an artifact, and you know what? There's no difference. With the 4/4 Dune set, LB Flydra's health is only reduced by 1/10. Solar Damage only occurs 2-4 times in that short 5 seconds, while mages far outperform rogues with the 3/3 set because non stop solar damages. I don't know how to express my disappointment.
I was hoping to farm gold in Dune more easily with this set, but I ended up wasting it.
Hope u guys take a look on Dune bow.
Dear STS
I would like to share feedback regarding the Dunestride items. Currently, this items are “Character Bound”. This restriction makes it unusable across different characters on the same account.
As a player who owns multiple (class), this becomes frustrating. I cannot move the item to my other character , which limits its usefulness and forces me to farm or buy duplicate items unnecessarily.
My request to consider changing the restriction of to “tradable Bound” instead of “stash Bound.”
• This way, the item would remain untradable to other players (so it still keeps its rarity and balance),
• But it would give flexibility to players who want to use it across their own characters on the same account.
This small adjustment would improve player experience without breaking game balance, and it would make the grind for rare items feel more rewarding.
Thanks
Guessing here... binding was made this way to lower number of alts on various LBs (e.g Temple), welcomed change. Allowing items to be stashed would go against it.
I think it's too similar to Mariano's and neptaris and the procs suck. Even with 80% dmg red.. it's too short and doesn't benefit anything im doing lol.
Rogue set. Not good.
Wow I was hoping that reflect was the FIRST reflect in game that would be in any way noticeable.
Take it out... Scrap it.. like come on
Bow is really inferior, 5 sec, no haste,like why? No way you guys tested it on elite/lb map and said, yeah! This us good enough for latest gear set!
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The bow sucks to use. If you don't want to increase the damage then you can at least stop the bosses from dodging so much. A rogue is accurate, no?
Or decrease the charge time.
It is also hard to proc Solar Bow when there are more than one target, it seems glitchy.
I see no use real use for the bow. Disappointed I invested into it and this actually made me just put the game down.
My suggestion is that players can buy new items using tokens
I have tested the 3/3 set on Mage class, and the performance was poor compared to the 3/3 Star Beast set.
I also tested the 5/5 Warrior class with Solar awakenings, and the results were equally disappointing.
These tests show that the Dunestride gear cannot be considered reliable compared to other available sets, and it doesn’t deliver the performance expected from a rare item of this level.
Dune sets are as useless for dune maps as lost expedition sets are for elder maps. I wonder why would it be so? Why create a set related to a zone and it is totally worthless in this zone?
Anyway, dune items drop rate was ok at first, but now has been nerfed to terrible as usual, so it doesn't matter at all. May as well delete such sets from the game, just like the lost set (altho the lost set has at least some half-useful functions to clear one type of poison, but is still crap coz u need another for the other type poison, and doesn't work on cosmic poison at all, and also it's cool that it gives xp but not since u cant kill even the weakest mob in elder to get xp and also u instadie if u wear it
So that's my feedback, dune sets useless as lost sets, even more.
Please buff the Proc of Dunestride weapon from 5 seconds to 10 seconds
Thanks
please take a look
Dune staff
Dune bow
Dune sword misses the target and sometimes just refuses to proc, hits target 2 times in 10 hits maybe (yes the hits after first charge).
Bro why does the proc says the weapon name that's so weird.
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