Okay, so if i understood that correctly the mentis death shard (arcane one) drops from bosses without elix and the mythic (new) one drops with elix?
Okay, so if i understood that correctly the mentis death shard (arcane one) drops from bosses without elix and the mythic (new) one drops with elix?
The tenacity like the other games, reduce slow stun or crit damage , in this game slow and stun is reduced.
Your right zeo!
Why does week 3 vendor have less options compared to the previous weeks?
Is there a purpose for the museum?
Last edited by Oakmaiden; 10-17-2025 at 02:30 PM.
I’m rubber and you’re glue, what bounces off me, sticks on you..
Stop assuming my posts are emotional. I don’t care that much.
I think buffing gold from events is a step in the right direction but this can cause newer players to miss out on gold rewards if they don't have a good amount of gold loot (for example 1100gl is getting around 15-20k per event boss kill), and more geared players are simply 1-shotting the boss due to procs and unable to swap to gold loot set in time.
I know many many years back we used to have chests that would give just gold in the token vendor (or it was a high chance to get gold, can't remember exactly) but this was changed because certain players made millions of gold before people found out this was possible. And before gold loot was even a thing. What do y'all think about messing around with the gold loot dropped from boss directly in order to introduce a chest like this. Out of curiosity is it a possibility for these kind of chests to make a comeback so that newer/returning players don't miss out on gold income entirely?
In event preview it says theres also mythic gems in each weeks haunted boogie/olig bag, but I cant see the first weeks gem in the haunted bags.
“It was chosen for Duneveil.” Yeah, but Duneveil wasn’t the foundation of the game. It was one expansion, not the blueprint for Arcane Legends’ entire future. Using that as a defense just sounds like brushing off real feedback instead of listening to what players are actually saying.
In Elder Woods, the system worked because players still had freedom. You could trade, farm, and actually feel rewarded for the time or money you put in. That balance kept the game alive for years. Take that away, and what’s left is a grind with no purpose.
The issue isn’t that players dislike new ideas, it’s that this one breaks everything that made AL’s economy fun and sustainable. No one wants to spend real money on items that lose all value the second they’re equipped. You’re basically telling the community, “buy it, use it once, and move on.”
Keep heading down this path and there won’t be an economy left to worry about. People will stop farming, stop trading, and eventually stop spending. That’s not speculation, it’s exactly what happens when a game forgets what kept its players loyal in the first place.
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I am glad it worked for you, but it is cold comfort to the rogue that spent at least 20 minutes trying to get it at my house last night. I was watching a movie somewhat afk, but no matter what angle she attempted it was fruitless. She danced around that thing getting very frustrated. There have been others who attempted a few times and left. I think it is buggier than you realize.
bind on equip should never have been a thing, all it does is show your greed.
Why do the boogie and oli bags have mostly all legendary gear. End players don't need any of this and they are an auto delete. Maybe give us some lixes, anything that we can use, pink gear is a big let down
Also about the mentis. It says the first 4 stack. What about the infused mentis. Do 4 of those stack separately or are those included in the first 4?
please can we know if - Cursebloom Stone - Vampiric Stone - Cryptheart Stone have some VFX's?
The idea of sell store aura for keys is surely a win for the F2P, thanks for that! Hopefully it's something fix for all events during the year and not halloween exclusive *-*.
And also a suggestion: put the price of the auras in the preview, and the quantity that will be sold per hour/per reset. This helps players be prepared before the sale happens(suggestion for future events aswell).
Is it too late to make hair on cinder sets move a bit
Can the aura be little adjusted to be a little bigger on warriors to match there actual size ?
Other suggestion make omnious glow a little bit more visible to distinct it from the flames
If not still a great aura! Thank's!
Can the aura be little adjusted to be a little bigger on warriors to match there actual size ?
Other suggestion make omnious glow a little bit more visible to distinct it from the flames
If not still a great aura!
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