View Poll Results: Consider Adjustments to Warrior Rage

Voters
23. You may not vote on this poll
  • Keep things as they are. It's perfect!

    13 56.52%
  • Definitely look into revisions. It's unbalanced!

    10 43.48%
Page 2 of 6 FirstFirst 1234 ... LastLast
Results 21 to 40 of 109

  Click here to go to the first Dev post in this thread.   Thread: Warrior's "Rage" Ultimate - Too Powerful? Probably. Nerfs & Other Class Ulti. Buffs

  1. #21
    Member
    Join Date
    Jul 2021
    Posts
    210
    Thanks Thanks Given 
    118
    Thanks Thanks Received 
    19
    Thanked in
    14 Posts

    Default

    Quote Originally Posted by Alexwwe View Post
    Warrior here. I think giveing a 2x int ; 2x dex to rogues and sorcerers will be a good trade . I am also a bit afraid/scared how rogues and sorcerers might perform too much and warriors will be left in silence. But i think 2x multiplier will not break the game hopefully.
    If nerf to rage ult , at list 6× to 5x or 4x , because immortal ultimate already gives 3x.
    Or maybe like 3x str with some haste or 10% crit damage or like 15% movement speed instead of 6x str and give rog and mage something equivalent as well.

  2. #22
    Senior Member
    Join Date
    Apr 2019
    Posts
    510
    Thanks Thanks Given 
    4
    Thanks Thanks Received 
    68
    Thanked in
    52 Posts

    Default

    The immortal ultimate will be more used if the rage only has 3x + 10 cd 15 ms , if we change rage should be 4x + something to enchant the warrior like a range increase damage up for yes seconds

  3. #23
    Blogger Irg's Avatar
    Join Date
    Mar 2016
    Location
    Cult of shadowspire Shadowspire > EVERYTHING
    Posts
    3,100
    Thanks Thanks Given 
    44
    Thanks Thanks Received 
    346
    Thanked in
    178 Posts

    Default

    This poll is asking opinion on either warrior that benefits from being op
    or other classes that are expecting to get carried by them. Just nerfing touches the cake for basically everyone.

    It's not gonna go anywhere regardless on how reasonable it might sounds, just buff other class instead that'd go a lot better

    ign Battling /irg /answer
    Custom banner 4m pm me ⌥[▉▉▉▉▉▉▉▍ ]⚠
     
     
     
     
     
     
    Answer

  4.   Click here to go to the next Dev post in this thread.   #24
    Design Department Cinco's Avatar
    Join Date
    Feb 2010
    Posts
    7,265
    Thanks Thanks Given 
    116
    Thanks Thanks Received 
    12,800
    Thanked in
    3,470 Posts

    Default

    A nerf to Rage is inevitable.

    Adding Rage-like buffs to Rogue and Sorcerers is possible.



    Hope this helps with your continued - and very valuable - feedback.
    | | | |

    Need help? Please visit our Support Website at http://support.spacetimestudios.com

  5. The Following 3 Users Say Thank You to Cinco For This Useful Post:


  6. #25
    Member Cocacolastic's Avatar
    Join Date
    Aug 2025
    Location
    House
    Posts
    97
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    21
    Thanked in
    14 Posts

    Default

    Quote Originally Posted by Cinco View Post
    A nerf to Rage is inevitable.

    Adding Rage-like buffs to Rogue and Sorcerers is possible.



    Hope this helps with your continued - and very valuable - feedback.
    Naurrrrrr😩🥀

  7. #26
    Junior Member
    Join Date
    Oct 2025
    Posts
    32
    Thanks Thanks Given 
    4
    Thanks Thanks Received 
    7
    Thanked in
    7 Posts

    Default

    Whatever keeps the most power. Add Boss Damage or maybe add some direct health damage. I'm not a warrior at the moment but I do play warrior.

  8. #27
    Senior Member
    Join Date
    Dec 2013
    Posts
    1,035
    Thanks Thanks Given 
    229
    Thanks Thanks Received 
    127
    Thanked in
    82 Posts

    Default

    I have an ambiguous opinion on this whole topic, which I cannot say yes or no to the poll for the following reason:

    1) First you look for a balance by placing the 3 classes with a similar skill,
    I don't like it, I like that each one has its own way, and I know that only a similar skill is not what will make all the classes be similar,
    but that one in particular is going to have a lot of weight in that.

    2) Second, doing that would then lead to an imbalance, because the other classes have another skill that weighed rage,
    such as the mage's curse, and in the rogues the shot, although in the past the shot was more powerful than today,
    so in the LB we will see the rogues and the mages rise like foam and the warriors will go down, then it will return to the same thing,
    putting curse on the rogues and the warriors and then shot on the mages and the warriors?

    3) Third and last for now, in the past, when procs didn't exist, rogues dominated bosses because of their shot, but also because they had a difference in stats,
    and they had a higher crit chance percentage, then came the mages just for their curse and dps, and warriors weren't much good for bosses, and then I guess in the following years rage would come out,
    then the massive haste buff, and I don't know if it was stats, etc., then you guys made buff/debuffs for all 3 classes and that's when the imbalances started to come, which wasn't intentional but rather you were looking to improve the warriors.

    Lastly, for everything I mentioned, I consider that with the nerf that I hope is less than 50% to rage and the small buff to the ultimates of the rogues and mages it is enough,
    until you review your data through the years with respect to the stat changes in all classes and from there start in other changes with or without relation to skills

    PD This always comes up every few years, trying to balance the races, I personally see everything going well, the warriors were made more fun to play, the rogues needed was a little more endurance/defense and they got it,
    and the mages don't really need anything but the only thing were the ultimates that I asked to be reviewed because there were actually 2 out of 3 that were never used because they weren't on par with the new AL metas,
    so this thread left me surprised

  9. #28
    Forum Adept
    Join Date
    Jan 2025
    Posts
    471
    Thanks Thanks Given 
    20
    Thanks Thanks Received 
    80
    Thanked in
    57 Posts

    Default

    Quote Originally Posted by Yuggernaut View Post
    I have an ambiguous opinion on this whole topic, which I cannot say yes or no to the poll for the following reason:

    1) First you look for a balance by placing the 3 classes with a similar skill,
    I don't like it, I like that each one has its own way, and I know that only a similar skill is not what will make all the classes be similar,
    but that one in particular is going to have a lot of weight in that.

    2) Second, doing that would then lead to an imbalance, because the other classes have another skill that weighed rage,
    such as the mage's curse, and in the rogues the shot, although in the past the shot was more powerful than today,
    so in the LB we will see the rogues and the mages rise like foam and the warriors will go down, then it will return to the same thing,
    putting curse on the rogues and the warriors and then shot on the mages and the warriors?

    3) Third and last for now, in the past, when procs didn't exist, rogues dominated bosses because of their shot, but also because they had a difference in stats,
    and they had a higher crit chance percentage, then came the mages just for their curse and dps, and warriors weren't much good for bosses, and then I guess in the following years rage would come out,
    then the massive haste buff, and I don't know if it was stats, etc., then you guys made buff/debuffs for all 3 classes and that's when the imbalances started to come, which wasn't intentional but rather you were looking to improve the warriors.

    Lastly, for everything I mentioned, I consider that with the nerf that I hope is less than 50% to rage and the small buff to the ultimates of the rogues and mages it is enough,
    until you review your data through the years with respect to the stat changes in all classes and from there start in other changes with or without relation to skills

    PD This always comes up every few years, trying to balance the races, I personally see everything going well, the warriors were made more fun to play, the rogues needed was a little more endurance/defense and they got it,
    and the mages don't really need anything but the only thing were the ultimates that I asked to be reviewed because there were actually 2 out of 3 that were never used because they weren't on par with the new AL metas,
    so this thread left me surprised
    -1. So you’re saying that we need to see warriors dominate most of solo maps, leaderboards, and pvp on endgame? We’re tired already of seeing immortal tanks in pvp, 1 shotted bosses because of warrior x6 ultimate and years of dominating endgame related stuff.

    Btw how can you say rogue and mages will rise on lb? Most cases now on lb rely on who the most spends on pet evolution and badge + titles, not solely on boss kill kills or whatever.


    Sent from my iPhone using Tapatalk

  10. #29
    Forum Adept
    Join Date
    Jan 2025
    Posts
    471
    Thanks Thanks Given 
    20
    Thanks Thanks Received 
    80
    Thanked in
    57 Posts

    Default

    Quote Originally Posted by Yuggernaut View Post
    I have an ambiguous opinion on this whole topic, which I cannot say yes or no to the poll for the following reason:

    1) First you look for a balance by placing the 3 classes with a similar skill,
    I don't like it, I like that each one has its own way, and I know that only a similar skill is not what will make all the classes be similar,
    but that one in particular is going to have a lot of weight in that.

    2) Second, doing that would then lead to an imbalance, because the other classes have another skill that weighed rage,
    such as the mage's curse, and in the rogues the shot, although in the past the shot was more powerful than today,
    so in the LB we will see the rogues and the mages rise like foam and the warriors will go down, then it will return to the same thing,
    putting curse on the rogues and the warriors and then shot on the mages and the warriors?

    3) Third and last for now, in the past, when procs didn't exist, rogues dominated bosses because of their shot, but also because they had a difference in stats,
    and they had a higher crit chance percentage, then came the mages just for their curse and dps, and warriors weren't much good for bosses, and then I guess in the following years rage would come out,
    then the massive haste buff, and I don't know if it was stats, etc., then you guys made buff/debuffs for all 3 classes and that's when the imbalances started to come, which wasn't intentional but rather you were looking to improve the warriors.

    Lastly, for everything I mentioned, I consider that with the nerf that I hope is less than 50% to rage and the small buff to the ultimates of the rogues and mages it is enough,
    until you review your data through the years with respect to the stat changes in all classes and from there start in other changes with or without relation to skills

    PD This always comes up every few years, trying to balance the races, I personally see everything going well, the warriors were made more fun to play, the rogues needed was a little more endurance/defense and they got it,
    and the mages don't really need anything but the only thing were the ultimates that I asked to be reviewed because there were actually 2 out of 3 that were never used because they weren't on par with the new AL metas,
    so this thread left me surprised
    Btw warriors are the most favorable for the past few years in terms of gears, skills and vanities hence you can’t say that warriors are only playable since that ultimate came.


    Sent from my iPhone using Tapatalk

  11. The Following 2 Users Say Thank You to Nev3r For This Useful Post:


  12. #30
    Senior Member
    Join Date
    Apr 2019
    Posts
    510
    Thanks Thanks Given 
    4
    Thanks Thanks Received 
    68
    Thanked in
    52 Posts

    Default

    If the rage nerf is 5x will be ok! If the nerf is 4x add something else to the ultimate ,, warrior attacks enrage the warrior (basic attack and skills) dealing bonus damage or hiting faster ,,like he is done talking " ,, and how he will destroy the enemys bones"

  13.   Click here to go to the next Dev post in this thread.   #31
    Design Department Cinco's Avatar
    Join Date
    Feb 2010
    Posts
    7,265
    Thanks Thanks Given 
    116
    Thanks Thanks Received 
    12,800
    Thanked in
    3,470 Posts

    Default

    Quote Originally Posted by Sue. View Post
    Ten ppl so far voted to not change a thing
    Not one of them left an ign, not one is here to explain why nothing should change
    No one so far is in this thread defending that idea logically

    Every comment in this thread goes against “don’t change anything”

    Let’s all act real surprised when the poll is closed & ppl voted to not nerf the popular class
    To be clear: the poll is not a vote and it won't influence what I Ultimately (see what I did there?) decide to do. The poll is a supplement to the responses and it largely reflects what I expect to see from those forum handles.

    Only a couple of folks have weighed in with the proper info - and to those folks I say 'thanks!' Also, thanks to all those who have direct-messaged me with their opinions and their IGNs.
    | | | |

    Need help? Please visit our Support Website at http://support.spacetimestudios.com

  14. #32
    Forum Adept
    Join Date
    Mar 2018
    Posts
    476
    Thanks Thanks Given 
    83
    Thanks Thanks Received 
    124
    Thanked in
    70 Posts

    Default

    Quote Originally Posted by Tell View Post
    My ign is Cprz, i'm a warrior. Using Rage ulti makes warrior just instantly one shot anything in combination with blood items procs and also makes them basicaly immortal. Do i like it? Sure why not, makes me powerful beyond limit. Is it fair? Probably not, its up to you devs if you want to give an unfair ability to each class to even out the playing field, or nerf the one that currently has it. In my opinion game should be harder even for people with best gear. One shotting everything isnt much fun, creating strategy and playing together in a party trying to beat a hard map is more fun in my opinion.
    Finally a war with the honesty and guts to speak facts. War has been the "homelander" role in the game since Valley. Even before was overpowered but things before were different and so impacted less. But since Elder came it was like making one class godly like and the other two just the funny companions. I'm saying this from ages, since evg. I don't even understand the existance still of ultimates, we can say only x6 and aim are used. Sadly aim was useless since forever and even with the rework things didn't change.
    I am both for a nerf of war ulti and for giving to all 3 classes similar ultimates since nowadays the old roles are surpassed. Ofc war is still advantaged cause its survivability is simply beyond any comprehension or logic Considered it does much more damage than rogues and deals mobs much better than any mage just with one proc. A nerf is really needed and make things lil more equal for every class

    Inviato dal mio 23053RN02A utilizzando Tapatalk

  15. The Following 4 Users Say Thank You to Sulphurea For This Useful Post:


  16. #33
    Forum Adept Sue.'s Avatar
    Join Date
    Jun 2024
    Location
    Perpendicular to everything
    Posts
    297
    Thanks Thanks Given 
    189
    Thanks Thanks Received 
    195
    Thanked in
    92 Posts

    Default

    Quote Originally Posted by Cinco View Post
    To be clear: the poll is not a vote and it won't influence what I Ultimately (see what I did there?) decide to do. The poll is a supplement to the responses and it largely reflects what I expect to see from those forum handles.

    Only a couple of folks have weighed in with the proper info - and to those folks I say 'thanks!' Also, thanks to all those who have direct-messaged me with their opinions and their IGNs.
    glad to see your input, which turns out to be the opposite of what the poll still shows
    everything is not perfect as is

    ty
    \m/____( >. < ‘ )____,\m/
    Suentous
    Chivalrous Union

  17. #34
    Junior Member
    Join Date
    Oct 2025
    Posts
    32
    Thanks Thanks Given 
    4
    Thanks Thanks Received 
    7
    Thanked in
    7 Posts

    Default

    Quote Originally Posted by Sue. View Post
    glad to see your input, which turns out to be the opposite of what the poll still shows
    everything is not perfect as is

    ty
    Everyone already knew what the poll would say. This is just a nice way to warn people and get some ideas.

  18. #35
    Senior Member
    Join Date
    Dec 2013
    Posts
    1,035
    Thanks Thanks Given 
    229
    Thanks Thanks Received 
    127
    Thanked in
    82 Posts

    Default

    Quote Originally Posted by Nev3r View Post
    Btw warriors are the most favorable for the past few years in terms of gears, skills and vanities hence you can’t say that warriors are only playable since that ultimate came.


    Sent from my iPhone using Tapatalk
    I think you need to re-read what I write, I say I cannot say yes or no to the poll, so I'm with the mid-change of rage and the already done ultis buffed, nothing more (I'm sorcerer btw)

  19. #36
    Forum Adept
    Join Date
    Mar 2018
    Posts
    476
    Thanks Thanks Given 
    83
    Thanks Thanks Received 
    124
    Thanked in
    70 Posts

    Default

    Any war that come here not openly admitting that the class is overpowered and it needs a nerf to be more fair compared to other two simply has too much ego. I literally know wars that changed class cause i quote "is like playing on easy mode", then switched rogue and understood how life might suck bad there and immediately went back to tank. Idk when this mythic rogue era was but since i play this game, which is from 2016, all i seen was war dominance. To not mention the fact that every weapon, gear, vanity etc always looks better on war or are far better than other classes ones. Every rogue vanity is an ugly skinny version of some sort of man suit with breast. At this point if you don't wanna nerf, better give x6 to all so we all one shot everything and bye bye

    Inviato dal mio 23053RN02A utilizzando Tapatalk

  20. #37
    New Member
    Join Date
    Dec 2024
    Posts
    2
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    Leave Warrs alone. Just improve the other classed slightly.

  21. #38
    Senior Member Susanne's Avatar
    Join Date
    May 2016
    Posts
    1,893
    Thanks Thanks Given 
    162
    Thanks Thanks Received 
    997
    Thanked in
    563 Posts

    Default

    I'm a rogue and I don't think warrior class should be interfered with. I have my reasons for saying this and all selfish. My warrior friends have carried me...but hold on, they shouldn't have to carry me but neither should they be nerfed because we should be buffed. Rogues, I feel are the weakest class and unless mage can afford the blood set they come second. Rogues come last because despite using blood set they still die more frequently than the other two classes. Sooo... bearing in mind the difficulty of Duneveil and the cursed woods, especially for the players who can't afford decent gears, just keep warrior as it is and give us rogues something to help us on our way. Besides a better ultimate, a decent bow for bosses would be much appreciated. The blood bow is..ahem..practically useless. Someone will disagree with me about the bow but that's probably because they bought one, found out it wasn't much use and need to resell it.
    Basically, because we have solo maps now, rogues are left behind but warrior class should be left as it is because we need balance and I don't want my warrior friends to get upset. Oh and to my mage friends, you're nice but you're ok as you are too, especially with your blood set. That's my feedback but it probably will get ignored, it usually does. 😣😔😋.

  22. #39
    Forum Adept
    Join Date
    Mar 2018
    Posts
    476
    Thanks Thanks Given 
    83
    Thanks Thanks Received 
    124
    Thanked in
    70 Posts

    Default

    I didn't see any mage be particularly more op than a rogue with blood set, another story is full bio set mages. Mage also needs a rework cause is very unfair to be the only class not able to complete 20 curses. And i talk from a point of disadvantage to me cause once they will be able to, top overall will be even more competitive. I play as rogue and i don't die that much in dune map tbh. Ofc i have gear. Gear i paid quite alot. And the fact that a war way less geared than me can oneshot even Vylah is really almost insulting. I don't like to be carried and honestly your point of not displeasing your war friends just cause they carried you makes no sense. So just cause Usa helped freeing Europe from the nazis means we gotta "please" them forever? I say please to not use another expression...
    Your friends helped you cause they wanted to and this is a matter of fairness that touch many players, not just the ones that are your friends. Mage also needs a buff cause mage ultimates are useless and they also deserve the chance to make 20 curses and not being stuck with a weapon of ten levels ago

    Inviato dal mio 23053RN02A utilizzando Tapatalk

  23. The Following User Says Thank You to Sulphurea For This Useful Post:


  24. #40
    Member
    Join Date
    Jul 2021
    Posts
    210
    Thanks Thanks Given 
    118
    Thanks Thanks Received 
    19
    Thanked in
    14 Posts

    Default

    Quote Originally Posted by Susanne View Post
    I'm a rogue and I don't think warrior class should be interfered with. I have my reasons for saying this and all selfish. My warrior friends have carried me...but hold on, they shouldn't have to carry me but neither should they be nerfed because we should be buffed. Rogues, I feel are the weakest class and unless mage can afford the blood set they come second. Rogues come last because despite using blood set they still die more frequently than the other two classes. Sooo... bearing in mind the difficulty of Duneveil and the cursed woods, especially for the players who can't afford decent gears, just keep warrior as it is and give us rogues something to help us on our way. Besides a better ultimate, a decent bow for bosses would be much appreciated. The blood bow is..ahem..practically useless. Someone will disagree with me about the bow but that's probably because they bought one, found out it wasn't much use and need to resell it.
    Basically, because we have solo maps now, rogues are left behind but warrior class should be left as it is because we need balance and I don't want my warrior friends to get upset. Oh and to my mage friends, you're nice but you're ok as you are too, especially with your blood set. That's my feedback but it probably will get ignored, it usually does. ������.
    Warriors should not be the most powerful class in game, with all the solo content now all 3 classes should be somewhat equal in terms of overall damage output and survivability with the edge in survivability going to warrior while the edge in damage output going to rogs and mages somewhere between.

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •