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    Default vanity Wisp

    For the all next vanity wisp to come out, consider not making them so far from the character,
    the correct distance/movement and what looks better should be more like bugs, waterbug, firebug, poisonbug etc,

    for example the 3 that just came out of halloween are so far from the character that it looks weird,
    they seem to belong at times to another player next to them, rather than to the same owner, (or maybe if they are far away make some 3D movement that return and make more close/sense to the char)

    the most crazy example its like shredder wisp, its like It's so far away that it seems to be part of the city and not the character, lol

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    Default

    We'll discuss this internally.

    -ALS

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    Default

    Quote Originally Posted by Yuggernaut View Post
    For the all next vanity wisp to come out, consider not making them so far from the character,
    the correct distance/movement and what looks better should be more like bugs, waterbug, firebug, poisonbug etc,

    for example the 3 that just came out of halloween are so far from the character that it looks weird,
    they seem to belong at times to another player next to them, rather than to the same owner, (or maybe if they are far away make some 3D movement that return and make more close/sense to the char)

    the most crazy example its like shredder wisp, its like It's so far away that it seems to be part of the city and not the character, lol
    Maybe more diversity when it comes to wisp distances but I feel like we have that already. Also, I like the ones distanced from the character. Just my two cents.

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