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  Click here to go to the first Dev post in this thread.   Thread: Rediscover Pocket Legends - Two New Classes, New Content, Winterfest and More!

  1.   Click here to go to the next Dev post in this thread.   #21
    Developer - Inactive Techno Email's Avatar
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    Quote Originally Posted by Everyone'sFavMage View Post
    Now not everyone has the exact same build. Higher level pvp needed this desperately.
    This was my intent and perspective as well.

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    Member grrims's Avatar
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    the update is awesome but what we really need is new stat points such as bravery for the ranger, gives them high crit and dmg but worse armor. and brawniness for the rhino, gives good armor and health but lessens hit %. idk

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    Senior Member Piosidon's Avatar
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    I've rediscovered that lvl 56s still kick you from their plasma pyramid games...

    <(^.^<) <(^.^)> (>^.^)>

  4.   Click here to go to the next Dev post in this thread.   #24
    Developer - Inactive Techno Email's Avatar
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    Quote Originally Posted by grrims View Post
    the update is awesome but what we really need is new stat points such as bravery for the ranger, gives them high crit and dmg but worse armor. and brawniness for the rhino, gives good armor and health but lessens hit %. idk
    Intelligence behaves like the "bravery" stat you described. Intelligence is a useful stat for Rangers, as it directly increases damage for several of their more "cunning" skills, such as the poisons and Hypnotize. Strength behaves like the "brawniness" stat you described. It directly also affects their more "brawny" skills effectiveness, such as Charge!!

  5. #25
    Guardian of Alterra FluffNStuff's Avatar
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    Quote Originally Posted by Techno Email View Post
    Intelligence behaves like the "bravery" stat you described. Intelligence is a useful stat for Rangers, as it directly increases damage for several of their more "cunning" skills, such as the poisons and Hypnotize. Strength behaves like the "brawniness" stat you described. It directly also affects their more "brawny" skills effectiveness, such as Charge!!
    Not quite true about the intelligence. Dex raises poison damage more then intelligence because the increase to base damage is a higher rate then the Intelligence increase to skill damage.

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    Quote Originally Posted by FluffNStuff View Post
    Not quite true about the intelligence. Dex raises poison damage more then intelligence because the increase to base damage is a higher rate then the Intelligence increase to skill damage.
    did you just call out the developer on how the stats work?
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  7.   Click here to go to the next Dev post in this thread.   #27
    Developer - Inactive Techno Email's Avatar
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    IDK, I just took my level 66 Ranger, with no gear, spec'd full Int (327 pts) and my Rank 9 poison dart dealt 159-182 damage. Then, I re'spec'd full Dex (332 pts) and my Rank 9 Poison Dart dealt 148-157 damage. Looks to be lower in this case. However, there are so many different ways to build your character, I don't doubt that you've found another spec using primarily Dex that offers a greater benefit. For example, spec'ing more into Dex may allow you to wear certain Dex gear that then adds damage or crit where the Int gear may not. The Int stat alone though, should increase the damage dealt by most of these types of Ranger skills.

    Update:
    - I did the same test with the Poison Needles skill. It dealt 168-204 damage with full Dex, and 158-202 with full Int. ACK! Neck and neck, but higher with pure Dex.
    - With Hypnotize, full Dex gave me 108-120 damage, and full Int gave me 109-121 - Neck and neck again, this time negligibly better with Int!!
    - My Restore was a wildly different story - It went from 99-109 full Dex, to 152-162 full Int. Multiply out the additional 50% per second for 12 seconds, and that's an additional 371 Health AND Mana points I get back... Not bad.

    My personal conclusion is still that dual specing Int is totally legitimate on this character class. Although, she is primarily Dex.
    Last edited by Techno Email; 12-20-2012 at 07:21 PM.

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    Guardian of Alterra FluffNStuff's Avatar
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    If you know a way to last 12 seconds without taking damage I would LOVE to hear it

    Scratch that, if you know a way to last 4 seconds without taking damage, I'll switch to full int
    Last edited by FluffNStuff; 12-20-2012 at 08:13 PM.

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    (Dancing banana)

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    :O!

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    👀
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  14.   This is the last Dev post in this thread.   #33
    Spacetime Studios Dev Justg's Avatar
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    Kids, just say no to necro.
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