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Thread: Caps in game after expansion?

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    Default Caps in game after expansion?

    Hi all, is there a list (updated) of new capping for certain stats?
    I mean like armor 22k?
    Haste 70% .. etc?
    If there is can some1 please share with me where to find it?
    And if it doesnt exist can you please make one? @asommers


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    Default

    Any1?


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    Bump , any1 knows the answer to cap for each stat after expansion?


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    Bump @cinco


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    Encryption he was the one who did it last time i think

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    Default Cap Stats per Level

    Do we have any graph that breaks down the max stats each level is able to have?

    Such as like max armor, damage, health etc.


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    Default

    This post from Encryptions is useful if someone wants to figure out armor cap -
    https://www.spacetimestudios.com/sho...=1#post3715240

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    Armor 20k+ don't worry about maxing it.
    Armor gives damage reduction type 1 (Armor). Maxing armor out gives 80% damage reduction armor.

    Luck 100%, This is being worked on currently. Infinite max luck exists now. 100% -> 1 reroll / 200% -> 2 rerolls / 250% -> 2 rerolls with a 50% chance to reroll a 3rd time.

    Dodge 70%. Caps at 70%.

    Crit chance - 100% same as luck.

    Haste - 70% with diminishing values after 70. If you get 150% haste its 150-70 = 80 then 80/10= 8 so 78% haste.

    Damage reduction Stacking, same as haste- 70% with diminishing returns.

    Damage reduction Non-stacking. What ever you can get. Does not stack with other non-stacking damage reduction. Does work with armor and stacking dmg red.

    Movement speed nonstacking- 220% with the fire haste set bonus.


    INFINITE
    Damage, Crit Damage, Str, Dex, Int, Movement Speed stacking, elemental damage... so on.

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    Last edited by Encryptions; 11-06-2025 at 05:55 PM.

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    Default

    Remember, luck doesn't work on bosses.

    Also things can get debuffed so caps are not as cut and dry at they seem.

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