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    Default All Rogue Skills + Thoughts

    Here are all Rogue class' skills in order they unlock. I am atm a lvl 40 Rogue and I can say this might be my new absolute favorite class. I have gotten a hang of this, so I can comment on skills, what they do and how they work in PvE (as I havent gotten into PvP yet).

    All skills are at lvl 1 so u can see how they increase as u lvl them.

    Combo is Rabid Bite + Hamstring.



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    Yesh! A leap attack! Does the combo with Hamstring. 8m range, so birdies, keep us away. U can't use this skill if u r not in range.



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    Another leap attack. This seemed like pretty offensive class in the beginning. Same 8m range as Rabid has and can't use if u r not in range.



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    Now THIS was an interesting skill to unlock. This is our first AoE damaging skill (We only have 2). The poison makes this so interesting. -65% walking speed is a hefty burdain to carry in PvP. Not that high damage overall, but still an AoE skill and that poison damage for 3s alongside with nice speed reducing. Niiiiice. Comes with a push-back!



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    Yep, Evasion. This is kinda interesting. 5s cd and it's active for 3s, and breaks from roots. IMO it breaks from ice as well and then it should break stun..? Anyways, NEAT. Extra armor comes along and this is THE SKILL which u use 24/7. It's just a necessity.



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    The most worthless Buff in the whole game. 1 point adds 10 hit%. As if Dex chars had problems with hit%...




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    Hamstring. Second spell used to do the combo. This skill right here my friends, may be the most powerful offensive skill in the game. As a rank 9 skill, it decreases enemy's dodge by NINETY PERCENTS. Which basically makes the enemy undodgeable. AND as a lvl 9 skill it stuns the enemy with 60% possibility and it has "bleed proc", which does in total 90 damage in 3 seconds. U get this skill landed and u can already say "gf".

    EDIT: Dodge decreasing is capped at 50% reducing. But stunning chance and bleed proc continue going the same way.

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    Oooo. Single Target Poisoning Arrow which does nice blast damage, comes along with poison damage AND -65% movement speed reduction. Before u get all "yippee I can make enemy unmoveable with these two poison skills", it seems that those movement speed reductions won't stack. I just observed that it might be this way, but I havent rly paid much attention to iit.


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    This is basically copied from Birds. It seems that this skill is glitched, as for me, it doesn't always "launch" the skill, even though it does gcd. Devs pls fix.



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    This is our second and final AoE skill. It's effects aren't that nice IMO but it's a nice filler and AoE skills are always good in PvE.




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    Rogue's heal is unique. It regens both Health and Mana, but it's interrupted at the very second u get damaged. Therefore, it's kinda useless unless u r running low on potions and stay around healing urself after a fight.



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    Oohooo. I was expecting leap attack for a Rogue but not certainly a pull! Our highest ranged attack (12m). It has IMO a slight delay (as the rogue giggles and pulls after that) but it's not an issue. HEY GUYS, WE GOT A PULL!!



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    We get high crit and we get our dmg pumped up as well. At this point I was already crying out of joy.



    I guess that's it. Hopefully this was at least a bit entertaining and useful.
    Last edited by dudetus; 12-14-2012 at 06:41 AM.

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