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    Thanks for all the info and the useful tips. It's good to know that we are probably going for dex/int here.

    The range for some of the skills is short (e.g. Hamstring, Armor Shredder -> 3m). I guess the idea is to buff, pull enemies in with Hypnotize (12m range) and debuff/stun them with Hamstring & Shredder. Then the fox can move away from the mob and throw all the long range attacks.

    This makes me think that standard bear-style pull skills are essential, since you obviously want all the enemies in one place. So I guess, Hypnotize near wall, then step away from the wall and launch Vixen Kick to stick the enemies to the wall (thoughts?).

    btw how is damage compared to dex birds?
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    Quote Originally Posted by Brave Sir Robin View Post
    Thanks for all the info and the useful tips. It's good to know that we are probably going for dex/int here.

    The range for some of the skills is short (e.g. Hamstring, Armor Shredder -> 3m). I guess the idea is to buff, pull enemies in with Hypnotize (12m range) and debuff/stun them with Hamstring & Shredder. Then the fox can move away from the mob and throw all the long range attacks.

    This makes me think that standard bear-style pull skills are essential, since you obviously want all the enemies in one place. So I guess, Hypnotize near wall, then step away from the wall and launch Vixen Kick to stick the enemies to the wall (thoughts?).

    btw how is damage compared to dex birds?
    Fox' pull is single target, it has only 2 AoE Skills and class combo is single target. Fox is only effective in single target combat which makes it (truth to be told) a horrible mob clearer and it's kinda chatoic to clear mobs with fox. The skill ranges are too short in general and damage done even to single target enemies are lower than pure dex birds not to mention Birds' AoE combo and Thorn Wall. And as Fox gets close to enemies due to leap attacks the only way to survive in a random unelixered pug is to spec to STR.

    In PvP wise at least in end game foxes are ridicilously underpowered. As a lvl 76 full vanity, elite bow set yada yada Bird I could take out a lvl 71 Fox decked in BSM STR set before the fox could even finish it's leap. Sure, lvl 71 vs 76 battles are obviously unfair but any other class lvl 71 decked in BSM gear can land at least 1 hit to me.

    In general, fox needs to be upgraded. It's damage must be the highest as it's almost pure melee DPS character. Fox loses at everything to a Bird, Birds' buffs are better, their damage is higher, their skill ranges are larger. U mention it, Birds have the upperhand.

    EDIT: Speccing to INT only slightly increases damage done by Poison skills and the healing of Bandage. But on the controversy speccing to pure dex and wearing a bow increases the overall damage so greatly that u lose around 5 dmg (I don't remember the value decreasing to Bandage INT/DEX vs pure DEX) while u lose around 10-20 skill damage to other damaging skills. I myself used enough INT points to get lvl 20 INT rings (to get more mana via ring) but it was in vain truth to be told.

    STS needs to decide at this point whether to make Fox a STR or DEX character. DEX/INT character might have sounded good on paper but in action it has made Foxes incredibly underpowered compared to original 3 and especially the designed counterpart Bird.

    Large variery of Melee skills speaks for STR but I myself view Rogues fast and deadly killers. But with these buffs and skill ranges making Rogue a DEX character wouldn't solve anything as Rogue would still be the uber underpowered character
    Last edited by dudetus; 01-16-2013 at 07:13 PM.

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