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  Click here to go to the first Dev post in this thread.   Thread: Request for Better Optimization on Mediatek GPU Devices

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    Default Request for Better Optimization on Mediatek GPU Devices

    Hello Spacetime Team,

    I’m a longtime Arcane Legends player and recently upgraded to an Infinix GT 30 Pro (Dimensity 8200 Ultra, Mali-G610 GPU, 144 Hz AMOLED).
    The game maintains a constant 60 FPS, but motion still feels uneven—especially in towns or crowded maps. It seems to be caused by frame-pacing irregularities due to the engine’s 60 Hz cap not aligning smoothly with high-refresh display pipelines (120–144 Hz).

    Interestingly, Arcane Legends runs perfectly smooth on iPhones and Samsung Galaxy devices with Snapdragon chips, even at similar FPS. This makes me think the current engine isn’t fully optimized for Mediatek processors or Mali GPUs, which are now very common in Android devices.

    If possible, please consider adding improved frame-timing and refresh-rate sync in future updates, along with better optimization for Mali-based hardware. Even small adjustments would make gameplay feel noticeably smoother and more consistent across all platforms.

    Thank you for continuing to support this classic game and community!

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    I just logged on with my old Moto Edge 2022, which has 144hz and runs on a MediaTek Dimensity 1050. Android 15.

    The games runs perfectly on it, absolutely no issues for me. Very very smooth.

  3.   This is the last Dev post in this thread.   #3
    CTO asommers's Avatar
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    Added to the list of things to look into.

    -ALS

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    +1 hopefully they address the heating issues. all my devices reaches 38-40c even when afk. It would go down if i blast a fan on my phone.
    Plus Lower end android lags so much on high population maps.

    [eat a ducky moss]

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    Quote Originally Posted by asommers View Post
    Added to the list of things to look into.

    -ALS
    Hopefully soon u guys this optimize fix this

    Sent from my Infinix X6873 using Tapatalk

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