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  Click here to go to the first Dev post in this thread.   Thread: Feedback: Luck (Reroll)

  1. #21
    Member fikrialithaufik24's Avatar
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    Quote Originally Posted by Encryptions View Post
    I will make a vid in a day or 2 to explain how the system works, this is better than it was before. No one is understanding on how it precisely works.

    Sent from my SM-S928U using Tapatalk
    The system looks good, but it doesnt work for now. I farm at duneveil map for crafting materials, and now i cant get anymore because of the new system

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    It seems like the system will rerolling better item to every item type, and not only the initial item's type.
    I guess its not really worked everywhere.
    Duneveil map minibosses no longer rerolling for shattered jewel anymore. Its because duneveil minibosses do not have lower Initial crafting materials items on the loot table, so the 'Luck gave you better item' is not working here anymore.
    Please do something about this issue
    Last edited by asommers; 11-07-2025 at 09:38 PM. Reason: Removed original quoted text

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    As long as this doesn't force drop rates to be pushed lower because of this, yeah it's great.

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    Quote Originally Posted by fikrialithaufik24 View Post
    It seems like the system will rerolling better item to every item type, and not only the initial item's type.
    I guess its not really worked everywhere.
    Duneveil map minibosses no longer rerolling for shattered jewel anymore. Its because duneveil minibosses do not have lower Initial crafting materials items on the loot table, so the 'Luck gave you better item' is not working here anymore.
    Please do something about this issue
    What do you mean by “the miniboss isn’t rerolling”?
    Rerolling only happens when the message “You reroll for a better loot” pops up, right?
    If that doesn’t show, then you’re just getting the initial items.

    maybe what happen here because of the "weight" as asommers mentioned here

    Quote Originally Posted by asommers View Post
    correct me if im wrong

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    Senior Member Deathlyreaper's Avatar
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    It’s truly hard to tell if this is a nerf or a buff especially considering now that you showed us the multi-item percentage table. Downside we no longer get a guaranteed increase in rarity, Upside we can reroll past 100%.


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    ive done some tests, ive questions

    1. About initial items
    does luck affect the initial item? if not, is it possible to get a heroic rarity as initial item with 0% luck?

    2. Why does the message 'Your luck gave you better loot' show?
    is it shows up for success reroll (regardless item that ignored or kept), or it only shows when the rerolled item is higher than the initial item?

  7.   This is the last Dev post in this thread.   #27
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    Quote Originally Posted by fikrialithaufik24 View Post
    Duneveil map minibosses no longer rerolling for shattered jewel anymore.
    Not sure what you mean. Looked into this and the shattered jewels are in the duneveil miniboss loot table, so both the initial roll and reroll could/should drop shattered jewels.

    Quote Originally Posted by GajahDuduk View Post
    Rerolling only happens when the message “You reroll for a better loot” pops up, right?
    No, you always reroll if luck succeeds but you will see "Your Luck gave you better loot!" only if rerolls give you something "better" than your initial roll.

    Quote Originally Posted by GajahDuduk View Post
    ive done some tests, ive questions

    1. About initial items
    does luck affect the initial item? if not, is it possible to get a heroic rarity as initial item with 0% luck?

    2. Why does the message 'Your luck gave you better loot' show?
    is it shows up for success reroll (regardless item that ignored or kept), or it only shows when the rerolled item is higher than the initial item?
    1. No, luck doesn't affect the initial item, luck only affects rerolling. If there's a Heroic item in the specific loot table, yes, it's possible to get a Heroic item with 0% luck.

    2. You will see "Your Luck gave you better loot!" only if rerolls give you something "better" than the initial roll.

    -ALS

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    Quote Originally Posted by asommers View Post
    Not sure what you mean. Looked into this and the shattered jewels are in the duneveil miniboss loot table, so both the initial roll and reroll could/should drop shattered jewels.



    No, you always reroll if luck succeeds but you will see "Your Luck gave you better loot!" only if rerolls give you something "better" than your initial roll.



    1. No, luck doesn't affect the initial item, luck only affects rerolling. If there's a Heroic item in the specific loot table, yes, it's possible to get a Heroic item with 0% luck.

    2. You will see "Your Luck gave you better loot!" only if rerolls give you something "better" than the initial roll.

    -ALS
    I see, thanks
    So if I don’t get any cakes from a wave in the Cathedral map even with 200% luck,
    that mean there are no cakes in the initial reroll?

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    Quote Originally Posted by asommers View Post
    Not sure what you mean. Looked into this and the shattered jewels are in the duneveil miniboss loot table, so both the initial roll and reroll could/should drop shattered jewels.

    -ALS
    indeed. shattered jewels are inside the loot table. But, after the new luck system, we cannot reroll them to be looted anymore.
    The new luck system should be good about rerolling better item, but it doesn't work on duneveil mini-bosses. its like rerolling chance has gone.

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    Lootable from boss/mini.
    sword: common - arcane
    gun: common - arcane
    bow: common - arcane

    Reroll: it will reroll all the ihe weapon from common to arcane.
    higher luck: high chance u loot items from boss


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    Quote Originally Posted by fikrialithaufik24 View Post
    indeed. shattered jewels are inside the loot table. But, after the new luck system, we cannot reroll them to be looted anymore.
    The new luck system should be good about rerolling better item, but it doesn't work on duneveil mini-bosses. its like rerolling chance has gone.
    Looks like legendary shattered jewels have low weight (as explained by ALS above) and rerolling for it is still low chance so it feels like luck doesn't work at all.

    Before this update it was guaranteed to get next rarity on reroll so if original roll was epic then you guaranteed to get legendary which is shattered jewel.

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    Basically changing (swapping) goldloot stat with luck (reroll).
    Wont be Gl farm will be Luck farm.
    People will hype it up now, once you actually use this system evry1 will be crying on this same post in month or two.


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    Quote Originally Posted by intruders View Post
    Looks like legendary shattered jewels have low weight (as explained by ALS above) and rerolling for it is still low chance so it feels like luck doesn't work at all.

    Before this update it was guaranteed to get next rarity on reroll so if original roll was epic then you guaranteed to get legendary which is shattered jewel.
    Yea this is basically a nerf. The lack of a guarantee to the next rarity after a retool is a huge nerf. Yea you can retool 2x or even 3x (although 3x is VERY HARD to reach atm). But it doesn’t offset it at all


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    Quote Originally Posted by Matous View Post
    Reather fix old one please.. i mean, how is possible with 130% luck not get re-roll on things that usualy are re-rolling? (Gear from boss, chests and so on) Who cares i can re-roll 2 rarities when it dont even re-roll?! Btw its not just in dune maps, i tested on many maps. On screen u can see i "re-rolled" to cmon... So wtf?.. and then i got some piece of gear which didnt re-rolled with my 122 luck.. and if u whould like to tell me that green loot was actualy re-roll, no it wasnt cuz it was from next map and "re-roll" is trully that cmon chest
    thats what im saying.
    they changed re-roll mechanism, and ruin the 'luck chance' system that was Okay as long as arcane legend exist.
    after this new system, we cant even farm a thing. no gold lood, no item farm. what we are going now ?

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    Quote Originally Posted by Matous View Post
    Reather fix old one please.. i mean, how is possible with 130% luck not get re-roll on things that usualy are re-rolling? (Gear from boss, chests and so on) Who cares i can re-roll 2 rarities when it dont even re-roll?! Btw its not just in dune maps, i tested on many maps. On screen u can see i "re-rolled" to cmon... So wtf?.. and then i got some piece of gear which didnt re-rolled with my 122 luck.. and if u whould like to tell me that green loot was actualy re-roll, no it wasnt cuz it was from next map and "re-roll" is trully that cmon chest
    but i think it rerolled a common equipment to rare equipment, not the common chest.
    cmiiw

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    First of all i have sacrificed all my gold and gold loot awakes to changed them to luck to test it, i am very disappointed about the results no good drops i have reached with elixirs at 252% luck it's very disappointing but the results from before revision of the luck are far the worse...
    Second do you have any clue how hard is to reach 200% luck? With items with luck you can reach that but also with pets we don't have pets who ive sorely luck like the yellow frog per who give 75% gold loot, how about making a new pet that give at least 75% luck too how about add luck trait passive as well and maybe revision some attributes of house location packs?? It's unfair to loot and reroll only items and not gems, vanities or better loot from chests like elite runner chests, you need to fix that it's super unfair to the players who sacrificed like me millions of gold to awakes gems and time and good awakening attributes for this simple lick revision... The devs need to make better revisions for lick mechanics like more rerrols for those who reach at least 100% luck & double loot rerolls for those more than 200% or luck have more meanings for players who chose luck as their awakes attributes....

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    Quote Originally Posted by Matous View Post
    Reather fix old one please.. i mean, how is possible with 130% luck not get re-roll on things that usualy are re-rolling? (Gear from boss, chests and so on) Who cares i can re-roll 2 rarities when it dont even re-roll?! Btw its not just in dune maps, i tested on many maps. On screen u can see i "re-rolled" to cmon... So wtf?.. and then i got some piece of gear which didnt re-rolled with my 122 luck.. and if u whould like to tell me that green loot was actualy re-roll, no it wasnt cuz it was from next map and "re-roll" is trully that cmon chest
    u got Elite Copper Pirate Chest II after reroll, means in initial reroll u got Elite Copper Pirate Chest I

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    Lightbulb Luck, loots & events with luck

    Similar to gold loot now luck too must have the same options

    We already have many pets that give gold loot and very increasingly amount of that like julian who give for example 75% gold loot, but we don't have any lucky pet who give the same amount of luck how about a pet that give 75% luck or more?

    What we need is more luck (i love luck and play mainly with luck stats only) down below my suggestion about luck and more benefits if possible to future luck revision/rework/readjust thank you.

    Equipment

    Set of luck:
    Gives with 3 set - 10% primary stats (dext/int/str), 5% movement speed (stacking), 50% gold loot, 50% luck, 5% chance for double loot, 1% chance to find leprechaun lucky bag
    With 6 set - 20% primary stats, 10% movement speed (stacking), 75% gold loot, 75% luck, 10% chance for double loot, 2% chance to find leprechaun lucky bag
    8 set - 25% primary stats, 15% movement speed (stacking), 100% gold loot, 100% luck, 15% chance for double loot, 3% chance to find leprechaun lucky bag

    Leprechaun weapon: 20% luck, others stats tbd
    Leprechaun helme: 20% luck, others stats tbd
    Leprechaun torso: 20% luck, others stats tbd
    Leprechaun belt: 20% luck, others stats tbd
    Leprechaun ring: 20% luck, others stats tbd
    Leprechaun amulet: 20% luck, other stats tbd
    Leprechaun bracelet: 40% luck, other stats tbd
    Leprechaun artifact: 40% luck, other stats tbd

    Pet

    Leprechaun pet: 75~100% luck, other stats tbd

    Leprechaun lucky bag will contain all the drop loots the elite runner chests have plus random amound of gold (1.000~10.000) and random quality of jewels from weak to fortified.
    New passive talent that gives 10% luck
    Gold loot talent must give 10% gold loot instead of 5%
    Location city pack maybe change from 2% to 20% cost 600 platinum and doesn't cover the price cost with real money
    New events that give double luck at scheduling daily events and 1 event that will work at Christmas that benefit the luck players
    Guilds should have passive talents like location packs or abilities that can be chosen by guild leaders or officers these abilities will be passives and some actives will only activate per day with platinum costs.
    The suggestion is sorely my idea the final decision and stats or other work should decided and made by the development team also i am a player not an admin cloaked as a player.

    How about my suggestions did you like them leave a like if they did thank you
    Beware players,STS admins-devs make fake accounts or use players deleted accounts w/o their consent & make fake propaganda and always degrade other players suggestions,so corrupted STS. Yikes

  20. #39
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    I do like the option that the more luck we have the more we reroll however I think the dropped chances are set up so badly against players that we barely get a better item.

    A better system would be if the first reroll guarantees 1 step up in rarity and subsequent rerolls after that behaves in the same way you guys wanted it to. For example

    Example1:
    Player A has 200% luck
    Initial loot drop: Rare item
    1st reroll (+1 rarity increase guaranteed): New loot1-Epic item
    2nd reroll (a reroll of the loot table from Epic and Upwards): New loot2-Legendary Item
    Player A keeps legendary item

    Example 2:
    Player A has 200% luck
    Initial loot drop: Rare item
    1st reroll (+1 rarity increase guaranteed): New loot1-Epic item
    2nd reroll (a reroll of the loot table from Epic and Upwards): New loot2- Another Epic Item
    Player A keeps the 1st Epic item not the 2nd one


    Example 3:
    Player A has 150% luck
    Initial loot drop: Rare item
    1st reroll (+1 rarity increase guaranteed): New loot1-Epic item
    2nd reroll (50% chance, but it fails)
    Player A keeps the Epic item from the 1st reroll

    Example 4:
    Player A has 250% luck
    Initial loot drop: Rare item
    1st reroll (+1 rarity increase guaranteed): New loot1-Epic item
    2nd reroll (a reroll of the loot table from Epic and Upwards): New loot2-Legendary Item
    3rd reroll, 50% chance and it’s a success (a reroll of the loot table happens but it is still from Epic and Upwards): New loot3-Epic Item2
    Player A keeps the Legendary Item

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    Quote Originally Posted by asommers View Post
    I don't know what your expectations for the Elite Runner chests are. There is no cap for luck. If you can get it above 500%, you'll get 5 additional rolls.

    -ALS
    I mean, they drop from minions, Golden Runner from the Timekeeper and Electrum from elite Zodias. I was hoping the reworked luck system would make me loot them more often, since they are pink rarity (the best loot you can get from minions), but nothing has changed in this regard. This means runner chests must be on a separate loot table unaffected by luck.

    Without a bible length of feedback, I think the new luck system is better than the old one. Thanks.

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