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  Click here to go to the first Dev post in this thread.   Thread: New mechanics: guild benefits ~ revision ~ new (temporary & permanent)

  1. #1
    Banned iamegirl's Avatar
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    Lightbulb New mechanics: guild benefits ~ revision ~ new (temporary & permanent)

    New

    As we all know guilds doesn't provide anything useful in-game alone by themselves except guild leaders may give some rewards but those are from them and not automatically given by the system, i suggest a new mechanic that will provide free rewards (given by the system and not by players and some permanently or temporarily buffs bellow i will explain with details and also a permanently buff icon will be provided to characters who are in guild and have the benefits active as well when player goes to character menu at the elixirs the buff will give details what it will provide.
    New guild shop included, new guild leaderboard including rewards granted by the system.
    New benefits and others please read carefully and take your time it will take a while thank you.

    Guild passive buffs
    For every active guild member +1% value to the passive buffs, for every inactive guild member +0.1% value to passive the buffs, max limit is at 100% mostly*
    Passive buffs in guild provide all the following guild benefits below:
    • +100% luck
    • +100% gold loot
    • +100% experience boost rate
    • +10% haste
    • +10% damage/+25% damage (hardcores)**
    • +10% damage reduction/+25% damage reduction (hardcores)
    • +10% movement speed/ +25% movement speed (hardcores)
    • +25% health/+50% health (hardcores)
    • -25% discount at guild shop/-50% discount at guild shop (hardcores)


    Guild temporary buffs
    Those buffs only activated by guild leader or officers and only with platinum or gold.
    Only 1 temporary buff can be activated for a duration of 24 hours.
    Activate another reset or disable the old and activate the new instead.
    All temporary buffs cost 10 platinums or 100.000 gold.
    Temporary guild buffs work with passive guild buffs together but have limits.
    Those benefits doesn't work with guild members count limit.

    • +100% gold loot
    • +100% luck
    • +100% experience boost rate
    • +50% damage/+100% damage (hardcores only)


    New guild shop revision
    Guild shop provides more items other than potions like those below.
    Revised prices meaning the are reduced by the max limit of passive benefits of guild members to a maximum reduction at guild prices of the guild shop only reduced by provided above -25%/-50% (hardcores only) example and heroic egg that cost 1000 platinum will cost 750 platinum/500 platinum (hardcores) while and elixir of luck can cost 20.000 gold brought by guild with the buff can cost 15.000/10.000 (hardcores only).
    1. health potions/mana potions (revised prices)
    2. elite runner elixirs (10 minutes)/elixirs(30/60/90 minutes) prices revised
    3. random quality eggs (prices revised with platinum, reset every 3 hours)
    4. special chest providing specific items (example intact orc, orc tags, insignia etc)


    Guild leaderboard rewards implementation (automatically granted when requirements matched)
    These rewards are variable and once the guild leader set the guild timed events they can't be disabled or resetting or otherwise.
    These rewards are available to anyone who are in a guild to be fair (removed requirements so amall guilds will be rewarded equally with top).
    All these variable rewards are given depending on timed guild events, 1 day events granting lesser rewards than those of 14 days or 30 days (new).
    These rewards will given automatically by the system once the time of guild events set by guild leaders elapsed, rewards will be variable like those below.
    These rewards are greatly boosted if guild leader uses platinum guild booster*** and there are 2 tiers timed guild event rewards the FREE and the BOOSTED.
    guild boosters costs varies depending the timed guild event and follows like this.
    1 day boosted guild timed event cost 10 platinums
    3 days boosted guild timed event cost 25 platinums
    7 days boosted guild timed event cost 75 platinums
    14 days boosted guild timed event cost 100 platinums
    30 days boosted guild timed event cost 250 platinums


    Boosted timed guild event rewards
    1 day timed guild event rewards
    • Top 1: 1 cracked awakening gem & 5.000 gold
    • Top 2~3: 1.500 gold
    • All remaining active participants: 500 gold & 5 mana & health potions


    3 days timed guild event rewards
    • Top 1: 5 cracked awakening gem & 7.500 gold
    • Top 2~3: 3.500 gold & a sack of 3 cracked jewels
    • All remaining active participants: 1.500 gold


    7 days timed guild event rewards
    • Top 1: 10 cracked awakening gems & 50.000 gold & 1 awakening gem
    • Top 2~3: 15.000 gold & 5 cracked awakening gems
    • All remaining active participants: 7.500 gold & 25 mana & health potions & 1 cracked awakening gem or 1 random elixir (10 minutes)


    14 days timed guild event rewards
    • Top 1: 25 cracked awakening gems & 250.000 gold & 5 awakening gems
    • Top 2~3: 35.000 gold & 10 cracked awakening gems & 1 awakening gem
    • All remaining active participants: 17.500 gold & 50 mana & health potions & 5 cracked awakening gems or 3 random elixirs(30 minutes)


    30 days timed guild event rewards (new guild timed period event)
    • Top 1: 25 awakening gems & 1.000.000 gold & 5 elite awakening gems & 10 platinums
    • Top 2~3: 250.000 gold & 25 cracked awakening gems & 10 awakening gems
    • All remaining active participants: 100.000 gold & 5 awakening gem & 5 random elixirs(60 minutes)


    Free timed guild event rewards
    1 day timed guild event rewards
    • Top 1: 500 gold
    • Top 2~3: 250 gold
    • All remaining active participants: 100 gold or 1 mana & health potions


    3 days timed guild event rewards
    • Top 1: 3.000 gold
    • Top 2~3: 500 gold
    • All remaining active participants: 250 gold or 5 mana & health potions


    7 days timed guild event rewards
    • Top 1: 7.000 gold
    • Top 2~3: 3.000 gold
    • All remaining active participants: 500 gold or 10 mana & health potions


    14 days timed guild event rewards
    • Top 1: 14.000 gold
    • Top 2~3: 7.000 gold
    • All remaining active participants: 3.500 gold & 10 cracked awakening gems


    30 days timed guild event rewards (new)
    • Top 1: 100.000 gold & 1 awakening gem & 1 lesser guild sack of jewels (contain 10 cracked to fortified jewels)
    • Top 2~3: 50.000 gold & 1 awakening gem & 1 elixir (30 minutes)
    • All remaining active participants: 25.000 gold and 1 awakening gem & 1 elixir (10 minutes)


    Consider that when activate guild timed events with booster platinums will be wasted if reset so guild leaders who activates the timed guild events cannot deactivate them later so they must consider careful which timed guild event they will choose.
    Those benefits doesn't work at PvP but only to PvE.
    The timed guild events are those in guild options already in-game but doesn't provide anything yet until now in this suggestion post.
    *Those buffs will work differently with active/inactive players and give permanently buffs depending on the numbers of them
    For every active player 1% boost rate will given to a max at 100% with 100 active members at the given time at most to the passive buffs detailed above, some have limit at 10% or 25% even if 100 active guild members are online or 1000 inactives, the bonus stay at that limit and not bypassed also all passive buffs stack together along with temporary when activated but only 1 temporary buff can be activated at a time.
    Guild passive buffs and temporary buffs can work together and can be stacked.
    For every inactive play 0.1% boost rate will given to a max of 100% with 1000 inactive members in guild
    Active/inactive count together but doesn't extend the 100% max limit so if we have 99 active guild members and 11 inactive guild members the benefits are 100% and not 100.1% , so still together active and inactive members in the guild count to 100% or to whatever the limit is.
    ** Hardcores characters benefit differently than normal characters because if and once they fall it's over for them.
    Guild buffs are similar to elixirs but they are buffs granted as long in the given guild also if you leave now there is a cool down to get in new guild after 24 hours or more.
    *** Guild booster is a new mechanism that greatly increases the timed rewards in guild events and cost platinums to activate.
    Development team can change or implement part if not all of this suggestion.
    Guild benefits provide a refreshing yet powerful buffs to new, casual, weak players & hardcores characters so they can quite understand and work as guild intented to be.
    Important note: every rewards earned by guild events are simply not tradeable to avoid exploiting the system.
    Guild buffs should have a unique special buff icon near characters other buffs like bellow icon and providing information about what stats they granting through characters/elixir panel.
    Name:  rsz_1rsz_2790394.png
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    Thank you
    Last edited by iamegirl; 11-30-2025 at 11:36 AM.

  2. #2
    Forum Adept Sue.'s Avatar
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    It’s a bad idea to punish new players & small guilds, also the rewards outlined are too much
    \m/____( >. < ‘ )____,\m/
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    Banned iamegirl's Avatar
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    Quote Originally Posted by Sue. View Post
    It’s a bad idea to punish new players & small guilds, also the rewards outlined are too much
    Thank you for mentioning, i have changed the part that guilds need to be eligible for rewards - to everyone who are in a guild should be eligible for guild rewards.
    Important note: passive and temporary talents are not affected and given to everyone who are in the current guild (small or big doesn't matter since ever small guild can get these bonuses by be online or offline even but need more members (for new readers please read description above)).
    As for the rewards is for the development team to design i have added 2 choices of rewards so guild leaders will able to choose between the two, one is free (default) edition which will be available for guild leaders who doesn't have to spend platinum and that's why free rewards seems very small and the premium (boosted) edition who are available with platinums seems bigger, i know this one give big rewards but considering the fact that they brought with platinums and then activated but can't deactivated, the rewards seems valid and good to the value of platinums spend also consider they are not tradeable to avoid exploiting the system. This is mostly a payment choice so guild leaders can get and give rewards to guild members much more and also new players, casual players and noob players can get something useful to use, both rewards free or premium are important assets to guilds and very useful to all players, platinum boost give more useful rewards but free default rewards are still useful for guild members.
    Last edited by iamegirl; 11-30-2025 at 01:06 PM.

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    Forum Adept Murraya's Avatar
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    It seems like there was talk about guild buffs or something like that before and many people disagree about that.

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    Banned iamegirl's Avatar
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    Quote Originally Posted by Murraya View Post
    It seems like there was talk about guild buffs or something like that before and many people disagree about that.
    I understand this might be frustrating to some players who disagree with those suggestions (mostly high-end players or p2p) but in general most people go into guilds right now for free lotteries or to gain free millions of gold just for the new players entry said by guild leaders and after they get in to those guilds they change the free to require something to give those rewards (tricked), made by guild leaders and some small part of them gain the rewards granted by them the other guild members just stood no chance of winning and don't take part because of that, some of them are even made up as setups so the same people gained them and make them look like rewarding guild especially the top guilds, i were personally in them, others after seeing that finding it somewhat unfair and leaving and rather than going in top guild knowing that the same thing happening, finding better to stay out of guilds or rather joining smaller guilds, general speaking there is no sense to be in any guild right now except if you are low level and need help, some people help some don't (mostly) or if you have friends in them and they won't left this game permanently for other or their own reasons, in other words guilds right now provide nothing useful. Benefits like a rewarding system and guild talents can be fair for all guild members and can make people stay rather than changing guilds every time or leaving, so some solo some new, noob, casual, hardcore players who prefer playing solo and be part of guilds and don't mind bothering or bothered from others, also right now some guild leaders do again the same and ask for new people to join their guilds so they give them rewards (just mention above they probably made up some setups again as i were part of some top guilds before and know) others just seeking guild everyday for different reasons. Finally my suggestion is for making a guild system with fair rewards for everyone in guilds who take part in guild events and also provide buff benefits to all, so casual and hardcore characters can stand a chance against hard maps or difficult events being in guild by that perceptive will be massive useful to everyone in them.

    Important note for new readers: guild timed events right now doesn't provide anything by the system now, guild leader start those to give free rewards and they give those to the 3 first winners, the other participants gain nothing by participating in those guild events, for more information how and what the new revision of guild would grant read above.
    Also guild doesn't provide anything else like buffs or other benefits for anyone in them but with an important note, more active or inactive people (different requirements) more powerful the guild buffs would be (have limits) and then guild members doesn't have to leave guilds for other reasons (tricked or gain nothing by participating) rather they will stay for those buffs and other benefits, for new revision in guilds buffs also read above.
    Last edited by iamegirl; 12-02-2025 at 02:51 AM.

  6.   This is the last Dev post in this thread.   #6
    CTO asommers's Avatar
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    I appreciate the detailed writeup. See this thread (link).

    -ALS

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