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  1. #1
    Member Athina Lopes's Avatar
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    Default rogue's arrows skills

    In some recent content update bows attacks were improved

    "+ Bows now support haste (refire rate and projectile speed are increased since bows only support one projectile at a time)"

    So it would be great if same things would be applied to rogue's skills: aimed shot and noxious bolt; because these skills still having issues with high %haste (2 cooldowns for one use of skill if target is far from rogue); increasing refire rate and projectile speed would fix it.

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    Senior Member Deathlyreaper's Avatar
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    Default rogue's arrows skills

    +1 Please can this happen. The picture below is an example of what we mean.

    I have 75.2% haste during the picture (57.5% from equipment and pet HB + 60% from H Garmr AA with diminishing returns)

    As you can see, as long as the arrow is still flying we are blocked from using aimed again. The arrow flies slowly so this makes haste not as effective for skills that use a bow mechanic. The only way for haste to function properly is if we get very close to a target, if we keep our distance then we are limited by this mechanic.

    Increasing the refiring rate and the projectile speed would probably help solve this. Thank you


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  4.   This is the last Dev post in this thread.   #3
    CTO asommers's Avatar
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    Default

    Makes sense, added to the list of things to consider.

    -ALS

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