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  Click here to go to the first Dev post in this thread.   Thread: Class Branches

  1. #1
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    Default Class Branches

    It Would be great to see some more classes in the game, I understand the difficulty when it comes to vanities if you add a whole new character class, so how about just branches for each character like a mage branches from just mage class to a Necromancer class with a set of new skills but the character appearance remains the same [maybe make his eyes gloomy as a marker so people can know he is in the necromancer branch].

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    This was already Discussed years ago. While I too would like class branches, it’s sort of already too late for game to implement. But what we do have is
    different varieties of weapons per class, thats as far as we’re gonna get sadly. Shield for tank… Sword of Damage, Bow for ranged attack, Hooks for close range damage, Staff for Close combat and Gun for long range attack.


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    This would be dope
    They should implement that and bring back the damages skills can do because right now my skills are all only buffers lmao

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  4.   This is the last Dev post in this thread.   #4
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    Sorry, no plans to do this.

    -ALS

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