Can you remove all those damage multiplier procs of the game?
Those are the main reason why gearwise procs are mandatory to enjoy the game.
I am talking about the 100%+ and the x2+ damage boosts on procs.
Instead we can just leave the BD ED CD and Haste ones.
This way you can squish the numbers because now they are honestly too big.
We do not even enjoy some 300k damage on hit because now the game is about millions of damage per hit.
In addition to that change you can also reduce ennemies HP in maps that would not be a big deal right?
Moreover this way procs that are not damage multipliers would be more intresting, creating more viable options of gameplay.
And skills and lesser damaging procs would shine more.
I am convinced that this will make the game funnier.
But if this is really the direction you wanna go with the game so be it. This thread is really personnal anyway.
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