
Originally Posted by
Cinco
Excellent feedback!
All Classes have some means of achieving immortality in combat but I see your point. I don't necessarily want to duplicate the Immortal Ultimate for Rogues and Sorcerers right now though - and the point of doing something different with Rage would be to provide an interesting choice between that skill and 'Immortal.'
It is true that some Rogue players really have their damage output dialed in. Most do not.
Wars make great use of the STR buff but they don't need 6x anymore (though they did back in the days before insane proc damage).
I could see pivoting from 'Damage Resist' to 'Crit Chance' for Sorcerers. Will run that through its paces today.
Point taken. It's not out of the question to use Rage for clearing but I do realize its much more of a boss-killer move. I see Warriors benefitting from Haste a lot more (and have been testing with that today).
Happy New Year, Legends!
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