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  Click here to go to the first Dev post in this thread.   Thread: Feedback: Sir Spendsalot Update

  1. #21
    Senior Member Raa's Avatar
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    now need pet feed gold
    its funny I hope they fix with with guarantee
    like 1000x I open
    and drops 10-50-100k etc min 1500x but still 4/5 and I am poor
    IGN:RAA

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    More p2w achievements. Great job sts. I'd suggest u offer achievements for platinum purchases. Will fit your business model just right.

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    I actually like this idea behind this gold sinking and loving the new vanities especially the deluxe aura

    Sent from my Pixel 6 using Tapatalk

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    The only gold sink regarding this is the forced one for achievement hunters, the rest already lose nothing because it's barely an expense to flex for them

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    Default Billionaire APs

    Hi,

    I see the AP leaderboard as a competitive system, and when an AP is tied almost exclusively to an extreme amount of gold, it distorts that system by creating a gap between platinum-supported progression and gameplay-only progression so large that active players are effectively pushed out of realistic AP leaderboard competition.

    The Billionaire AP is a good example of this. Holding 2B gold alone is already very difficult, and when normal expenses (awakening, pets, gear, other aps) are included, progress through gameplay becomes extremely slow even for very active players. While the AP is theoretically achievable, in practice the time gap between platinum-supported and gameplay-only progression is so large that it feels discouraging.

    As a possible alternative, I’d suggest separating AP progression from pure gold sinks. Removing the +100 AP from Billionaire while enhancing it as a desirable gold sink could preserve its purpose without distorting AP competition. For example, a 2B chest that grants the title plus a unique mini-badge (visible above any equipped badge) as a permanent status symbol. The mini-badge would be the main incentive, something new and unobtainable elsewhere. This would give players a meaningful long-term goal without impacting AP leaderboard standings.

    This is just a concept. I’m sure your artists and designers could create something even better.
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  7. #26
    Senior Member |Ares|'s Avatar
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    +1

    This achievement should just be existing like other old gold aps from Spendsalot did before, granting the visuals but not any points

  8. #27
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    Lol they been making the gap between p2w big since forever. The heroic pet collection APs (+total pet) was added right before split of season ages ago.
    Now there's annoying pet evolution, 3/4 legendary awake which is heavy gambling for a lot of gold.
    Inventory, stash, auction, furniture all contribute as well
    Bound system is another way seperate the gap with needing to lose out on at least 400m for blood weapon
    Last edited by Oldplayerreturn; 01-10-2026 at 07:51 AM. Reason: Forgot the bound system that 'everyone' asked for

  9. #28
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    Quote Originally Posted by Oldplayerreturn View Post
    Lol they been making the gap between p2w big since forever. The heroic pet collection APs (+total pet) was added right before split of season ages ago.
    Now there's annoying pet evolution, 3/4 legendary awake which is heavy gambling for a lot of gold.
    Inventory, stash, auction, furniture all contribute as well
    Bound system is another way seperate the gap with needing to lose out on at least 400m for blood weapon
    I agree that the gap has been widening for a long time, and you’re right that some older APs already contributed to it. They have never been completely “free,” and I’ve always accepted that.

    For me, the key difference is how those APs were expensive. With things like pets or slots APs, there was still a clear sense of progress. Events lowered prices of some, costs were predictable, and active players could realistically move forward step by step within days or weeks of focused play.

    3–4x legendary awaken APs you mentioned feels very different. It is RNG gold sink labeled as APs. It might cost 10M… or 10B. From a gameplay perspective, that’s a huge difference. You can farm up 1B gold, spend it all, and still have zero AP progress. Then the only option is to grind for many weeks/ months again just to try another round with no guarantee it won’t fail again. That doesn’t feel like progression, it feels like hitting a wall over and over.

    That’s what worries me. It’s not about spenders progressing faster, that’s expected. It’s about whether active gameplay still provides a realistic and competitive path on the AP leaderbord.

  10. #29
    Senior Member Kakashis's Avatar
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    Agreed, I said it should just be a nice looking vanity like having a different colored shade of a golden name.
    IGN: Kakashi <-Therapy-> -I am PVE!

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    Its cool yea

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    Default A possible remedy to the Billionaire APs

    Hi,

    Since DM and Rahabkor still drop gold, would it be possible to add some gold to all elite bosses?

    Let’s make it so that, on average, players would be able to earn enough gold after killing 1k elite bosses in all the campaigns to buy those APs.

    The APs would pay for themselves in this way. While not the best solution, its a start.

    Ofc the gold drop varies depending on your gold loot and your roll on the boss, but atleast some gold would be better than none.


    Sent from my iPhone using Tapatalk

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    Quote Originally Posted by asommers View Post
    Quote Originally Posted by dmqp View Post
    Please consider adding a coin drop to the Encrusted Sack. I know there is already a Gold Sack (bullion bowl too) with this feature, but without a coin drop, the Encrusted Sack feels like it’s missing something. Maybe at least 1 coin every n seconds?
    Seems reasonable.
    Is this passé?

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