Page 1 of 2 12 LastLast
Results 1 to 20 of 34

  Click here to go to the first Dev post in this thread.   Thread: Feedback: Ultimate Skill Changes

  1.   This is the last Dev post in this thread.   #1
    Design Department Cinco's Avatar
    Join Date
    Feb 2010
    Posts
    7,394
    Thanks Thanks Given 
    121
    Thanks Thanks Received 
    12,979
    Thanked in
    3,525 Posts

    Default Feedback: Ultimate Skill Changes

    The changes to Warrior Rage, and the new Rogue Frenzy and Sorcerer Brainstorm skills are live!

    If you need a reminder you can check out the original post here, and the update here.

    TLDR; the community urged us to investigate balance issues with respect to the power of Warrior "Rage" Ultimate. We did and we found that given the immense power of gear post-76 this unique 6X primary stat skill did appear to be a bit too OP. Discussion in the original opinion thread seemed to favor giving Rogues and Sorcerers and similar skill. To keep things symmetrical we chose to replace the Rogue and Sorcerer Classes' least used Ultimate Skills with primary stat-boosts.

    Thanks for all of the great feedback, detailed opinions and well-considered criticism that dominated the original poll and discussion, and the excellent ideas that accompanied the most recent 'progress update' post. While we did not all agree on the exact changes, I believe we made a pretty good choice given our internal testing, analysis and your participation.

    Please let us know what you think about the changes!
    | | | |

    Need help? Please visit our Support Website at http://support.spacetimestudios.com

  2. The Following User Says Thank You to Cinco For This Useful Post:


  3. #2
    Member
    Join Date
    Sep 2022
    Posts
    78
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    7
    Thanked in
    7 Posts

    Default

    Mage energize (Brainstorm) give x2 int not 3x

  4. #3
    Senior Member
    Join Date
    Aug 2021
    Posts
    816
    Thanks Thanks Given 
    30
    Thanks Thanks Received 
    213
    Thanked in
    131 Posts

    Default

    Ngl, when I use Rage + Rusk Blade against Dune mobs without the armor proc, it honestly feels like I’m not using ultimate at all. I can still do KT4 solo and kill bosses on my own (slower though).

    So… in situations where I actually need my ultimate as a warrior, it still helps me (though not much against mobs without the armor proc, heh), but I’m using the latest gear with i think "good" awakes and jewels. Poorly equipped warriors will feel the difference in their favorite ultimate the most.

    Now… a moment of silence, please, for 6x Rage.

  5. #4
    Member
    Join Date
    Apr 2023
    Posts
    99
    Thanks Thanks Given 
    8
    Thanks Thanks Received 
    13
    Thanked in
    9 Posts

    Default

    Quote Originally Posted by Cinco View Post
    The changes to Warrior Rage, and the new Rogue Frenzy and Sorcerer Brainstorm skills are live!

    If you need a reminder you can check out the original post here, and the update here.

    [I]TLDR; the community urged us to investigate balance issues with respect to the power of Warrior "Rage" Ultimate. We did and we found that given the immense power of gear post-76 this unique 6X primary stat skill did appear to be a bit too OP.!
    Rogues and Mages are bit too OP in damage comparison with warriors so symetrical doesnt mean fair or equal when each class has esch class needs so we are going to have a lot of bit too OP mages and rogues but mages mainly, in another point do more nerf to warrior they got 2 ults that gives x3 main stat for keeping it symetrical “”

  6. #5
    Senior Member
    Join Date
    Apr 2022
    Posts
    511
    Thanks Thanks Given 
    40
    Thanks Thanks Received 
    38
    Thanked in
    28 Posts

    Default

    I just tested the rog ultimate, I don’t think the 3x dex properly works.

    What does the 3x dex apply to? Base dex? Total dex . 3 ?

    My base dex is 7.2k, if i use the ultimate with all of my procs i only go up to 18k

  7. #6
    Banned
    Join Date
    Dec 2025
    Posts
    112
    Thanks Thanks Given 
    46
    Thanks Thanks Received 
    35
    Thanked in
    26 Posts

    Default

    Quote Originally Posted by Brruiser View Post
    I just tested the rog ultimate, I don’t think the 3x dex properly works.

    What does the 3x dex apply to? Base dex? Total dex . 3 ?

    My base dex is 7.2k, if i use the ultimate with all of my procs i only go up to 18k
    just adds +200% dex (same as it would be awakes), same as warriors ultimates were adding +500% str

    well, actually it adds +300% dex lol, bug maybe

  8. The Following User Says Thank You to Zzzzz For This Useful Post:


  9. #7
    Senior Member
    Join Date
    Jun 2020
    Posts
    613
    Thanks Thanks Given 
    68
    Thanks Thanks Received 
    35
    Thanked in
    28 Posts

    Default Feedback: Ultimate Skill Changes

    I love the mage ult so far, it feels like an actual ult now. But I was wondering if you would consider making cc ults which can interrupt boss mechanics for example for more variety instead always more damage. Or maybe a support ult which heals/shields to protect the whole party from high dmg or one shot mechanic and or an ult which calls an ancient spirit ghost/group to help and attack a target/get aggro. Based on these mechanics, suitable bosses and maps can be created.


    Sent from my iPhone using Tapatalk

  10. #8
    Banned
    Join Date
    Dec 2025
    Posts
    112
    Thanks Thanks Given 
    46
    Thanks Thanks Received 
    35
    Thanked in
    26 Posts

    Default New ultimates

    In past warriors rage ultimate was x6 base str and it worked like 100% base x 6 = 600%
    Means it was adding +500%str

    Current ultimates says x3 base main stat, means it should be base 100%x3 = 300% total (means it should add +200% main stat), but currently it adds +300%, so it should be called x4 base main stat…
    Intended like that or going be nerfed?

  11. #9
    Member
    Join Date
    Aug 2024
    Posts
    68
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    make lb reward tradeable

  12. #10
    Senior Member Neutrone's Avatar
    Join Date
    Feb 2014
    Posts
    1,937
    Thanks Thanks Given 
    652
    Thanks Thanks Received 
    346
    Thanked in
    229 Posts

    Default

    Loving the mage ultimate can't really complain

  13. The Following User Says Thank You to Neutrone For This Useful Post:


  14. #11
    Senior Member
    Join Date
    Mar 2016
    Posts
    1,182
    Thanks Thanks Given 
    225
    Thanks Thanks Received 
    77
    Thanked in
    35 Posts

    Default

    Quote Originally Posted by Dafterpic View Post
    Rogues and Mages are bit too OP in damage comparison with warriors so symetrical doesnt mean fair or equal when each class has esch class needs so we are going to have a lot of bit too OP mages and rogues but mages mainly, in another point do more nerf to warrior they got 2 ults that gives x3 main stat for keeping it symetrical “”
    disagree, having double the survivability as a war has to come at a cost, it´s more than enough with the current ult for my war

  15. #12
    Senior Member
    Join Date
    Mar 2016
    Posts
    1,182
    Thanks Thanks Given 
    225
    Thanks Thanks Received 
    77
    Thanked in
    35 Posts

    Default

    Oh and great changes overall, ty

  16. #13
    Forum Adept Freed's Avatar
    Join Date
    May 2023
    Posts
    264
    Thanks Thanks Given 
    38
    Thanks Thanks Received 
    76
    Thanked in
    28 Posts

    Default

    The ultimate changes are so good thanks

  17. #14
    Banned
    Join Date
    Nov 2017
    Posts
    712
    Thanks Thanks Given 
    220
    Thanks Thanks Received 
    238
    Thanked in
    97 Posts

    Default

    I think what I said before change basically happened, too much power creep but who will complain about that other than me :/
    Tank seems toned down and it’s not an issue imo,
    Wishing it will happen to all classes ults in a fair way

  18. #15
    Senior Member
    Join Date
    Jun 2020
    Posts
    613
    Thanks Thanks Given 
    68
    Thanks Thanks Received 
    35
    Thanked in
    28 Posts

    Default

    Quote Originally Posted by Voorge View Post
    I think what I said before change basically happened, too much power creep but who will complain about that other than me :/
    Tank seems toned down and it’s not an issue imo,
    Wishing it will happen to all classes ults in a fair way
    it‘s not even elite dune or something similar out so you can‘t tell yet if its too much power…


    Sent from my iPhone using Tapatalk

  19. #16
    Banned
    Join Date
    Nov 2017
    Posts
    712
    Thanks Thanks Given 
    220
    Thanks Thanks Received 
    238
    Thanked in
    97 Posts

    Default

    Quote Originally Posted by Balenciaqa View Post
    it‘s not even elite dune or something similar out so you can‘t tell yet if its too much power…


    Sent from my iPhone using Tapatalk
    You’re right going to the game and seeing all classes one shot scaled bosses is completely fine, dune elite isn’t even out so why would I take it to consideration, no ETA either

  20. #17
    Member
    Join Date
    Oct 2025
    Posts
    56
    Thanks Thanks Given 
    4
    Thanks Thanks Received 
    14
    Thanked in
    11 Posts

    Default

    Feels like when I first played warrior with kraken procs and 6x Ulti, but as a Rog.

  21. #18
    Senior Member
    Join Date
    Mar 2022
    Posts
    1,273
    Thanks Thanks Given 
    64
    Thanks Thanks Received 
    158
    Thanked in
    115 Posts

    Default

    With the new ults i could see that my blood shield misses a lot to proc most of the time because when i miss like 2 times a boss the first time it is because my shield missed and the second time is because a rogue or mage on stéroïde just obliterated the boss in his gold loot set

    Talking about fairness i do not feel to do the same damage as an equally builded rogue or mage but at this point i do not care what i need most as a warrior now is consistency.



    Envoyé de mon SM-G950F en utilisant Tapatalk

  22. #19
    Senior Member
    Join Date
    Aug 2021
    Posts
    816
    Thanks Thanks Given 
    30
    Thanks Thanks Received 
    213
    Thanked in
    131 Posts

    Default

    The more I use it, the less I like it. What are you doing to my favorite game?!

    It took me 1 (ONE) run after the patch to realize how much this ultimate lacks power without an armor proc. Did you really not notice this during testing? Ignoring the poll results that were telling you otherwise, “Community urges” basically means a few DPS players complained... that alone does not make a balanced decision. Before rogue players come to pour their hearts out: I’m actually glad they received a 3x primary stat ultimate, i myself wanted to give them something like Rage through suggestion. But why the hell did you have to nerf Warriors just to chase some imaginary symmetry?

    How is this symmetrical when one class relies on procs and its ultimate, while another class has way higher base damage stat, shreds enemies with skills and now those same skills are boosted by the exact same ultimate that the proc-dependent class relies on? Where is the symmetry here?

    In the past, when I procced RAGE (a perfect name for an ultimate), it truly felt like my Warrior was in rage. I could meaningfully damage bosses with just weapon procs and Rage. I could clear mobs with normal hits and Rage alone. Now Rage feels like the bark of a chihuahua... it does nothing without an ARMOR PROC, especially against Dune mobs and bosses.

    If an ultimate only works when another proc is active, then it isn’t an ultimate. At that point, it belongs as an armor perk or a passive effect, not as a class-defining skill. At this moment, you might as well move it from ULTIMATE to armor perks or something similar.

    It’s hard to believe it took over a month of testing to come to the conclusion that a proc-dependent perk, completely useless without that proc, is somehow a SYMMETRICAL and POWERFUL ultimate.

    Really great start of 2026 in my favorite game.

  23. #20
    Member
    Join Date
    Oct 2025
    Posts
    56
    Thanks Thanks Given 
    4
    Thanks Thanks Received 
    14
    Thanked in
    11 Posts

    Default

    Quote Originally Posted by dmqp View Post
    The more I use it, the less I like it. What are you doing to my favorite game?!

    It took me 1 (ONE) run after the patch to realize how much this ultimate lacks power without an armor proc. Did you really not notice this during testing? Ignoring the poll results that were telling you otherwise, “Community urges” basically means a few DPS players complained... that alone does not make a balanced decision. Before rogue players come to pour their hearts out: I’m actually glad they received a 3x primary stat ultimate, i myself wanted to give them something like Rage through suggestion. But why the hell did you have to nerf Warriors just to chase some imaginary symmetry?

    How is this symmetrical when one class relies on procs and its ultimate, while another class has way higher base damage stat, shreds enemies with skills and now those same skills are boosted by the exact same ultimate that the proc-dependent class relies on? Where is the symmetry here?

    In the past, when I procced RAGE (a perfect name for an ultimate), it truly felt like my Warrior was in rage. I could meaningfully damage bosses with just weapon procs and Rage. I could clear mobs with normal hits and Rage alone. Now Rage feels like the bark of a chihuahua... it does nothing without an ARMOR PROC, especially against Dune mobs and bosses.

    If an ultimate only works when another proc is active, then it isn’t an ultimate. At that point, it belongs as an armor perk or a passive effect, not as a class-defining skill. At this moment, you might as well move it from ULTIMATE to armor perks or something similar.

    It’s hard to believe it took over a month of testing to come to the conclusion that a proc-dependent perk, completely useless without that proc, is somehow a SYMMETRICAL and POWERFUL ultimate.

    Really great start of 2026 in my favorite game.
    Rage was unbelievably overpowered. Unless you are maxed out, you will need armor proc to do crazy damage regardless of class.

Similar Threads

  1. >>> Ultimate guide to successful lowball skill <<<
    By Pyroflame in forum AL General Discussion
    Replies: 5
    Last Post: 10-14-2021, 08:27 AM
  2. Ultimate Skill
    By Chaplet in forum AL General Discussion
    Replies: 3
    Last Post: 04-20-2021, 06:22 AM
  3. Ultimate skill suggestion
    By picklewickles in forum AL Suggestions
    Replies: 1
    Last Post: 10-14-2019, 04:31 PM
  4. 7/5/18 | Update | Ultimate Skill Buff + Festerfang Tweaks
    By VROOMIGoRealFast in forum AL Announcements
    Replies: 29
    Last Post: 07-07-2018, 06:56 PM

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •