
Originally Posted by
dmqp
The more I use it, the less I like it. What are you doing to my favorite game?!
It took me 1 (ONE) run after the patch to realize how much this ultimate lacks power without an armor proc. Did you really not notice this during testing? Ignoring the poll results that were telling you otherwise, “Community urges” basically means a few DPS players complained... that alone does not make a balanced decision. Before rogue players come to pour their hearts out: I’m actually glad they received a 3x primary stat ultimate, i myself wanted to give them something like Rage through suggestion. But why the hell did you have to nerf Warriors just to chase some imaginary symmetry?
How is this symmetrical when one class relies on procs and its ultimate, while another class has way higher base damage stat, shreds enemies with skills and now those same skills are boosted by the exact same ultimate that the proc-dependent class relies on? Where is the symmetry here?
In the past, when I procced RAGE (a perfect name for an ultimate), it truly felt like my Warrior was in rage. I could meaningfully damage bosses with just weapon procs and Rage. I could clear mobs with normal hits and Rage alone. Now Rage feels like the bark of a chihuahua... it does nothing without an ARMOR PROC, especially against Dune mobs and bosses.
If an ultimate only works when another proc is active, then it isn’t an ultimate. At that point, it belongs as an armor perk or a passive effect, not as a class-defining skill. At this moment, you might as well move it from ULTIMATE to armor perks or something similar.
It’s hard to believe it took over a month of testing to come to the conclusion that a proc-dependent perk, completely useless without that proc, is somehow a SYMMETRICAL and POWERFUL ultimate.
Really great start of 2026 in my favorite game.
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