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  Click here to go to the first Dev post in this thread.   Thread: Feedback: Item Awakening Event

  1. #41
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    +1


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    Quote Originally Posted by asommers View Post
    Useless, good, desired, etc. These terms are all subjective.



    Mainly out of precedent and to allow players to not have to open kits if they just want to purchase awakenings for their character.



    PL has slot locking, but we opted not to do it for AL.



    We're not planning on changing anything for this run. What I might consider in the future is to choose rarity, then type, then amount randomly.

    For example, if the rarity pool was:
    • +10 Damage
    • +20 Damage
    • +30 Damage
    • +10 Gold Loot

    ... you'd currently have a 25% of getting a Gold Loot (1 out of 4), but if I chose type first, you'd then have a 50% chance of getting the Gold Loot awakening (1 out of 2 types) and if Damage was chosen, you'd have an equal 33% chance of each of the remaining numbers (10/20/30). This would allow the number of variants to not affect the type selected.



    EDIT: You will then need to increase your base with other things. Some stats work in tandem (crit damage and crit chance). We’ll be looking into elemental damage again after the new year.

    -ALS
    This is a good step in the right direction, however I still think it’s time to rethink some awakes. Yes what’s a “good” awake is subjective but you’re lying to us and yourselves if you think there is a significant number of players that genuinely want %mana ignore and %dodge awakes. These have been complained since the very first day that awakes were introduced. Again it wasn’t a big deal back then because awakes weren’t too varied yet, but now it has gotten to be too much.


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    Quote Originally Posted by Akoran View Post
    How could you buy the wrong one? 🤣
    T_T fast finger but not read what i touch T_T

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    Quote Originally Posted by asommers View Post
    We're not planning on changing anything for this run. What I might consider in the future is to choose rarity, then type, then amount randomly.

    For example, if the rarity pool was:
    • +10 Damage
    • +20 Damage
    • +30 Damage
    • +10 Gold Loot

    ... you'd currently have a 25% of getting a Gold Loot (1 out of 4), but if I chose type first, you'd then have a 50% chance of getting the Gold Loot awakening (1 out of 2 types) and if Damage was chosen, you'd have an equal 33% chance of each of the remaining numbers (10/20/30). This would allow the number of variants to not affect the type selected.

    -ALS
    If it is the system’s role to ensure that everyone can reach top-end outcomes more often… sure. Would giving all gear rarities 4 enhancement slots be sufficient, instead of pushing new standards for key awakenings higher?

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    Quote Originally Posted by Deathlyreaper View Post
    This is a good step in the right direction, however I still think it’s time to rethink some awakes. Yes what’s a “good” awake is subjective but you’re lying to us and yourselves if you think there is a significant number of players that genuinely want %mana ignore and %dodge awakes. These have been complained since the very first day that awakes were introduced. Again it wasn’t a big deal back then because awakes weren’t too varied yet, but now it has gotten to be too much.


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    Now they are tweaking the mana ignore into pets, where the pets have high damage bonuses (Heroic Kitsu). So whether they like it or not, the pet user has to use it. Even though there are still mana potions as support, they have started to branch out into things like that.

    With that, even a little bit of mana ignore has its benefits. Just a little bit.

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    Quote Originally Posted by AlfrostC View Post
    Hello sts. Happy New Year. Hope this year to be great for everyone.
    First.
    I want to ask if it is possible to implement an "auto-reroll".
    It would work like:

    1. U select the awake that u want for an item.
    2. Then u select the amount and type of awake gem u want to spend
    3. Press auto awakening and it will re roll automatically until u get those awakes or reach the amount of gems u selected.
    This way if u want 8% stat on an item u just select 4% of that stat twice and the system will re roll automatically until u get that.

    And
    My second suggestion is to add an option to turn off the awakening animation.

    Thank you in advance.
    Auto-reroll functionality would be very useful. I often get stuck in the awakening modal for too long.
    Ideally, there could be an input where I set how many gems I want to spend, then see a list of results and pick the combination I find best. If none are suitable, I could close the modal, leaving the last option set.

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    We need Element resistance awakes

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    Quote Originally Posted by Archadya View Post
    We need Element resistance awakes
    nice troll

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    Quote Originally Posted by ogpurp View Post
    Don't be silly... Adding MORE AWAKES...... I can tell you haven't tried to awaken anything

    I say make the awakes LIKE POCKET LEGENDS LET US LOCK ON OF THE SLOTS ON THE ITEM SO WE CAN KEEP IT AND KEEP RE ROLLING...


    they have implemented the system into another STS game and it would be absolutely amazing in here.

    It would change the game and the way we see awakes. ........... I'm literally begging the devs to do this ... It's been decision after decision to take gold and suck gold out of the economy for a gold sink.

    Well ... Just give everyone the ability to awake things by locking the slot once u have it.

    If the MS gear gets too crazy just make it not work for MS... Just do something different.


    I spent 200$ REAL CASH and LOST 7 Ms.

    I'm not a gambling type and I think this is absolutely ridiculous.

    I won't be continuing on buying plat when this stuff happens.

    Time and time again it's just nonsense.
    If you dont like gambling….dont gamble. Dont gamble and then complain about gambling, xd?

    Just buy auras or keys with your plats, sell for gold, and buy the exact gears you want. Simple, isnt it?


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    Quote Originally Posted by |Ares| View Post
    -1

    Yeah nah, I dont want extra money spent just to lock an awake. Either gamble yourself away or don't. First y'all be complaining how game lacks content or is entirely p2w to then expect to have MORE payments to be done to have something for yourself. Make it make sense.
    +1 to this comment

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    Yah don’t change anything [mention]asommers [/mention]don’t listen to these greedy people

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    Default Bulk Reroll System (High Roller)

    Would like to suggest this system after feeling the pain of grinding 25-30k blue gems to complete 4 gold loot items (90% not even a single 100% gl btw)

    Saw the suggestion for auto rerolling which I feel it’s better than the current system too but players might miss alternative stats (example you want 8% primary on armor, you might miss 45% ed /10% solar / 100% gold loot etc which can be too much to configure)

    Bulk rerolling can allow player to see every single awake they spent and the best part players will no longer miss an OP awake by accident.

    This simply acts like a HIGH-ROLLER system which saves time and mental health as it’s quite draining to be on full focus while pressing.

    Here are some ideas for bulk 10 awakes / 100 awakes. Just make a scroll bar it can even scale to 1000 awake per click. (Generated by Gemini)






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    The whole point of awakes is to be luck-based. If you can simply pick the best awakes after rerolling a lot of time, the system loses its functionality.


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    Default Revised awake system

    It would be cool when we are Awakening gear if we could choose whether or not to apply the new awaken to the gear. I think this would be a cool dynamic because you're not committing to losing the roll you already have. You would only choose to keep the other roll if it was better. Interested to hear you guys thoughts.

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    Default Improved gear Awakening

    It would be cool when we are Awakening gear, when we use a awake we have the choice after seeing the new roll to keep it or use the previous roll. It would be nice if the system could show the current awake and the new awake side by side so that we could choose which one to keep. I think this would be a cool dynamic because you're not committing to losing the roll you already have. You would only choose to keep the other roll if it was better. Interested to hear you guys thoughts.

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    Quote Originally Posted by OdenTheJust View Post
    It would be cool when we are Awakening gear if we could choose whether or not to apply the new awaken to the gear. I think this would be a cool dynamic because you're not committing to losing the roll you already have. You would only choose to keep the other roll if it was better. Interested to hear you guys thoughts.

    Sent from my SM-S901U using Tapatalk
    Again. Awakening is risk-based goldsink. If you arent taking risks, it doesnt function as a gold-sink.


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    I like that auto reroll idea. You spend gold either way but pick the best awake.

    It actually can sink even more gold because doing one by one you will stop at good awake but when you roll in bulk you roll all and if your best was first roll then remaining rolls were unnecessary but still happened.

    So it's win-win to me +1

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    Hi,

    I got a request to you devs to make awakening more enjoyable. I overrollt a few items. Like 10mins ago i overrollt a 100gl wealth belt which i was rolling for like 3 days and i bought awake gems for like 400m+. Finally i got the awake but i cant use it now because i overrollt (by mistake ofc). So my time, my gold is gone and i left behind with an item i dont need. I bet that happens quite some often. I think there could be solutions for this because thats more then just frustrating. Maybe you can click some awakes you want like gold loot and it stops when theres gold loot involved.

    Best regards

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    Quote Originally Posted by Gravely View Post
    Waay too many useless awakenings for me to care much about it anymore. Locking awakenings has got a be the worst idea ever for this event tho.
    Estoy de acuerdo gaste 800 gemas arcanas en un shield y no me salió nada realmente bueno te combiene ahorrar y comprar el arma directamente que desperdicio

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    is there any way to have the option to remove the gem awaken animation? i think it’s kind of bothersome to quickly mash through that animation 1,000s of times

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