buff gl it’s not worth buying plat anymore, and takes too long to finish 1b aps
also when building when you place and confirm any kind of furniture, it always shifts to the side
Improving the gold drop rate or simply reviving some maps like Hedo/Rahabk would be enough to revive a good part of the game. I saw that you already posted about increasing the gold drop rate in Dune, but so far that hasn't happened, so you have to improve this issue, especially now that our items are bind...
Genuinely:
- remove entire bind on equip "design", no one asked for it, no one wants it, no one is investing into these, no one wants to spend money on that (obviously forced)
- the Billionaire badge/title achievement to not grant any points, same with anything that's related to predatory store purchases (4 legendary slots can ONLY be achieved with Arcane awakenings and good luck to anyone trying to do that with elite ones) - there's still time to just simply remove those from the game like you did with pvp kills achievements
- please for gods sake, stop with the purple on top player/timed banners - explore different colors, designs - bringing back the CTF banners skull or TDM butcher banners sword-skull on elite dungeons, hauntlet or crypts would be cool idea. Hourglass is timeless but having same banner per 3 leaderboards? If Arena has different one so could the other ones
- when people don't feel like going public with changes they sometimes text you (so did I), giving example on friend of mine texting you more than 2 months ago that something is not right with Dunestride weapons and they probably should not be stacking with other weapons, either overlooked or purposefuly left it as it is - please READ the dms people send, simple as that
- Make achievements feel like an actual achievements. Pet evolutions, awakes, house slots are NOT achievement - those are FOMO inspired cashgrabs to make people force into staying in that top player leaderboard by shaking the wallet left and right
- Let people trade as they and what they want - event leaderboard rewards such as badges, vanities, titles, halos... anything really - let people sell those, for some its a form of making profit
- Removing Eggzavier simply because people complained about insanely bad drop rate hidden behind elixirs that (crowds favourite) "counts down everywhere" was a huge letdown - first, second, even third eggzavier were great events and instead you put a permanent heroic pet locked crate in Salvation Camp as to compensate to people's questions about "how are they supposed to finish the achievements now that 90% of the pets are basically unavailable to obtain anywhere"
- Forgotten Vanity event was very successful - check the vanity requests, people want that event back. So many nostalgic weapons and sets, or even new ones that could be turned into vanities and you guys just don't pay attention to it at all.
- Currency conversion was teased long ago - where is it? can we see it go live?
- Guild leaderboard is meaningless - its quantity over quality at the moment. It should work other way round, completely
People want to play this game, they made friendships there, they feel nostalgic. Game should feel like a game, not another bill to pay. Pay to win becoming pay to play, stop while there's still time
To Asommers, please read the DM
Yes, the locked box system in the game, as well as the awaken system you didn't mention, currently violates FTC Section 5.
This is because these mechanics require real-money currency (Plat) yet fail to disclose any success probabilities to the user. Under the FTC Act, this lack of transparency constitutes a 'deceptive omission,' as it hides material information affecting the consumer's purchasing decision. Without published drop rates, the system operates as a 'black box,' creating a risk of 'shadow nerfing' where odds can be secretly manipulated to exploit players.
This is not unprecedented. In 2024, Nexon was fined $8.9 million for secretly lowering upgrade odds in MapleStory (a direct parallel to our Awaken system), and the FTC fined Epic Games $245 million for unfair practices. By selling a 'chance' without revealing 'what the chance is,' the developers are engaging in an unfair commercial practice that denies us the transparency required by law.
To file a complaint,
Go to: ReportFraud.ftc.gov
Description: "This game violates Section 5 of the FTC Act by engaging in deceptive practices. They sell randomized virtual items for real money but conceal the success probabilities, potentially manipulating odds (Shadow Nerfing) to exploit consumers.
You can also report from Apple/Play Store.
Of course, this was just an informational article. You may not agree with my thoughts and think that the game is very transparent.
And yes, I might be banned from the forum for sharing this information.
Best Wishes!
1) Clearly announce changes and intent, avoid sudden stealth changes
2) Emphasize gradual drains and fun gold sinks
3) Understand priority aspects and implement major ideas after feedback by using things like trial events where u could have people playtest these features for certain rewards in terms of items that hold utility and not just some more vanity. This will generate in-depth suggestions about its implementation or scrapping of the idea.
4) Controlled supply of gold to match the current market trends by using features like npc buyers for items or capped farming quests.
5) Controlled pricing of stuff by adding ceilings and controlling availability of equipment and items ( too limited supply might lead to more amount of locks being opened but u need to balance monetization with player satisfaction also.)
6) Can introduce features like buyback to simultaneously add a fixed amount of gold into the economy while controlling item supply and prices.
7) a very big idea could be demonetization of gold and conversion to new currency at a ratio. All of the new content can reward based on this new currency.
These are some ideas that i researched and found attractive. Open to discussion on these.
I'd like to emphasize again that u should work on better communication of the intent behind the changes specifically the roadmap of steps taken in past few months to fix economy- gold source (gl nerf), gold sink (spendsalot, aps), item sinks (bound equipment)
A biweekly (can be monthly) dev letter to the players regarding the future plans, current state, and acknowledging the feedbacks and suggestions that you have read and are under consideration would be an incredible start.
Money Grab APs
One player called the new APs “money grab APs” and I like that terminology. I believe APs should stand by their name, an achievement, something earned through gameplay and grind, not by throwing gold/ real money at RNG systems or cosmetics. The new awaken APs cost me everything I had, and I already shared that with you. Honestly, I wouldn’t miss that gold at all if these APs were removed entirely. They are simply bad for the game and damage AP prestige. Give some fancy title to those 2 awaken aps, but let them provide 0 APs.
Gold Farming Map
With the current gold drops, I see no reason to play anymore: no progression, no ability to buy gear, no way to improve, just wasting time with nothing in return. If there is no realistic path to progress by actually playing the game, then logging in stops making sense. In the past, I logged in, farmed a bit, checked my gold, saw it grow, and felt satisfied: “yeah, that was worth it.” Now I log in, run Dune Floor 1 for an hour with my gold-loot set, check my gold, and I’m in disbelief. Why did I run this map? Oh right, because there is no better gold-farming map available. And that is just sad.
In short: give me a reason to play Arcane Legends. I would like to see a proper gold-farming map inspired by Indigo Caverns / Cursewood, something fast-paced, without side paths, or significantly buffed gold drops from Dune bosses. And please, stop with money grab APs. Thinking about it, it would also be great to buff gold drops in Elder Wood and Zodias maps. Not everyone has top gear and not everyone enjoys mausoleum-style dungeons. I personally preferred running Elite Southern Gates instead of Mausoleum back in that era. Would love to have more options.
I used to enjoy logging into AL.
I will update this later...
You are simply reporting to the government because you believe a violation has occurred. These complaints are collected in a database monitored by the FTC, FBI, and thousands of law enforcement agencies.
When the volume of complaints reaches a critical level, the government takes action on your behalf and sues the company.
The Prosecutor: The US Government (FTC)
The Defendant: The Game Company
The Cost: $0 (The Government pays for the investigation)
If the FTC finds the company guilty of violating Section 5 (Unfair/Deceptive Acts):
They can fine the company millions of dollars (e.g., Epic Games paid $245M).
They can force the company to change its systems (e.g., mandating the reveal of odds).
Refunds: In many cases, the money collected from fines is used to refund the victims (the players).
IMPORTANT FINAL NOTE: You do not need to be an American citizen to file this complaint. If you purchased services from this company, you have the right to report them, regardless of where you live.
This text is written for informational purposes only.
Best Wishes!
To be fair. Top LBs are for bragging rights which you get from the badges. Dont be running the LBs to make profit. Not everything has to result in profit.
And that’s how it should be, thats also why people grind top player lb….for bragging rights.
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- Remove APs that require gold (evolution, spendalot)
- Make legendaries useful, arcanes should always provide an edge, not be the requirement.
- Make SS readily available, new players cant keep up with old players running superfast even in events. And old players find it annoying waiting for the person without SS to catchup.
- Arcanes should be only craftable with materials dropping both from locks and zones. This will incentivise players to farm ingredients when they dont want to farm gold or dont have gold loot.
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Definetelly eggsavier must come back in game at least once every other year. Reasons have been mentioned above. Just by bringing this event back would make everyone happy. Everyone was having fun during eggsavier. Its not only about pet aps. Its was the most FUN event in the game.
I beleive many people already got new legendary awake aps or they tried , so they have spend huge amount of gold/plats so it cannot be removed. To be fair
Finally just a comment about guild LB. Not here to argue. Previous form of Guild LB was the most fair, since there was weeks of debating between devs and members of all the main guilds back in 2014(if im not mistaken). But since there was a huge exploit like using script in hauntlet for pve and in ctf for pvp kills by "pro" members of couple certain guilds , the only choice devs had was to bring it in the current state. Guild LB proves nothing. Is just to attract outsider nabs. If the algorithm of LB changes tomorrow and Entity from Rank1 goes to rank5 , does that mean that Entity is a diferent guild in one day? Just an example i dont want to mean anything against or for entity.
Just look at the fact that the game doesn't have multiple languages implemented, only one server (or whatever it's called), and most of us play with high ping and no optimization whatsoever.
Regarding the game, it would bring back the gold farming system, the transferable LB (Level of Blood), a luck system that goes beyond legendary gear but only for older equipment, and several events that have Deactivated
I‘m probably the only one but I don‘t mind these BoE gear, ONLY if they are actually reachable/obtainable through farming/playing the game/looting from boss/crafting so we can have a reason to play. Locking all good gear behind a paywall which we need to play the current cap and pasts caps is crazy and then even reduce GL…
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Lil Baby is my favorite rapper
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