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  Click here to go to the first Dev post in this thread.   Thread: Proc Icons

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    Default Proc Icons

    Maybe itīs just the boomer in me, but itīs often so hard for me to keep track of certain procs in game with all the auras and animations going on. Sure you could look at the tiny symbols below your name but even that is so hard to keep track of for me. Wouldnīt it be nice to have a setting where you could choose if a proc is live? Imagine you wanna proc your amulet and swap to a different set, creating an icon that shows the proc is live including a timer when itīs about to run out (with timer i mean same animation as with skills). Iīd love to have a bar like the hotbars top middle of my screen, where I can choose a certain item/set and add an icon to it - like a star for starbeast or a belt just for the belt and let the player choose which procs they wanna display.

    Hope my description wasnīt too confusing, would love to hear your thoughts and feedback.

  2.   This is the last Dev post in this thread.   #2
    CTO asommers's Avatar
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    So many icons, so little space… Sorry, without getting into implementation details, based on how things are currently set up, I don’t see this changing.

    -ALS

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    Quote Originally Posted by asommers View Post
    So many icons, so little space… Sorry, without getting into implementation details, based on how things are currently set up, I don’t see this changing.

    -ALS
    I wasn‘t looking to display 328584 procs on my screen but rather pick like 1-3 that are important to me but sure I guess it‘s too much work for too little outcome, ty for replying though

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    really hard for rogues to see when their invulnerability shield runs out on razor shield, sometimes it gets overruled by other icons such as the crit dmg you get from aimed shot, in my honest opinion they should not be there. We should only have weapon procs, not stat procs and the shields always be first in line, i think it would be helpful for many

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    Quote Originally Posted by Brruiser View Post
    really hard for rogues to see when their invulnerability shield runs out on razor shield, sometimes it gets overruled by other icons such as the crit dmg you get from aimed shot, in my honest opinion they should not be there. We should only have weapon procs, not stat procs and the shields always be first in line, i think it would be helpful for many
    how would you know if your elixirs ran out once you miss the prompt

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    Quote Originally Posted by Voorge View Post
    how would you know if your elixirs ran out once you miss the prompt
    Forgot these, but yes you are right. Can always check after your procs ran out

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    I suggested for all the procs to have same cooldown and make then proc together so its easy to keep track of them all.


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    Default Winter proc icon

    Is there a way to reduce these icons of winter stone proc? Like make only one icon and if you proc it multiple times then put a number in the middle of the icon. Most of the time my icon bar is full of these stones and I never know what gear I have on cd or proced…




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    To be honest this whole system needs a rework it's crowded and messy and we have way too many elixirs and procs now.

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