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  Click here to go to the first Dev post in this thread.   Thread: Feedback: Twilight Temple 2026

  1.   Click here to go to the next Dev post in this thread.   #41
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    Quote Originally Posted by Zzzzz View Post
    LB for highest score comes at 2nd week of this event, right?
    No. It does not.


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  3.   Click here to go to the next Dev post in this thread.   #42
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    Quote Originally Posted by Stefal View Post
    Can we get option to see our total score whole inside event map please? Ty!
    Looked into this, but there's just no good place to put it. You can wait until you finish the map to view it.

    Quote Originally Posted by Yuggernaut View Post
    Can please explain the boss mechaninc in wave 27, he reset their life when we touch their black circle spot? or how?
    He's probably leashing if you're kiting him to the player spawn location.

    Quote Originally Posted by InsanitrisesAL View Post
    May a dev please clarify if we're allowed to tie or not
    Scores are scores, if ties are possible, they're allowed. That said, ties should be very unlikely in Twilight Temple.

    Quote Originally Posted by Mehmetwehbe View Post
    why warrior vanity in lb rewards doesn't show a helm ?
    This is fixed with the next server (content) update.

    Quote Originally Posted by Zzzzz View Post
    LB for highest score comes at 2nd week of this event, right?
    Sorry, no.

    -ALS

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  5. #43
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    Quote Originally Posted by asommers View Post

    He's probably leashing if you're kiting him to the player spawn location.

    -ALS
    Sadly no, please, test with sorc class, skill shield, curse, fire and thunder, and in phase 1 dont kill him, let him live phase 2, and you will see that he reset their life like 8/10 times no matter how close you are,
    most of the time that he does not reset their life is when you dont touch their black circle spot, but still sometimes he reset their life when you even dont touch him, so its crazy i think...

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    Is there any chance to add those swords as vanity weapons (staff, two handed sword and daggers) in week 2? I feel like the Twilight duskblade vanities dont match with all the other vanity pieces from event

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    Quote Originally Posted by Cinco View Post
    No. It does not.
    Quote Originally Posted by asommers View Post
    Sorry, no.
    Well, It was special and competitive LB for people who learn game a bit more than others and wanted to compete with each other, and it happened only 2 times per year. Current event LB is turned to usual type (endless runs to get LB), but we already have a lot events this type… please bring back high score LB for next temple event. If you don't want give rewards for it, it's ok, make it unrewarding then (like it was at some racing event, fastest LB was without rewards).

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    Default Boss 11 persisting curse till wave 20+

    I see Boss 11 casts a persisting curse, which barely cools down even till wave 25. Is this as designed?
    What does this curse debuff?
    It is denoted by a red skull icon under healt/mana bars.

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    Quote Originally Posted by Zzzzz View Post
    Well, It was special and competitive LB for people who learn game a bit more than others and wanted to compete with each other, and it happened only 2 times per year. Current event LB is turned to usual type (endless runs to get LB), but we already have a lot events this type… please bring back high score LB for next temple event. If you don't want give rewards for it, it's ok, make it unrewarding then (like it was at some racing event, fastest LB was without rewards).
    I welcome this change, the cumulative score. Coupled with exponential growth of points rewarded. This guarantees stronger and more skilled players still get advantage as they reach more rewarding high waves than newbies.

    High score (not cumulative) means one dude will populate half the leaderboard with their twinks, sharing gear for one top run and going to their next twink. This is also mitigated by BoE, which I don't like, but in this case it's cool for eliminating the possibility of 20 players dominating the 150 solo positions and the 50 group ones so easy)

  10.   Click here to go to the next Dev post in this thread.   #48
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    Break in thread for the latest server (content) update (link).

    -ALS

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    thanks for bringing back tradeable lbs

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    OP event thank u

    Im satisfied and happy, im high on lb by simply playing the game i did not sit there plotting and planning with assumptions predicting the future and getting rdy in billions of gears based on souly on predictions and expectations that STS did not state or promise. nor did i cry and hate on sts for my own assumptions while hoping to have 5+ alts on lb full on greed.

    people who did, yall still got ur op gear, plat spent on gears is with sts being used to make the game better, the gold spent on gears is with other players who sold the kits/gears they're making use of it, we will have more events to run its not like ur gears are gone to waste.

    and yes the LB is efforts based LB not skill based but even if it was HS it still wouldn't be skill based, it'd be another p2w LB not a full skill indicator since like alot complained, they spent billions for this event = p2w no skill whatsoever in throwing billions for LB, current kind of LB is an indicator of resilience and effort many ppl on it have normal lives school jobs families etc yet they still put in the runs relentless, it shows how tough they're built.

    LB wise this event was a success in my eyes and many players eyes we just too busy running it.

    BUT it does not feel too entertaining or rewarding for the majority thats not running LB issue being that it is not that profitable for players to run this event and i see the dilemma if tokens were easy or items dropped alot then the prices will be low ppl would prefer farm the items than buy them for gold and they'd be available in huge numbers but if drop is too rare it wont feel rewarding to get nothing after 100+ runs..

    ik yall aint reading allat but i had to say it.

    regardless, thank you for your efforts.

    W event!!!

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    Quote Originally Posted by modkill View Post



    and yes the LB is efforts based LB not skill based but even if it was HS it still wouldn't be skill based, it'd be another p2w LB not a full skill indicator since like alot complained, they spent billions for this event = p2w no skill whatsoever in throwing billions for LB,

    Why do many people who have gears worth billions more than me struggle to get higher waves than me in every temple event that has existed then if its so P2W?
    Wave 36 this event.

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    Apoxhd Wave 38 best rogue in game nr.1

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    Quote Originally Posted by Encryptions View Post
    Why do many people who have gears worth billions more than me struggle to get higher waves than me in every temple event that has existed then if its so P2W?
    Wave 36 this event.
    are you saying awakes gear combos jewels are all irrelevant to how far you can reach in this event?
    it'd be a bit complicated to go through this cuz there are multiple aspects
    if we wanna say its entirely not p2w the basic typical set already cost near a bill

    i admit "zero skill" was an exaggeration but with how big the difference u get in waves with normal set vs a decent expensive set id say we cannot use this event as a true measurement of skill as long as paying is involved as a boost

    also i doubt anyone can pass wave 27 without veils or dune bow which cost some gold no matter what kinda skill they got.

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    Quote Originally Posted by modkill View Post
    also i doubt anyone can pass wave 27 without veils or dune bow which cost some gold no matter what kinda skill they got.
    27 is my limit with veil, blood, sb, you name it

    Quote Originally Posted by Zaieshas View Post
    Apoxhd Wave 38 best rogue in game nr.1
    :as* kissing emoji here:

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    Default grave gaurdian twiling temple inmune

    el grave gaurdian del twiling event aveces se vuelve inmune como si no estuviera en el mapa y no recibe nada de daño podrian arreglar eso

  20.   This is the last Dev post in this thread.   #56
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    Quote Originally Posted by Reyxoscuro View Post
    el grave gaurdian del twiling event aveces se vuelve inmune como si no estuviera en el mapa y no recibe nada de daño podrian arreglar eso
    Took a look at this and the only way I see him becoming invulnerable is if you pull him too far from where he spawns. If this is not the case, I'll need more detail about what you're doing when this occurs.

    -ALS

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