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    Default 2026-02-25 Content Update (329958)

    + Updated the descriptions of item upgrades in an attempt to clarify what they do. These changes detail which parts of the item upgrades are always applied vs. which parts of item upgrades have stack limits. There are no functionality differences, only the descriptions have been updated.

    All bonuses are generally counted per socketed item upgrade of the same type. Some jewels contain limitations on the number of applied effects and those bonuses are listed using the following keywords:
    • NON-STACKING EFFECTS: Bonuses which have just one application regardless of the number of the same type of jewel. Previously, you would have seen this as NOT STACKABLE.
    • STACKING EFFECTS: ... MAX N: Bonuses which stop application after a maximum number specified by N. Statistics listed before EFFECTS will always be applied. Previously, you would have seen this as FIRST N STACK.


    NOTE: Rare slotted upgrades are considered separate item upgrade types.

    Click image for larger version. 

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    Walking through the example in the screenshot of the Boss Breaker Jewel, assume we have 5 Boss Breaker Jewels slotted at level 50.
    • Since +1 STR/DEX/INT (white text) is always applied, 5 jewels means a total of 5 STR/DEX/INT.
    • With +0.0456 STR/DEX/INT per level (grey text) always applied, at level 50, we're also adding 11 STR/DEX/INT.
    • The +5% Boss Damage has a maximum stacking of 3 (yellow text), meaning even with 5 jewels, only 15% boss damage will be added.


    Hopefully these clarifications make item upgrades easier to understand.
    Last edited by asommers; 02-25-2026 at 10:26 PM. Reason: Fixed per-level computation

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    Add an option where clicking on the gem/stone displays the complete information, and/or also when clicking on the box
    If this could also be seen when viewing another player's information, that would be great btw

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    In your example:
    * Since +1 STR/DEX/INT (white text) is always applied, 5 jewels means a total of 5 STR/DEX/INT.
    * With +0.0456 STR/DEX/INT per level, at level 50, we're also adding 2 STR/DEX/INT.

    - Sticking with the math methodology of “ 5 jewels means a total of 5 STR/DEX/INT.”, from the first line, can you confirm that this second equation would total 10 STR/DEX/INT total from all 5 and not just 2 STR/DEX/INT.
    Last edited by asommers; 02-25-2026 at 09:51 PM. Reason: Removed original quoted text

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    Sorry Asomm, Im def not trying to be “that guy”, just want to make sure i have this correct as i choose what jewels to upgrade with.

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    Quote Originally Posted by Yuggernaut View Post
    Add an option where clicking on the gem/stone displays the complete information, and/or also when clicking on the box
    If this could also be seen when viewing another player's information, that would be great btw
    This is on the list of things to do.

    Quote Originally Posted by Rauigriu View Post
    - Sticking with the math methodology of “ 5 jewels means a total of 5 STR/DEX/INT.”, from the first line, can you confirm that this second equation would total 10 STR/DEX/INT total from all 5 and not just 2 STR/DEX/INT.
    Quote Originally Posted by Rauigriu View Post
    Sorry Asomm, Im def not trying to be “that guy”, just want to make sure i have this correct as i choose what jewels to upgrade with.
    Ah, you are correct (but it's actually 11). I was considering a single item upgrade. 0.0456 per level times 50 levels is 2.28 times 5 item upgrades is 11.4 (rounded to 11). I've updated the original post.

    -ALS

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    Have u considered adding effects to gems like paracelus gem?

    Enviado desde mi SM-S938U mediante Tapatalk

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    Quote Originally Posted by EyelessJack3D View Post
    Have u considered adding effects to gems like paracelus gem?

    Enviado desde mi SM-S938U mediante Tapatalk
    Some gems have those effects, but stacking effects can create visual clutter so they avoid adding it or very rare add it.

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