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  Click here to go to the first Dev post in this thread.   Thread: Skillbound Curse in Cursed Woods

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    Default Skillbound Curse in Cursed Woods

    So here I am running Cursed Woods, thinking I'll make an evening of it and I currently have over 200k worth of lixes applied.
    I reach Skillbound, and instead of just temporarily ignoring my applied lixes for this curse map, the game is demanding I delete all of them to enter the map?! Come on now.
    This wouldn't be so bad if we could skip a curse to continue on to the others, but this unreasonable demand is holding the rest of the Cursed Woods challenges hostage.

    Please be cognizant of the amount of effort and gold we are already committing to buying and upgrading gear and pets to complete all of these curses and just put our applied elixirs on temporary hold/ignore for the Skillbound curse map. Thanks in advance.

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    CTO asommers's Avatar
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    Default

    It would make it easier to just not apply elixirs rather than have you have no elixirs on start, so we'll consider this.

    -ALS

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    Junior Member Anchoret's Avatar
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    Default

    Quote Originally Posted by asommers View Post
    It would make it easier to just not apply elixirs rather than have you have no elixirs on start, so we'll consider this.

    -ALS
    Yes please do this! 🙏 Would be much appreciated.

    Those cursed woods lixes are expensive (200k+ gold in auction, or 500 precious corruption coins from vendor).

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    Hi! Here's a reminder that players are still losing thousands of gold in opened elixirs when they hit this curse. Can you please fix this? Pretty please?

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    Question Cursed wood elix

    Hello,
    Can cursed map be adjusted to auto disable elixirs in map like it does for sklls/pet?
    Rather not remove vanity elixirs to continue working on cursed APs, if this could please be adjusted


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