Page 3 of 5 FirstFirst 12345 LastLast
Results 41 to 60 of 93

  Click here to go to the first Dev post in this thread.   Thread: Known Issue with Passive Abilities

  1. #41
    Member Obi's Avatar
    Join Date
    Feb 2013
    Location
    Poland
    Posts
    201
    Thanks Thanks Given 
    29
    Thanks Thanks Received 
    22
    Thanked in
    16 Posts

    Default

    Lojack: any info on when that problem can be fixed?
    http://www.spacetimestudios.com/image.php?type=sigpic&userid=88929&dateline=136981  8890
    Signature created by marshmallow

  2. #42
    Lady_Pebbles
    Guest

    Default


    Please fix this along with pet's Happy Bonuses showing up on the character stats list.


  3. #43
    Luminary Poster Energizeric's Avatar
    Join Date
    Jun 2012
    Posts
    8,243
    Thanks Thanks Given 
    960
    Thanks Thanks Received 
    2,931
    Thanked in
    1,208 Posts

    Default

    Yes, please fix!!

  4. #44
    Member n19one's Avatar
    Join Date
    Jan 2013
    Posts
    137
    Thanks Thanks Given 
    47
    Thanks Thanks Received 
    13
    Thanked in
    9 Posts

    Default

    Sam why orion arcane ability doesnt show on enemies? it only show upon players (about 10% dmg).. Its arcane ability also hav reduce armor n chance to hit for enemies in range.. but it doesnt show up and i dont know if that arcane ability really do the things on enemies well. as we know, all pet with armor reduce arcane ability like vixen, flap jack, wyatt, blight show up the red armor icon upon enemies heads.. why it dont happens with orion too???
    Sorcerer | Khalitzburg
    Chivalrous Union

  5. #45
    Senior Member Linkincena's Avatar
    Join Date
    Jan 2013
    Location
    India, In the abode of Himalayas
    Posts
    1,768
    Thanks Thanks Given 
    277
    Thanks Thanks Received 
    717
    Thanked in
    190 Posts

    Default

    Quote Originally Posted by Samhayne View Post
    There are currently display bugs with the Passive Abilities that improve Armor, Damage and Critical Chance. All abilities are functioning correctly, but they are not correctly reflected in the Character Statistics displayed in the Avatar tab.

    Critical Chance - this bug will be corrected in a coming patch to correctly increment the display of Critical Chance.

    Armor and Damage displays will be corrected in a future update.

    Again, all three of these passives are changing actual combat functionality, but are not updating stats in the Avatar tab.
    Dear Sam...Pl update us if any of the passive display issues have been resolved...

  6. #46
    Member Obi's Avatar
    Join Date
    Feb 2013
    Location
    Poland
    Posts
    201
    Thanks Thanks Given 
    29
    Thanks Thanks Received 
    22
    Thanked in
    16 Posts

    Default

    I guess not soon because of no one even bother to answer here.. ;(
    http://www.spacetimestudios.com/image.php?type=sigpic&userid=88929&dateline=136981  8890
    Signature created by marshmallow

  7. #47
    Senior Member Taejo's Avatar
    Join Date
    Jan 2012
    Location
    Under Rendtails's right armpit
    Posts
    1,459
    Thanks Thanks Given 
    278
    Thanks Thanks Received 
    345
    Thanked in
    204 Posts

    Default

    Can any dev at least answer this question in the meantime:

    Does the +5% defense and +5% damage go off just base stats with equipment, or does the the +5% factor in with pet passive buffs as well? Can you tell us the formula so that we can calculate optimal equipment/specs/pet setups on our own?

  8. #48
    Senior Member Linkincena's Avatar
    Join Date
    Jan 2013
    Location
    India, In the abode of Himalayas
    Posts
    1,768
    Thanks Thanks Given 
    277
    Thanks Thanks Received 
    717
    Thanked in
    190 Posts

    Default

    Sorry buddy...
    Expect no response now...
    Its been more than half year....
    This topic is not on their priority. ..
    Thread closed...

  9. #49
    Member anibiag's Avatar
    Join Date
    Jun 2013
    Location
    Moscow
    Posts
    119
    Thanks Thanks Given 
    20
    Thanks Thanks Received 
    8
    Thanked in
    4 Posts

    Default

    So no one is going to fix that?

  10. #50
    Senior Member Linkincena's Avatar
    Join Date
    Jan 2013
    Location
    India, In the abode of Himalayas
    Posts
    1,768
    Thanks Thanks Given 
    277
    Thanks Thanks Received 
    717
    Thanked in
    190 Posts

    Default

    Quote Originally Posted by Carapace View Post
    it's a simple yet convoluted system that we can't explain 110% since a lot of it is behind the scenes numbers and the like we can't give away
    Nope...
    and above is the reason...

  11. #51
    Forum Adept cyrusrevange's Avatar
    Join Date
    Apr 2013
    Posts
    335
    Thanks Thanks Given 
    272
    Thanks Thanks Received 
    11
    Thanked in
    8 Posts

    Default

    Quote Originally Posted by Samhayne View Post
    There are currently display bugs with the Passive Abilities that improve Armor, Damage and Critical Chance. All abilities are functioning correctly, but they are not correctly reflected in the Character Statistics displayed in the Avatar tab.

    Critical Chance - this bug will be corrected in a coming patch to correctly increment the display of Critical Chance.

    Armor and Damage displays will be corrected in a future update.

    Again, all three of these passives are changing actual combat functionality, but are not updating stats in the Avatar tab.
    Hi sam why flapjack dosn't add any damage to character stats??? with flap jack and without it is the same

  12. #52
    Junior Member
    Join Date
    Nov 2012
    Posts
    13
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    Hey Sam, you guys still planning to fix this passive stats?.. this issue is too long!OMG...
    I think its very simple bug for Dev's, dont be lazy.. LoL
    Good Luck Guys...

  13. #53
    Member Obi's Avatar
    Join Date
    Feb 2013
    Location
    Poland
    Posts
    201
    Thanks Thanks Given 
    29
    Thanks Thanks Received 
    22
    Thanked in
    16 Posts

    Default

    I'm starting to think that added dmg % bonus is after adding the random part in the calculations, so they need to change a bit more than we though, possibly changing current damage output..
    I hope they still would fix that somehow, but since it is a known issue and most people get used to it and are not giving enough pressure/feedback they do not see that as important change..
    http://www.spacetimestudios.com/image.php?type=sigpic&userid=88929&dateline=136981  8890
    Signature created by marshmallow

  14. #54
    Xxxxzero
    Guest

    Default

    Would be really nice if we could actually see these numbers.. I would actually choose that passive skill then.. please help us out sts, still waiting on fix. Thank you.
    -Zero

  15. #55
    Member
    Join Date
    Apr 2013
    Posts
    86
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    5
    Thanked in
    4 Posts

    Default

    dont make battle dragons ya got to fix bugs on A.L!
    i hope this next expansion thats taking so long is going to be a big update on content ,bugs and all
    like giving a.l a frontiers new start
    and free respecs when this is fixed

  16. #56
    Banned Soundlesskill's Avatar
    Join Date
    Mar 2013
    Location
    Loading...
    Posts
    2,922
    Thanks Thanks Given 
    332
    Thanks Thanks Received 
    424
    Thanked in
    261 Posts

    Default

    This problem really need to be fixed.. It's bugging (no pun intended lol) the hell out of me

  17. #57
    Forum Adept Alfred Emmanuel Tanopo's Avatar
    Join Date
    Jun 2013
    Location
    Right behind you.
    Posts
    266
    Thanks Thanks Given 
    47
    Thanks Thanks Received 
    17
    Thanked in
    10 Posts

    Default

    ohhh that's why I thought all those passives went to waste. lol!

    • Azgauth • Warrior •

    Capt. A: We need a plan of attack!
    Stark: I have a plan... Attack!

  18. #58
    Junior Member
    Join Date
    Mar 2013
    Posts
    40
    Thanks Thanks Given 
    15
    Thanks Thanks Received 
    2
    Thanked in
    1 Post

    Default

    O.o

    seraneyla

  19. #59
    Banned Soundlesskill's Avatar
    Join Date
    Mar 2013
    Location
    Loading...
    Posts
    2,922
    Thanks Thanks Given 
    332
    Thanks Thanks Received 
    424
    Thanked in
    261 Posts

    Default

    Even tho it does enhance passives, it's more efficient when we can SEE it with our own eyes.

  20. #60
    Junior Member
    Join Date
    Aug 2013
    Posts
    13
    Thanks Thanks Given 
    1
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    Help my tradimg is disable

Similar Threads

  1. Replies: 49
    Last Post: 12-18-2012, 04:55 PM
  2. Pet's Abilities - Arcane Ability/Passive Ability
    By Blayze in forum AL Player Guides
    Replies: 42
    Last Post: 12-06-2012, 09:30 PM
  3. Attack vs Passive Abilities
    By AWX-thrones in forum DL Player vs. Player
    Replies: 12
    Last Post: 06-16-2012, 12:00 AM
  4. || Passive Skills ||
    By Nightarcher in forum SL Suggestions and Feedback
    Replies: 7
    Last Post: 08-29-2011, 09:31 PM
  5. --| Passive Skills |--
    By Nightarcher in forum PL Suggestions and Feedback
    Replies: 34
    Last Post: 06-27-2011, 11:14 PM

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •