Add system bid like e bay on auc or new npc,,
This makes the economy healthy and fair I think
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hello cinco
There used to be a crate profession in the game where players could earn money. To give an example, for example, some players used to store locked chests on kraken maps. Some of them would sell these chests instantly, while others would save them up so that the crates would arrive at the time of the event. When the event came, for example, the goblin event, players would create an event chest by crafting these chests together with a recipe they bought from the event market. Thus, these players actually found an activity worth playing on the one hand, even when there was no activity.
Unfortunately, this was taken out of the hands of the players. Players were left with no other option but to line up gold loot equipment or make merch. These two systems are also two new player enemy systems. I'm not saying I'm against these systems. As a result of the removal of other systems, new players remain really strange. The Bun-Bun event was a disaster. The Egg Rescue event was a disaster. I'm not saying this as disrespect. While both of these events were in play, people continued to make gold farm in duneville. These were the two most beautiful events of this game. When people took a break from this game, they used to say, I'll see you in March. Dec. They would come back in March.
Finally, the leaderboard awards. I have an account with a ton of movement speed. Still, I'm not trying at all to get into the leaderboard ranking. Because the rewards are not rewarding at all. I'm not saying that there should be Frank set-like or Medusa set-like awards as before. However, the leaderboard awards are really bad right now. If you have access, check out the leaderboard awards in 2014-2015. You will understand what I mean. for example, I don't think there will be a profit exchange in the game between adding and selling auras that come to the game with a Decal and making the first 10 prizes. Because this time, too, the players will spend Platinum to buy energy. You will only have stopped a bleeding wound.
Please do not Decouple players between Merchant and Gold Loot. Not every event has to be a gold loot event. If you want to farm gold loot, go to hedo or dunedevil maps. Let our events be on drop and craft as before.
Sincerely, your loyal player since 2013.
hello cinco
There used to be a crate profession in the game where players could earn money. To give an example, for example, some players used to store locked chests on kraken maps. Some of them would sell these chests instantly, while others would save them up so that the crates would arrive at the time of the event. When the event came, for example, the goblin event, players would create an event chest by crafting these chests together with a recipe they bought from the event market. Thus, these players actually found an activity worth playing on the one hand, even when there was no activity.
Unfortunately, this was taken out of the hands of the players. Players were left with no other option but to line up gold loot equipment or make merch. These two systems are also two new player enemy systems. I'm not saying I'm against these systems. As a result of the removal of other systems, new players remain really strange. The Bun-Bun event was a disaster. The Egg Rescue event was a disaster. I'm not saying this as disrespect. While both of these events were in play, people continued to make gold farm in duneville. These were the two most beautiful events of this game. When people took a break from this game, they used to say, I'll see you in March. Dec. They would come back in March.
Finally, the leaderboard awards. I have an account with a ton of movement speed. Still, I'm not trying at all to get into the leaderboard ranking. Because the rewards are not rewarding at all. I'm not saying that there should be Frank set-like or Medusa set-like awards as before. However, the leaderboard awards are really bad right now. If you have access, check out the leaderboard awards in 2014-2015. You will understand what I mean. for example, I don't think there will be a profit exchange in the game between adding and selling auras that come to the game with a Decal and making the first 10 prizes. Because this time, too, the players will spend Platinum to buy energy. You will only have stopped a bleeding wound.
Please do not Decouple players between Merchant and Gold Loot. Not every event has to be a gold loot event. If you want to farm gold loot, go to hedo or dunedevil maps. Let our events be on drop and craft as before.
Sincerely, your loyal player since 2013.
can we have Steam trade/market, 'purchase order':
that you can put an offer (puting a certain amount of gold in auct for example), and when someone put that cercain item in auct with that gold amount, you instantly buy that item
As you can see, there are several offers from various people. In Auct, you could 'block' that amount of gold until a seller accepts your offer, or until you decide to withdraw it. Auct will only collect the tax when the trade is actually completed.
About the "Arcane Legends Classic" i really love to hear that, some suggestion from me maybe you guys just can make it like HC system, so its like u making a new character and choose to be a "Classic" Character.
They can only play with Clasic player, Item they use is only item with "Classic" tag or something, so the auc system still work, but they can only use that item. So do with event, like hc.. classic character only can play with classic player.
About stash, they can only access other Classic character they have, not the normal one, so thats mean the economy is new and fresh.
About the auction, maybe u guys should restrict normal player to buy classic player items.
Sounds so heaven to me xD, Goodluck STS, wish you guys did the best for us.
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