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  Click here to go to the first Dev post in this thread.   Thread: Feedback: Season 41 Timed Leaderboard Changes

  1. #121
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    Quote Originally Posted by |Ares| View Post
    Ah yes, everyone act shocked and surprised like leaving the maps to change the trajectory of saved slots wasnt a common thing that whoever was competing and knew about (yourself included) actually was practicing. Just get a damn grip
    You realize most people (myself included) are against this right?


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  2. #122
    Senior Member |Ares|'s Avatar
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    Quote Originally Posted by Blessful View Post
    You realize most people (myself included) are against this right?


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    So what? Who said that I'm saying that this thing should stay? Of course this doesn't work as intended and should get patched eventually.

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    Quote Originally Posted by |Ares| View Post
    So what? Who said that I'm saying that this thing should stay?
    Me, my family, my neighbours, my local market, my workplace, and everyone else thinks your slop of a complaint post does.


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  5. #124
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    Quote Originally Posted by Blessful View Post
    Me, my family, my neighbours, my local market, my workplace, and everyone else thinks your slop of a complaint post does.


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    Lol, God Bless you (hehe) .

    Anyway, i think we are (again) rushing, maybe penaltys will be for runs where map is actually finished (boss dead) .

    Props to devs for not cracking under pressure and sticking with reason and good arguments.

    Sorry,but gotta say this again, banish was just a tool and excuse for some to try and kill the hp buff.


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  6. #125
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    Quote Originally Posted by Cinco View Post
    Yeah. It’s very controversial but we are actively discussing disconnect penalties in the elite timed context. It’s not a no brainer; but I think it makes sense to find some way to invalidate runs and prevent disconnecting players from re entering elite timed for a period of time (2 days is my preference).

    Key thing here is - I don’t think anyone runs timed w randoms. I think it’s only groups / parties of players known to all. Because of this I think the penalty is appropriate.

    However if someone were to assert that they run timed w random players… I’d love to hear about it.


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    This might be the dumbest thing I’ve ever heard in this game. Laziest solution to a problem that doesn’t exist. This game is borderline dead and you guys just change whatever takes the least amount of effort rather than listening to what people suggest. All this change would do is reduce competition and make timed badges/banners a glorified participation trophy.

  7. #126
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    Quote Originally Posted by Cinco View Post
    Yeah. It’s very controversial but we are actively discussing disconnect penalties in the elite timed context. It’s not a no brainer; but I think it makes sense to find some way to invalidate runs and prevent disconnecting players from re entering elite timed for a period of time (2 days is my preference).

    Key thing here is - I don’t think anyone runs timed w randoms. I think it’s only groups / parties of players known to all. Because of this I think the penalty is appropriate.

    However if someone were to assert that they run timed w random players… I’d love to hear about it.


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    This makes no sense if it’s applied to all maps.

    It wouldn’t fix anything anyway. The slots would still be controlled by the same four players, just rotating one or two people per slot exactly like what’s been happening in FLY/HYDRA. And when that happens, the same people who suggested this will probably come up with something else that benefits them, just because they can’t get their friends onto the LB.

    At the end of the day, itll still be dominated by the same guild simply because they’re probably “more” players than the rest trying to take a slot. And those who can’t take it will keep complaining about it just like they are now

    Yall keep basing changes on feedback from people who are either mad or clueless about how this works

  8. #127
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    Quote Originally Posted by supremacy View Post
    I get the idea but this system HAS to be way smarter than just detecting someone leaving the map

    In most maps someone leaving literally changes NOTHING. The only real issue is barrier-type maps where all active players need to be present, and that’s like <10% of cases. That’s why people “abuse” it there

    If you’re gonna add this, it should ONLY trigger if leaving actually improves the run outcome. Otherwise you’re just punishing normal remaps and time-saving decisions

    People leave runs all the time because of bad RNG, slow procs, missed timing and etc. That’s not abuse, that’s just efficient play

    Also I don’t get the 2 day ban at all. If a run is bad, then we reset. If next run is legit and clean, why would it not count? makes no sense

    Either don’t add this system, or make it VERY precise so there’s ZERO chance of false punishments. Otherwise it’s just another bad mechanic on top of everything else
    [mention]Cinco [/mention]


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  9. #128
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    Default Feedback: Season 41 Timed Leaderboard Changes

    Quote Originally Posted by Cufts View Post
    Shouldn’t be a penalty at all. If anything, the run should simply not count unless all four people are present.
    +1 No penalties are needed. Leaving during a run should immediately end the timer or not count at all.

    Keep it as simple as that.


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  10. #129
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    Quote Originally Posted by Blessful View Post
    +1 No penalties are needed. Leaving during a run should immediately end the timer or not count at all.

    Keep it as simple as that.


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    +1. Leaving the timed map should immediately stop the map completely

  11.   This is the last Dev post in this thread.   #130
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    Timed leaderboards have been reenabled with the latest server (content) update (link).

    -ALS

  12. #131
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    Quote Originally Posted by Cinco View Post
    Yeah. It’s very controversial but we are actively discussing disconnect penalties in the elite timed context. It’s not a no brainer; but I think it makes sense to find some way to invalidate runs and prevent disconnecting players from re entering elite timed for a period of time (2 days is my preference).

    Key thing here is - I don’t think anyone runs timed w randoms. I think it’s only groups / parties of players known to all. Because of this I think the penalty is appropriate.

    However if someone were to assert that they run timed w random players… I’d love to hear about it.


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    During those weekend events where we loot banners and badges alot of us run LB Orrick to get 8s boss clears for the items, can that map be disabled on the penalty unless people get a lb time.

  13. #132
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    good buff on hydra and orrick, probably would be good if their hp was doubled once more because can still solo kill easily in one proc
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    Any news on people leaving maps during Timed Run dungeons? It is still happening currently and there are no repercussions and the season is almost halfway through. Any news? Fixes? Deterrents? @cinco @asommers

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