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  Click here to go to the first Dev post in this thread.   Thread: Season 41 Achievement Changes

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    Senior Member Statsonly's Avatar
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    I would like to see more slots on daily, make it 2 slots instead of 1. What am i to do with 1 inventory slot every few days for a week?

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    These changes just shows that AP hunter are the gold sink and money grab.
    That there's no room for new names to show up on LB unless you're willing to fork over a kidney or 10.

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    Click image for larger version. 

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    thanks for listening to the community

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    endless horrible decisions by sts, respectfully things like 1b aps/200heroics/evo aps should've been removed in order to fulfill the expectations of your community letter

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    The feat for crafting the Arcane Planer pendant:
    is that referring to the mythic Ancient Planar Pendant or something new?

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    So often negative comments or bring in a bad way… it’s sad kinda.. we should all be happy that game is still there and devs are working on it to bring events, new challenges… Was people saying they bored and nothing to do.. there is new maps, new aps.. new gears.. there is so much contents.. it’s not a personnal custom, some things will please some and others not. Focus on parts you like and those you like less consider as a new challenge. Honnestly sts are doing a great job, it most be not easy to please everyone. I can’t wait to see all the changes :-)
    Thank you!

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    how the boot taste?

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    Quote Originally Posted by asommers View Post
    As mentioned in the original post, those are eventually moving to account rewards.





    More points are awarded for gameplay achievements, not that we're getting rid of the others.



    Wait until you see the achievements that cannot be obtained!



    As mentioned in the original post, points will be recomputed on login.

    As always, we appreciate the constructive feedback!

    -ALS
    Remove the gold related APs from these new ones and the rest look good.

    We dont need more heroic or BoE APs.


    Sent from my iPhone using Tapatalk

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    Arcane planar pendant is it new item to craft ?

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    in the achievements thread https://www.spacetimestudios.com/showthread.php?800499, for soloed vylah and soloed mechanubis it says 'on first try'.
    can u explain that?
    does that mean no dying during the encounter?

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    Idk from the list of the achievements I've seen, it does seem like it was revamped to favor gameplay more than the p2w aspect, the only two things I'd do is keep high aps for l36 mythic and l46 mythic sets, as they are time and resource consuming.

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    Time consuming PvE grind is more rewarding, that is +++

    Now to the cons.

    Gears crafting aps are not consistent. Old mythic sets give 100 and ascendant gives 500 although mythic sets take more effort to complete.

    1k aps for boe set and billionaire is way too much. It's purely about spending.

    You lowered aps for pets in stable which is good but generous aps for 500 pets at 25/50/75 level kind of defeats it as it still pushes to max the stable. Overall looks ok given that it is about grind.

    T7 arcane pets grant less aps than heroic counterparts despite of being more expensive to obtain. Too many aps in this category for pure spend.

    Good or bad but this change is going to shake up lbs and that's good 😀

  16.   Click here to go to the next Dev post in this thread.   #33
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    Quote Originally Posted by Rauigriu View Post
    The feat for crafting the Arcane Planer pendant:
    is that referring to the mythic Ancient Planar Pendant or something new?
    Quote Originally Posted by GhOsTlY View Post
    Arcane planar pendant is it new item to craft ?
    The Arcane Planar Pendant is new. We didn't keep track of whether or not the player crafted the Ancient Planar Pendant, so I made a new item to craft and it's slightly better than the Ancient Planar Pendant.

    Quote Originally Posted by Ryu_evin View Post
    in the achievements thread https://www.spacetimestudios.com/showthread.php?800499, for soloed vylah and soloed mechanubis it says 'on first try'.
    can u explain that?
    does that mean no dying during the encounter?
    Yes (by yourself, no pet, Epic gear for Vylah, Legendary for Mechanubis, and can't die).

    Quote Originally Posted by Vrazicak View Post
    Idk from the list of the achievements I've seen, it does seem like it was revamped to favor gameplay more than the p2w aspect, the only two things I'd do is keep high aps for l36 mythic and l46 mythic sets, as they are time and resource consuming.
    Quote Originally Posted by intruders View Post
    Time consuming PvE grind is more rewarding, that is +++

    Now to the cons.

    Gears crafting aps are not consistent. Old mythic sets give 100 and ascendant gives 500 although mythic sets take more effort to complete.

    1k aps for boe set and billionaire is way too much. It's purely about spending.

    You lowered aps for pets in stable which is good but generous aps for 500 pets at 25/50/75 level kind of defeats it as it still pushes to max the stable. Overall looks ok given that it is about grind.

    T7 arcane pets grant less aps than heroic counterparts despite of being more expensive to obtain. Too many aps in this category for pure spend.

    Good or bad but this change is going to shake up lbs and that's good ��
    I appreciate you both actually reading and understanding the changes instead of merely reacting negatively to spotted keywords. I have some time before tomorrow's publish, so I'll review your constructive feedback and see if there's room for adjustments.

    -ALS

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    Quote Originally Posted by asommers View Post
    I'll review your constructive feedback and see if there's room for adjustments.
    Sounds good! Since the season just started I believe further adjustments are possible even later.

    One more thing I forgot to mention is rare bosses. Elusive 4/6/10, phantom 5 and bael/krunch are not easy to complete yet they give mere 50 aps each.
    It contrasts with 500 aps for each! rare boss in zodias and elder. It's 10x difference.
    I know those aps are old but still may take quite some time (definitely more than some elder rares) so it makes sense to bump up from 50 to 250 at least or just standardize to 500.

    Last but not least, please take into consideration modes with closed economy like HC and that upcoming seasonal where buying stuff is not an option. Aps like restored mythic take absolutely different effort there.
    Tao

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    Can't edit my previous post so adding here.

    Another example of aps that are hard in closed economy is crafting ebon vanity. It should be worth more than 100 aps as it takes time to get enough murkstones and the recipe.
    Tao

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    Quote Originally Posted by asommers View Post
    The Arcane Planar Pendant is new. We didn't keep track of whether or not the player crafted the Ancient Planar Pendant, so I made a new item to craft and it's slightly better than the Ancient Planar Pendant.



    Yes (by yourself, no pet, Epic gear for Vylah, Legendary for Mechanubis, and can't die).





    I appreciate you both actually reading and understanding the changes instead of merely reacting negatively to spotted keywords. I have some time before tomorrow's publish, so I'll review your constructive feedback and see if there's room for adjustments.

    -ALS
    keywords or not the 1b title and badge AP is still about spending 2b
    the evo APs is still about spending thousands of plats or billions of gold and it's honestly annoying from my perspective
    no hate on you guys whatsoever and i respect the effort you put
    just hate the approach of a pay tons of money to be listed as a "Top player" which is considered a list for the best cuz at the current time i saw many ppl who are on that list but don't even know anything about how to play the game and no clue how it works just $$$$

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    Quote Originally Posted by asommers View Post
    I appreciate you both actually reading and understanding the changes instead of merely reacting negatively to spotted keywords. I have some time before tomorrow's publish, so I'll review your constructive feedback and see if there's room for adjustments.
    -ALS
    Are you kidding? The other thread was filled with actual achievement recommendations that made you play the game.
    Used to be that every single bit of AP made the difference from having every 1k boss killed to every pvp AP.
    Now it's pay 1b gold/200 heroic/pet evo/legendary awake 3/4x to make these past more grindy APs not even matter.

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    And one more thing

    Please keep old pet family aps (demon dogs, parliament of owls, etc). It's been important and fun for seasonal lb when there's no pet event

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    Quote Originally Posted by intruders View Post
    Sounds good! Since the season just started I believe further adjustments are possible even later.

    One more thing I forgot to mention is rare bosses. Elusive 4/6/10, phantom 5 and bael/krunch are not easy to complete yet they give mere 50 aps each.
    It contrasts with 500 aps for each! rare boss in zodias and elder. It's 10x difference.
    I know those aps are old but still may take quite some time (definitely more than some elder rares) so it makes sense to bump up from 50 to 250 at least or just standardize to 500.

    Last but not least, please take into consideration modes with closed economy like HC and that upcoming seasonal where buying stuff is not an option. Aps like restored mythic take absolutely different effort there.
    Krunch and Bael are a matter of 100-200 runs. The rare bosses Zodias Midas and Rigel took me almost 5,000 runs to find both. I consider them the rarest enemies in the game. Sometimes they require months of grinding to see.

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    One AP point value that is a little surprising is the 50 points for reaching Exalted rank in Chancel of Light. What it takes to craft the halo in that quest seems like it should be worth more than all the other ranks vs being the same point value as the other ranks which you can complete in 30 minutes or less with a little help. Grinding for those planar ingots and dragonite bars is far more time consuming work.


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