
Originally Posted by
intruders
Disclaimer: info below is just my understanding of these mechanics so take it with a grain of salt.
Banish can come from multiple sources, for instance:
- pet passive attack (heroic eggsorcist, garmr, ghostly, etc)
- pet aa (e.g. samael)
- gems (up to 4 winter stones)
Not sure if there are any gears with banish, I can't recall any.
Let's say you have a setup with all above mentioned banish sources. All of them work independently from each other. For example, 1) pet attacks 2) pet aa is activated 3) player hits mobs and each winter stone has its own chance to banish. The more banish sources you have, the higher effective banish odds are. So it kinda stacks, although not in the same way as % stats do where you just sum them up.
For example, if you have 4 winter banish stones each with 2% chance to banish, then every hit on a mob will have 7.76% chance to banish. Google for "effective odds of an event after 4 trials if a trial has 2% success chance" to see why it is not 8% as one may expect.
PS insta kill when mob health is less than 20% is called lethality. Unlike banish lethality is stacking stat.
PPS I think insta kill is a general term. Banish is a variant of insta kill so is lethality. There's also life steal from soulbinder reaping jewel that also insta kills.
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