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Thread: Fox needs a rework/buff to compensate for the nerf, unplayable class in PvP.

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    Exclamation Fox needs a rework/buff to compensate for the nerf, unplayable class in PvP.

    Fox needs a buff and rework desperately for PVP, I’ve played it since its release and gained over 200000 kills with it over a decade (the most any player has gotten with fox). Fox was designed to be a PVP class, there is nothing in its kit that makes it PVE oriented yet fox has dropped to being the worst class for PVP by far with its competition able to stun lock it or just outheal it without effort.
    The issue with fox comes from its significant lack in dps and survivability, I’ll suggest changes that not only prevent it from being what it was before shred nerf while bringing it to a class that is able to win with merit.

    Firstly, bandage at level 1 needs to add a debuff/stun cleanse kinda like rhino’s guardian skill, the only way fox can unstun itself is by using its small armor buff which does not remove the debuff just the stun. This change puts a ton of survivability back into its kit and rewards skillful timing.

    Secondly, evade requires a buff to the armor the class receives. Levels 1-4 cap at +14 armor which is nothing when considering the types of opponents it has to fight, with level 5 and 6 not giving enough armor for any PVP level above 30, I suggest to change it to +7armor per level and +9 armor per level from level 7-9 while giving levels 10-12 a 50% boost. This doesn’t give fox insane tank but doesn’t give its competition the ability to 2 shot it as it is currently. Reminder that dodge is a luck based stat and should not be its sole survival stat so more flat armor is greatly needed.

    Third, with the recent shred nerf (much needed thank you futumsh) fox unfortunately lacks the peak dps to kill any other class (without heavy luck) but its own at levels 35-115. This is a huge issue that makes fox unplayable for the mode it was designed for. For example I ran 1v1 against a mage which fox is designed to counter and they did not heal after shred + 5 skills and they survived and healed to full right after. I was punished just for being on fox and the mage was rewarded with a win for making what everyone agrees is a mistake against fox.
    A way to fix this is to buff its hit reduction on needles and darts to 1.5x the original as well as buffing the debuff duration to 5 seconds each. This allows for fox to fight longer since there is no more early kill gate anymore and fox must now be able to stall out an opponent to beat it.

    Lastly, an overall skill damage buff of 20% reduces foxes reliance on shred as the average armor values of players above level 40 are already too much for shred to make an impact anymore and therefore fox needs extra skill damage to compete.

    The shred nerf was needed however with no buffs or reworks to compensate, fox has become unplayable in the mode it was designed for and against classes it was designed to beat, I’ve suggested solid solutions that give fox its edge back without it becoming what it used to be. And hopefully I can see more fox players with this change as I am currently the only active PVP fox player left .

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